2022-04-29 16:40:51 +02:00

167 lines
3.0 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
main_id = 20058
L0_1 = {}
L1_1 = 2005801
L2_1 = 2005802
L3_1 = 2005803
L4_1 = 2005804
L5_1 = 2005805
L6_1 = 2005806
L7_1 = 2005807
L8_1 = 2005808
L0_1[1] = L1_1
L0_1[2] = L2_1
L0_1[3] = L3_1
L0_1[4] = L4_1
L0_1[5] = L5_1
L0_1[6] = L6_1
L0_1[7] = L7_1
L0_1[8] = L8_1
sub_ids = L0_1
L0_1 = {}
rewind_data = L0_1
L0_1 = rewind_data
L1_1 = {}
L0_1["2005801"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L0_1["2005802"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L0_1["2005803"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 160101
L3_1.alias = "Npc160101"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q20058NPCBorn3"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["2005804"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 160101
L3_1.alias = "Npc160101"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q20058NPCBorn3"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["2005805"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 160101
L3_1.alias = "Npc160101"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q20058NPCBorn3"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["2005806"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 160101
L3_1.alias = "Npc160101"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q20058NPCBorn3"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["2005807"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 160101
L3_1.alias = "Npc160101"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q20058NPCBorn3"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["2005808"] = L1_1
L0_1 = {}
quest_data = L0_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 142901
L3_1.alias = "Npc142901"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q20058NPCBorn3"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["2005801"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 160101
L3_1.alias = "Npc160101"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q20058NPCBorn3"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["2005804"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 160101
L3_1.alias = "Npc160101"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q20058NPCBorn3"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["2005805"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 160101
L3_1.alias = "Npc160101"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q20058NPCBorn3"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.point_id = 1
L3_1.scene_id = 3
L3_1.pos = "Q20058Transmit"
L2_1[1] = L3_1
L1_1.transmit_points = L2_1
L0_1["2005809"] = L1_1