2022-04-29 16:40:51 +02:00

276 lines
4.9 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1
main_id = 41127
L0_1 = {}
L1_1 = 4112701
L2_1 = 4112702
L3_1 = 4112714
L4_1 = 4112715
L5_1 = 4112706
L6_1 = 4112705
L7_1 = 4112704
L8_1 = 4112703
L9_1 = 4112707
L10_1 = 4112708
L11_1 = 4112709
L12_1 = 4112713
L13_1 = 4112712
L14_1 = 4112710
L15_1 = 4112711
L0_1[1] = L1_1
L0_1[2] = L2_1
L0_1[3] = L3_1
L0_1[4] = L4_1
L0_1[5] = L5_1
L0_1[6] = L6_1
L0_1[7] = L7_1
L0_1[8] = L8_1
L0_1[9] = L9_1
L0_1[10] = L10_1
L0_1[11] = L11_1
L0_1[12] = L12_1
L0_1[13] = L13_1
L0_1[14] = L14_1
L0_1[15] = L15_1
sub_ids = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = "133003639"
L3_1[1] = L4_1
L2_1[1] = L3_1
L1_1.QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = L2_1
L0_1.SERVER = L1_1
finish_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = "133003639"
L3_1[1] = L4_1
L2_1[1] = L3_1
L1_1.QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = L2_1
L0_1.SERVER = L1_1
fail_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = "133003639"
L3_1[1] = L4_1
L2_1[1] = L3_1
L1_1.QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = L2_1
L0_1.SERVER = L1_1
cancel_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1["4112701"] = L1_1
L1_1 = {}
L0_1["4112702"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 70710212
L3_1.alias = "Gadget70710212"
L3_1.pos = "Q41127target"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.gadgets = L2_1
L2_1 = {}
L3_1 = {}
L3_1.id = 151701
L3_1.alias = "Npc151701"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q41127Victor"
L3_1.scene_id = 1008
L3_1.room_id = 1
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["4112703"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 70710212
L3_1.alias = "Gadget70710212"
L3_1.pos = "Q41127target"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.gadgets = L2_1
L2_1 = {}
L3_1 = {}
L3_1.id = 151701
L3_1.alias = "Npc151701"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q41127Victor"
L3_1.scene_id = 1008
L3_1.room_id = 1
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["4112707"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 70710212
L3_1.alias = "Gadget70710212"
L3_1.pos = "Q41127target"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.gadgets = L2_1
L2_1 = {}
L3_1 = {}
L3_1.id = 151701
L3_1.alias = "Npc151701"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q41127Victor"
L3_1.scene_id = 1008
L3_1.room_id = 1
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["4112708"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 70710212
L3_1.alias = "Gadget70710212"
L3_1.pos = "Q41127target"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.gadgets = L2_1
L2_1 = {}
L3_1 = {}
L3_1.id = 151701
L3_1.alias = "Npc151701"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q41127Victor"
L3_1.scene_id = 1008
L3_1.room_id = 1
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["4112709"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 151701
L3_1.alias = "Npc151701"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q41127Victor"
L3_1.scene_id = 1008
L3_1.room_id = 1
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["4112711"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 70710212
L3_1.alias = "Gadget70710212"
L3_1.pos = "Q41127target"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.gadgets = L2_1
L2_1 = {}
L3_1 = {}
L3_1.id = 151701
L3_1.alias = "Npc151701"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q41127Victor"
L3_1.scene_id = 1008
L3_1.room_id = 1
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["4112713"] = L1_1
rewind_data = L0_1
L0_1 = {}
L1_1 = {}
L0_1["4112701"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 70710212
L3_1.alias = "Gadget70710212"
L3_1.pos = "Q41127target"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.gadgets = L2_1
L2_1 = {}
L3_1 = {}
L3_1.id = 151701
L3_1.alias = "Npc151701"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q41127Victor"
L3_1.scene_id = 1008
L3_1.room_id = 1
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["4112702"] = L1_1
L1_1 = {}
L0_1["4112703"] = L1_1
L1_1 = {}
L0_1["4112704"] = L1_1
L1_1 = {}
L0_1["4112705"] = L1_1
L1_1 = {}
L0_1["4112706"] = L1_1
L1_1 = {}
L0_1["4112707"] = L1_1
L1_1 = {}
L0_1["4112708"] = L1_1
L1_1 = {}
L0_1["4112709"] = L1_1
L1_1 = {}
L0_1["4112710"] = L1_1
L1_1 = {}
L0_1["4112711"] = L1_1
L1_1 = {}
L0_1["4112712"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 70710213
L3_1.alias = "Gadget70710213"
L3_1.pos = "Q41127target2"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 70710214
L4_1.alias = "Gadget70710214"
L4_1.pos = "Q41127target3"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.gadgets = L2_1
L0_1["4112713"] = L1_1
L1_1 = {}
L0_1["4112714"] = L1_1
L1_1 = {}
L0_1["4112715"] = L1_1
quest_data = L0_1