2022-04-29 16:40:51 +02:00

833 lines
16 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1, L18_1, L19_1, L20_1
main_id = 19052
L0_1 = {}
L1_1 = 1905201
L2_1 = 1905214
L3_1 = 1905215
L4_1 = 1905202
L5_1 = 1905203
L6_1 = 1905216
L7_1 = 1905204
L8_1 = 1905205
L9_1 = 1905218
L10_1 = 1905206
L11_1 = 1905219
L12_1 = 1905213
L13_1 = 1905220
L14_1 = 1905207
L15_1 = 1905208
L16_1 = 1905209
L17_1 = 1905212
L18_1 = 1905210
L19_1 = 1905211
L20_1 = 1905217
L0_1[1] = L1_1
L0_1[2] = L2_1
L0_1[3] = L3_1
L0_1[4] = L4_1
L0_1[5] = L5_1
L0_1[6] = L6_1
L0_1[7] = L7_1
L0_1[8] = L8_1
L0_1[9] = L9_1
L0_1[10] = L10_1
L0_1[11] = L11_1
L0_1[12] = L12_1
L0_1[13] = L13_1
L0_1[14] = L14_1
L0_1[15] = L15_1
L0_1[16] = L16_1
L0_1[17] = L17_1
L0_1[18] = L18_1
L0_1[19] = L19_1
L0_1[20] = L20_1
sub_ids = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
finish_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
fail_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = "133108195"
L5_1 = ""
L3_1[1] = L4_1
L3_1[2] = L5_1
L4_1 = {}
L5_1 = "133113008"
L6_1 = ""
L4_1[1] = L5_1
L4_1[2] = L6_1
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = L2_1
L2_1 = {}
L3_1 = {}
L4_1 = "0"
L3_1[1] = L4_1
L2_1[1] = L3_1
L1_1.QUEST_EXEC_SET_IS_GAME_TIME_LOCKED = L2_1
L0_1.SERVER = L1_1
cancel_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1["1905201"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 506
L3_1.alias = "Coop_Beidou"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "COOP10240101Beidou06"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.id = 45001002
L3_1.alias = "Gadget45001002"
L3_1.pos = "COOP10240101Boat01"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.gadgets = L2_1
L0_1["1905204"] = L1_1
L1_1 = {}
L0_1["1905205"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 506
L3_1.alias = "Coop_Beidou"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "COOP10240101Beidou08"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12215
L4_1.alias = "Npc12215"
L4_1.script = "Actor/Npc/NpcFSMBehaviour"
L4_1.pos = "COOP10240101Stander01"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 12227
L5_1.alias = "Npc12227"
L5_1.script = "Actor/Npc/NpcFSMBehaviour"
L5_1.pos = "COOP10240101QianYan04"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 12228
L6_1.alias = "Npc12228"
L6_1.script = "Actor/Npc/NpcFSMBehaviour"
L6_1.pos = "COOP10240101QianYan03"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.npcs = L2_1
L0_1["1905206"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 506
L3_1.alias = "Coop_Beidou"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "COOP10240101Beidou09"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12215
L4_1.alias = "Npc12215"
L4_1.script = "Actor/Npc/NpcFSMBehaviour"
L4_1.pos = "COOP10240101Stander01"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 12216
L5_1.alias = "Npc12216"
L5_1.script = "Actor/Npc/NpcFSMBehaviour"
L5_1.pos = "COOP10240101Stander02"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 12217
L6_1.alias = "Npc12217"
L6_1.script = "Actor/Npc/NpcFSMBehaviour"
L6_1.pos = "COOP10240101Stander03"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 12227
L7_1.alias = "Npc12227"
L7_1.script = "Actor/Npc/NpcFSMBehaviour"
L7_1.pos = "COOP10240101QianYan01"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 5
L8_1 = {}
L8_1.id = 12228
L8_1.alias = "Npc12228"
L8_1.script = "Actor/Npc/NpcFSMBehaviour"
L8_1.pos = "COOP10240101QianYan03"
L8_1.scene_id = 3
L8_1.room_id = 0
L8_1.data_index = 6
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L1_1.npcs = L2_1
L0_1["1905207"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 12227
L3_1.alias = "Npc12227"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "COOP10240101QianYan01"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1905208"] = L1_1
L1_1 = {}
L0_1["1905209"] = L1_1
L1_1 = {}
L0_1["1905210"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 506
L3_1.alias = "Coop_Beidou"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "COOP10240101Beidou11"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1905211"] = L1_1
L1_1 = {}
L0_1["1905212"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 506
L3_1.alias = "Coop_Beidou"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "COOP10240101Beidou23"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12215
L4_1.alias = "Npc12215"
L4_1.script = "Actor/Npc/NpcFSMBehaviour"
L4_1.pos = "COOP10240101Stander01"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 12216
L5_1.alias = "Npc12216"
L5_1.script = "Actor/Npc/NpcFSMBehaviour"
L5_1.pos = "COOP10240101Stander02"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 12227
L6_1.alias = "Npc12227"
L6_1.script = "Actor/Npc/NpcFSMBehaviour"
L6_1.pos = "COOP10240101QianYan01"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 12228
L7_1.alias = "Npc12228"
L7_1.script = "Actor/Npc/NpcFSMBehaviour"
L7_1.pos = "COOP10240101QianYan03"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 5
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L1_1.npcs = L2_1
L0_1["1905213"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 506
L3_1.alias = "Coop_Beidou"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "COOP10240101Beidou06"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1905215"] = L1_1
L1_1 = {}
L0_1["1905218"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 12215
L3_1.alias = "Npc12215"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "COOP10240101Stander01"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12228
L4_1.alias = "Npc12228"
L4_1.script = "Actor/Npc/NpcFSMBehaviour"
L4_1.pos = "COOP10240101QianYan03"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["1905219"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 12215
L3_1.alias = "Npc12215"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "COOP10240101Stander01"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12216
L4_1.alias = "Npc12216"
L4_1.script = "Actor/Npc/NpcFSMBehaviour"
L4_1.pos = "COOP10240101Stander02"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 12228
L5_1.alias = "Npc12228"
L5_1.script = "Actor/Npc/NpcFSMBehaviour"
L5_1.pos = "COOP10240101QianYan03"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L0_1["1905220"] = L1_1
rewind_data = L0_1
L0_1 = {}
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 506
L3_1.alias = "Coop_Beidou"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "COOP10240101Beidou06"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1031
L4_1.alias = "Npc1031"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "COOP10240101Beidou06"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["1905201"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 506
L3_1.alias = "Coop_Beidou"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "COOP10240101Beidou06"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1031
L4_1.alias = "Npc1031"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "COOP10240101Beidou06"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.point_id = 1905202
L3_1.scene_id = 3
L3_1.pos = "COOP10240101Boat01"
L2_1[1] = L3_1
L1_1.transmit_points = L2_1
L0_1["1905202"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 506
L3_1.alias = "Coop_Beidou"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "COOP10240101Beidou06"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1031
L4_1.alias = "Npc1031"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "COOP10240101Beidou06"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["1905203"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1031
L3_1.alias = "Npc1031"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "COOP10240101Beidou06"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1905204"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 506
L3_1.alias = "Coop_Beidou"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "COOP10240101Beidou07"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1031
L4_1.alias = "Npc1031"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "COOP10240101Beidou07"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["1905205"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1031
L3_1.alias = "Npc1031"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "COOP10240101Beidou08"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1905206"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 12218
L3_1.alias = "Npc12218"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "COOP10240101QianYan01"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1031
L4_1.alias = "Npc1031"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "COOP10240101Beidou09"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["1905207"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 12228
L3_1.alias = "Npc12228"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "COOP10240101QianYan03"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1905208"] = L1_1
L1_1 = {}
L0_1["1905209"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 506
L3_1.alias = "Coop_Beidou"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "COOP10240101Beidou10"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1031
L4_1.alias = "Npc1031"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "COOP10240101Beidou10"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["1905210"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1031
L3_1.alias = "Npc1031"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "COOP10240101Beidou11"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1905211"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 506
L3_1.alias = "Coop_Beidou"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "COOP10240101Beidou10"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12217
L4_1.alias = "Npc12217"
L4_1.script = "Actor/Npc/NpcFSMBehaviour"
L4_1.pos = "COOP10240101Stander06"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 12218
L5_1.alias = "Npc12218"
L5_1.script = "Actor/Npc/NpcFSMBehaviour"
L5_1.pos = "COOP10240101QianYan02"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 12227
L6_1.alias = "Npc12227"
L6_1.script = "Actor/Npc/NpcFSMBehaviour"
L6_1.pos = "COOP10240101soldier01"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 12228
L7_1.alias = "Npc12228"
L7_1.script = "Actor/Npc/NpcFSMBehaviour"
L7_1.pos = "COOP10240101soldier02"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 5
L8_1 = {}
L8_1.id = 1031
L8_1.alias = "Npc1031"
L8_1.script = "Actor/Npc/TempNPC"
L8_1.pos = "COOP10240101Beidou10"
L8_1.scene_id = 3
L8_1.room_id = 0
L8_1.data_index = 6
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L1_1.npcs = L2_1
L0_1["1905212"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1031
L3_1.alias = "Npc1031"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "COOP10240101Beidou23"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1905213"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 506
L3_1.alias = "Coop_Beidou"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "COOP10240101Beidou06"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1031
L4_1.alias = "Npc1031"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "COOP10240101Beidou06"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.id = 45001002
L3_1.alias = "Gadget45001002"
L3_1.pos = "COOP10240101Boat01"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.gadgets = L2_1
L0_1["1905214"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 45001002
L3_1.alias = "Gadget45001002"
L3_1.pos = "COOP10240101Boat01"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.gadgets = L2_1
L2_1 = {}
L3_1 = {}
L3_1.id = 1031
L3_1.alias = "Npc1031"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "COOP10240101Beidou06"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1905215"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 506
L3_1.alias = "Coop_Beidou"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "COOP10240101Beidou06"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1031
L4_1.alias = "Npc1031"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "COOP10240101Beidou06"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["1905216"] = L1_1
L1_1 = {}
L0_1["1905217"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 506
L3_1.alias = "Coop_Beidou"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "COOP10240101Beidou07"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12215
L4_1.alias = "Npc12215"
L4_1.script = "Actor/Npc/NpcFSMBehaviour"
L4_1.pos = "COOP10240101Stander01"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 12227
L5_1.alias = "Npc12227"
L5_1.script = "Actor/Npc/NpcFSMBehaviour"
L5_1.pos = "COOP10240101QianYan04"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 12228
L6_1.alias = "Npc12228"
L6_1.script = "Actor/Npc/NpcFSMBehaviour"
L6_1.pos = "COOP10240101QianYan03"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 1031
L7_1.alias = "Npc1031"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.pos = "COOP10240101Beidou07"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 5
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L1_1.npcs = L2_1
L0_1["1905218"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 506
L3_1.alias = "Coop_Beidou"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "COOP10240101Beidou08"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12216
L4_1.alias = "Npc12216"
L4_1.script = "Actor/Npc/NpcFSMBehaviour"
L4_1.pos = "COOP10240101Stander02"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 12227
L5_1.alias = "Npc12227"
L5_1.script = "Actor/Npc/NpcFSMBehaviour"
L5_1.pos = "COOP10240101QianYan01"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 1031
L6_1.alias = "Npc1031"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "COOP10240101Beidou08"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.npcs = L2_1
L0_1["1905219"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 506
L3_1.alias = "Coop_Beidou"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "COOP10240101Beidou23"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12217
L4_1.alias = "Npc12217"
L4_1.script = "Actor/Npc/NpcFSMBehaviour"
L4_1.pos = "COOP10240101Stander03"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 12227
L5_1.alias = "Npc12227"
L5_1.script = "Actor/Npc/NpcFSMBehaviour"
L5_1.pos = "COOP10240101QianYan01"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 1031
L6_1.alias = "Npc1031"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "COOP10240101Beidou23"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.npcs = L2_1
L0_1["1905220"] = L1_1
quest_data = L0_1