2022-04-29 16:40:51 +02:00

526 lines
10 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1
main_id = 41122
L0_1 = {}
L1_1 = 4112247
L2_1 = 4112201
L3_1 = 4112202
L4_1 = 4112203
L5_1 = 4112204
L6_1 = 4112248
L7_1 = 4112249
L8_1 = 4112205
L9_1 = 4112206
L10_1 = 4112207
L11_1 = 4112208
L12_1 = 4112209
L0_1[1] = L1_1
L0_1[2] = L2_1
L0_1[3] = L3_1
L0_1[4] = L4_1
L0_1[5] = L5_1
L0_1[6] = L6_1
L0_1[7] = L7_1
L0_1[8] = L8_1
L0_1[9] = L9_1
L0_1[10] = L10_1
L0_1[11] = L11_1
L0_1[12] = L12_1
sub_ids = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = "100667"
L3_1[1] = L4_1
L2_1[1] = L3_1
L1_1.QUEST_EXEC_DEL_ALL_SPECIFIC_PACK_ITEM = L2_1
L2_1 = {}
L3_1 = {}
L4_1 = "133003608"
L3_1[1] = L4_1
L2_1[1] = L3_1
L1_1.QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = L2_1
L0_1.SERVER = L1_1
finish_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = "100667"
L3_1[1] = L4_1
L2_1[1] = L3_1
L1_1.QUEST_EXEC_DEL_ALL_SPECIFIC_PACK_ITEM = L2_1
L2_1 = {}
L3_1 = {}
L4_1 = "133003608"
L3_1[1] = L4_1
L2_1[1] = L3_1
L1_1.QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = L2_1
L0_1.SERVER = L1_1
fail_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = "100667"
L3_1[1] = L4_1
L2_1[1] = L3_1
L1_1.QUEST_EXEC_DEL_ALL_SPECIFIC_PACK_ITEM = L2_1
L2_1 = {}
L3_1 = {}
L4_1 = "133003608"
L3_1[1] = L4_1
L2_1[1] = L3_1
L1_1.QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = L2_1
L0_1.SERVER = L1_1
cancel_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1["4112201"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1433
L3_1.alias = "Npc1433"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q41122_Hofuman_InitPos"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["4112202"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1433
L3_1.alias = "Npc1433"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q41122_Hofuman_InitPos"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1561
L4_1.alias = "Npc1561"
L4_1.script = "Actor/Npc/NpcFSMBehaviour"
L4_1.pos = "Q41122_Mack_InitPos"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1598
L5_1.alias = "Npc1598"
L5_1.script = "Actor/Npc/NpcFSMBehaviour"
L5_1.pos = "Q41122_Will_InitPos"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 1597
L6_1.alias = "Npc1597"
L6_1.script = "Actor/Npc/NpcFSMBehaviour"
L6_1.pos = "Q41122_Jill_InitPos"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.npcs = L2_1
L0_1["4112203"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1433
L3_1.alias = "Npc1433"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q41122_Hofuman_InitPos"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1561
L4_1.alias = "Npc1561"
L4_1.script = "Actor/Npc/NpcFSMBehaviour"
L4_1.pos = "Q41122_Mack_InitPos"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1598
L5_1.alias = "Npc1598"
L5_1.script = "Actor/Npc/NpcFSMBehaviour"
L5_1.pos = "Q41122_Will_InitPos"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 1597
L6_1.alias = "Npc1597"
L6_1.script = "Actor/Npc/NpcFSMBehaviour"
L6_1.pos = "Q41122_Jill_InitPos"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.npcs = L2_1
L0_1["4112204"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1433
L3_1.alias = "Npc1433"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q41122_Hofuman_InitPos"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1561
L4_1.alias = "Npc1561"
L4_1.script = "Actor/Npc/NpcFSMBehaviour"
L4_1.pos = "Q41122_Mack_InitPos"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1598
L5_1.alias = "Npc1598"
L5_1.script = "Actor/Npc/NpcFSMBehaviour"
L5_1.pos = "Q41122_Will_InitPos"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 1597
L6_1.alias = "Npc1597"
L6_1.script = "Actor/Npc/NpcFSMBehaviour"
L6_1.pos = "Q41122_Jill_InitPos"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.npcs = L2_1
L0_1["4112205"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1433
L3_1.alias = "Npc1433"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q41122_Hofuman_InitPos"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1561
L4_1.alias = "Npc1561"
L4_1.script = "Actor/Npc/NpcFSMBehaviour"
L4_1.pos = "Q41122_Mack_InitPos"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1598
L5_1.alias = "Npc1598"
L5_1.script = "Actor/Npc/NpcFSMBehaviour"
L5_1.pos = "Q41122_Will_InitPos"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 1597
L6_1.alias = "Npc1597"
L6_1.script = "Actor/Npc/NpcFSMBehaviour"
L6_1.pos = "Q41122_Jill_InitPos"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.npcs = L2_1
L0_1["4112206"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1433
L3_1.alias = "Npc1433"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q41122_Hofuman_InitPos"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1561
L4_1.alias = "Npc1561"
L4_1.script = "Actor/Npc/NpcFSMBehaviour"
L4_1.pos = "Q41122_Mack_InitPos"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1598
L5_1.alias = "Npc1598"
L5_1.script = "Actor/Npc/NpcFSMBehaviour"
L5_1.pos = "Q41122_Will_InitPos"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 1597
L6_1.alias = "Npc1597"
L6_1.script = "Actor/Npc/NpcFSMBehaviour"
L6_1.pos = "Q41122_Jill_InitPos"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 1583
L7_1.alias = "Npc1583"
L7_1.script = "Actor/Npc/NpcFSMBehaviour"
L7_1.pos = "Q41122_Harry_InitPos"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 5
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L1_1.npcs = L2_1
L0_1["4112207"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1433
L3_1.alias = "Npc1433"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q41122_Hofuman_InitPos"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1561
L4_1.alias = "Npc1561"
L4_1.script = "Actor/Npc/NpcFSMBehaviour"
L4_1.pos = "Q41122_Mack_InitPos"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1598
L5_1.alias = "Npc1598"
L5_1.script = "Actor/Npc/NpcFSMBehaviour"
L5_1.pos = "Q41122_Will_InitPos"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 1597
L6_1.alias = "Npc1597"
L6_1.script = "Actor/Npc/NpcFSMBehaviour"
L6_1.pos = "Q41122_Jill_InitPos"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 1583
L7_1.alias = "Npc1583"
L7_1.script = "Actor/Npc/NpcFSMBehaviour"
L7_1.pos = "Q41122_Harry_InitPos"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 5
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L1_1.npcs = L2_1
L0_1["4112208"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1433
L3_1.alias = "Npc1433"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q41122_Hofuman_InitPos"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1561
L4_1.alias = "Npc1561"
L4_1.script = "Actor/Npc/NpcFSMBehaviour"
L4_1.pos = "Q41122_Mack_InitPos"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1598
L5_1.alias = "Npc1598"
L5_1.script = "Actor/Npc/NpcFSMBehaviour"
L5_1.pos = "Q41122_Will_InitPos"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 1597
L6_1.alias = "Npc1597"
L6_1.script = "Actor/Npc/NpcFSMBehaviour"
L6_1.pos = "Q41122_Jill_InitPos"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 1583
L7_1.alias = "Npc1583"
L7_1.script = "Actor/Npc/NpcFSMBehaviour"
L7_1.pos = "Q41122_Harry_InitPos"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 5
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L1_1.npcs = L2_1
L0_1["4112209"] = L1_1
L1_1 = {}
L0_1["4112247"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1433
L3_1.alias = "Npc1433"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q41122_Hofuman_InitPos"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1561
L4_1.alias = "Npc1561"
L4_1.script = "Actor/Npc/NpcFSMBehaviour"
L4_1.pos = "Q41122_Mack_InitPos"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1598
L5_1.alias = "Npc1598"
L5_1.script = "Actor/Npc/NpcFSMBehaviour"
L5_1.pos = "Q41122_Will_InitPos"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 1597
L6_1.alias = "Npc1597"
L6_1.script = "Actor/Npc/NpcFSMBehaviour"
L6_1.pos = "Q41122_Jill_InitPos"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.npcs = L2_1
L0_1["4112249"] = L1_1
rewind_data = L0_1
L0_1 = {}
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1433
L3_1.alias = "Npc1433"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q41122_Hofuman_InitPos"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["4112201"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1561
L3_1.alias = "Npc1561"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q41122_Mack_InitPos"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1598
L4_1.alias = "Npc1598"
L4_1.script = "Actor/Npc/NpcFSMBehaviour"
L4_1.pos = "Q41122_Will_InitPos"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1597
L5_1.alias = "Npc1597"
L5_1.script = "Actor/Npc/NpcFSMBehaviour"
L5_1.pos = "Q41122_Jill_InitPos"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L0_1["4112202"] = L1_1
L1_1 = {}
L0_1["4112203"] = L1_1
L1_1 = {}
L0_1["4112204"] = L1_1
L1_1 = {}
L0_1["4112205"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1583
L3_1.alias = "Npc1583"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q41122_Harry_InitPos"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["4112206"] = L1_1
L1_1 = {}
L0_1["4112207"] = L1_1
L1_1 = {}
L0_1["4112208"] = L1_1
L1_1 = {}
L0_1["4112209"] = L1_1
L1_1 = {}
L0_1["4112247"] = L1_1
L1_1 = {}
L0_1["4112248"] = L1_1
L1_1 = {}
L0_1["4112249"] = L1_1
quest_data = L0_1