2022-04-29 16:40:51 +02:00

182 lines
3.2 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1
main_id = 70661
L0_1 = {}
L1_1 = 7066101
L2_1 = 7066102
L3_1 = 7066103
L4_1 = 7066104
L5_1 = 7066110
L6_1 = 7066106
L7_1 = 7066109
L8_1 = 7066107
L9_1 = 7066108
L10_1 = 7066105
L0_1[1] = L1_1
L0_1[2] = L2_1
L0_1[3] = L3_1
L0_1[4] = L4_1
L0_1[5] = L5_1
L0_1[6] = L6_1
L0_1[7] = L7_1
L0_1[8] = L8_1
L0_1[9] = L9_1
L0_1[10] = L10_1
sub_ids = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
finish_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
fail_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
cancel_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1["7066101"] = L1_1
L1_1 = {}
L0_1["7066102"] = L1_1
L1_1 = {}
L0_1["7066103"] = L1_1
L1_1 = {}
L0_1["7066104"] = L1_1
L1_1 = {}
L0_1["7066106"] = L1_1
L1_1 = {}
L0_1["7066107"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 167301
L3_1.alias = "Npc167301"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q70661_Nantuck_pos1"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 2
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7066108"] = L1_1
L1_1 = {}
L0_1["7066109"] = L1_1
rewind_data = L0_1
L0_1 = {}
L1_1 = {}
L0_1["7066101"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 167301
L3_1.alias = "Npc167301"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q70661_Nantuck_pos1"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7066102"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 167301
L3_1.alias = "Npc167301"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q70661_Nantuck_pos1"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7066103"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 167301
L3_1.alias = "Npc167301"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q70661_Nantuck_pos1"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7066104"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 167301
L3_1.alias = "Npc167301"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q70661_Nantuck_pos1"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7066105"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 167301
L3_1.alias = "Npc167301"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q70661_Nantuck_pos1"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7066106"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 167301
L3_1.alias = "Npc167301"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q70661_Nantuck_pos1"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7066107"] = L1_1
L1_1 = {}
L0_1["7066108"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 167301
L3_1.alias = "Npc167301"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q70661_Nantuck_pos1"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7066109"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 167301
L3_1.alias = "Npc167301"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q70661_Nantuck_pos1"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7066110"] = L1_1
quest_data = L0_1