2022-04-29 16:40:51 +02:00

425 lines
8.2 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1
main_id = 20016
L0_1 = {}
L1_1 = 2001601
L2_1 = 2001602
L3_1 = 2001603
L4_1 = 2001604
L5_1 = 2001605
L6_1 = 2001606
L7_1 = 2001607
L8_1 = 2001608
L9_1 = 2001609
L10_1 = 2001610
L11_1 = 2001611
L0_1[1] = L1_1
L0_1[2] = L2_1
L0_1[3] = L3_1
L0_1[4] = L4_1
L0_1[5] = L5_1
L0_1[6] = L6_1
L0_1[7] = L7_1
L0_1[8] = L8_1
L0_1[9] = L9_1
L0_1[10] = L10_1
L0_1[11] = L11_1
sub_ids = L0_1
L0_1 = {}
rewind_data = L0_1
L0_1 = rewind_data
L1_1 = {}
L0_1["2001601"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L0_1["2001602"] = L1_1
L0_1 = {}
quest_data = L0_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 157301
L3_1.alias = "Npc157301"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Event20301NPCSpawn1"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 157501
L4_1.alias = "Npc157501"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Event20301NPCSpawn2"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 157701
L5_1.alias = "Npc157701"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Event20301NPCSpawn3"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 1573
L6_1.alias = "Npc1573"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Event20301NPCSpawn1"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 1
L7_1 = {}
L7_1.id = 1575
L7_1.alias = "Npc1575"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.pos = "Event20301NPCSpawn2"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 2
L8_1 = {}
L8_1.id = 1577
L8_1.alias = "Npc1577"
L8_1.script = "Actor/Npc/TempNPC"
L8_1.pos = "Event20301NPCSpawn3"
L8_1.scene_id = 3
L8_1.room_id = 0
L8_1.data_index = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L1_1.npcs = L2_1
L0_1["2001601"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 157301
L3_1.alias = "Npc157301"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Event20301NPCSpawn1"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 157501
L4_1.alias = "Npc157501"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Event20301NPCSpawn2"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 157701
L5_1.alias = "Npc157701"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Event20301NPCSpawn3"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 1573
L6_1.alias = "Npc1573"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Event20301NPCSpawn1"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 1
L7_1 = {}
L7_1.id = 1575
L7_1.alias = "Npc1575"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.pos = "Event20301NPCSpawn2"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 2
L8_1 = {}
L8_1.id = 1577
L8_1.alias = "Npc1577"
L8_1.script = "Actor/Npc/TempNPC"
L8_1.pos = "Event20301NPCSpawn3"
L8_1.scene_id = 3
L8_1.room_id = 0
L8_1.data_index = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L1_1.npcs = L2_1
L0_1["2001602"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 157301
L3_1.alias = "Npc157301"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Event20301NPCSpawn1"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 157501
L4_1.alias = "Npc157501"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Event20301NPCSpawn2"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 157701
L5_1.alias = "Npc157701"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Event20301NPCSpawn3"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 1573
L6_1.alias = "Npc1573"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Event20301NPCSpawn1"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 1
L7_1 = {}
L7_1.id = 1575
L7_1.alias = "Npc1575"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.pos = "Event20301NPCSpawn2"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 2
L8_1 = {}
L8_1.id = 1577
L8_1.alias = "Npc1577"
L8_1.script = "Actor/Npc/TempNPC"
L8_1.pos = "Event20301NPCSpawn3"
L8_1.scene_id = 3
L8_1.room_id = 0
L8_1.data_index = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L1_1.npcs = L2_1
L0_1["2001607"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 157301
L3_1.alias = "Npc157301"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Event20301NPCSpawn1"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 157501
L4_1.alias = "Npc157501"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Event20301NPCSpawn2"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 157701
L5_1.alias = "Npc157701"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Event20301NPCSpawn3"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 1573
L6_1.alias = "Npc1573"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Event20301NPCSpawn1"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 1
L7_1 = {}
L7_1.id = 1575
L7_1.alias = "Npc1575"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.pos = "Event20301NPCSpawn2"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 2
L8_1 = {}
L8_1.id = 1577
L8_1.alias = "Npc1577"
L8_1.script = "Actor/Npc/TempNPC"
L8_1.pos = "Event20301NPCSpawn3"
L8_1.scene_id = 3
L8_1.room_id = 0
L8_1.data_index = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L1_1.npcs = L2_1
L0_1["2001608"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 157301
L3_1.alias = "Npc157301"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Event20301NPCSpawn1"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 157501
L4_1.alias = "Npc157501"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Event20301NPCSpawn2"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 157701
L5_1.alias = "Npc157701"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Event20301NPCSpawn3"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 1573
L6_1.alias = "Npc1573"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Event20301NPCSpawn1"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 1
L7_1 = {}
L7_1.id = 1575
L7_1.alias = "Npc1575"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.pos = "Event20301NPCSpawn2"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 2
L8_1 = {}
L8_1.id = 1577
L8_1.alias = "Npc1577"
L8_1.script = "Actor/Npc/TempNPC"
L8_1.pos = "Event20301NPCSpawn3"
L8_1.scene_id = 3
L8_1.room_id = 0
L8_1.data_index = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L1_1.npcs = L2_1
L0_1["2001609"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1005
L3_1.alias = "Paimon"
L3_1.script = "Actor/Quest/Q352/Paimon"
L3_1.pos = "Event20301NPCSpawn1"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["2001603"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 157301
L3_1.alias = "Npc157301"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Event20301NPCSpawn1"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 157501
L4_1.alias = "Npc157501"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Event20301NPCSpawn2"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 157701
L5_1.alias = "Npc157701"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Event20301NPCSpawn3"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 1573
L6_1.alias = "Npc1573"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Event20301NPCSpawn1"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 1
L7_1 = {}
L7_1.id = 1575
L7_1.alias = "Npc1575"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.pos = "Event20301NPCSpawn2"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 2
L8_1 = {}
L8_1.id = 1577
L8_1.alias = "Npc1577"
L8_1.script = "Actor/Npc/TempNPC"
L8_1.pos = "Event20301NPCSpawn3"
L8_1.scene_id = 3
L8_1.room_id = 0
L8_1.data_index = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L1_1.npcs = L2_1
L0_1["2001611"] = L1_1
L0_1 = {}
finish_action = L0_1
L0_1 = {}
fail_action = L0_1
L0_1 = {}
cancel_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L2_1 = {}
L1_1.QUEST_EXEC_REFRESH_GROUP_SUITE = L2_1
L2_1 = {}
L3_1 = {}
L4_1 = "100311,100313"
L3_1[1] = L4_1
L2_1[1] = L3_1
L1_1.QUEST_EXEC_DEL_ALL_SPECIFIC_PACK_ITEM = L2_1
L0_1.SERVER = L1_1
cancel_action = L0_1