2022-04-29 16:40:51 +02:00

69 lines
1.3 KiB
Lua

local L0_1, L1_1, L2_1, L3_1
main_id = 30029
L0_1 = {}
L1_1 = 3002901
L2_1 = 3002902
L0_1[1] = L1_1
L0_1[2] = L2_1
sub_ids = L0_1
L0_1 = {}
rewind_data = L0_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = "{QuestNpcID}"
L3_1.alias = "{QuestNpcID}"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "{QuestRescuePos}"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["3002901"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = "{QuestNpcID}"
L3_1.alias = "{QuestNpcID}"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "{QuestRescuePos}"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["3002902"] = L1_1
L0_1 = {}
quest_data = L0_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = "{QuestNpcID}"
L3_1.alias = "{QuestNpcID}"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "{QuestRescuePos}"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["3002901"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = "{QuestNpcID}"
L3_1.alias = "{QuestNpcID}"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "{QuestRescuePos}"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["3002902"] = L1_1