2022-04-29 16:40:51 +02:00

1006 lines
19 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1, L18_1, L19_1, L20_1, L21_1
main_id = 12025
L0_1 = {}
L1_1 = 1202517
L2_1 = 1202519
L3_1 = 1202516
L4_1 = 1202520
L5_1 = 1202501
L6_1 = 1202523
L7_1 = 1202502
L8_1 = 1202503
L9_1 = 1202504
L10_1 = 1202505
L11_1 = 1202506
L12_1 = 1202507
L13_1 = 1202518
L14_1 = 1202515
L15_1 = 1202508
L16_1 = 1202522
L17_1 = 1202509
L18_1 = 1202510
L19_1 = 1202512
L20_1 = 1202514
L21_1 = 1202521
L0_1[1] = L1_1
L0_1[2] = L2_1
L0_1[3] = L3_1
L0_1[4] = L4_1
L0_1[5] = L5_1
L0_1[6] = L6_1
L0_1[7] = L7_1
L0_1[8] = L8_1
L0_1[9] = L9_1
L0_1[10] = L10_1
L0_1[11] = L11_1
L0_1[12] = L12_1
L0_1[13] = L13_1
L0_1[14] = L14_1
L0_1[15] = L15_1
L0_1[16] = L16_1
L0_1[17] = L17_1
L0_1[18] = L18_1
L0_1[19] = L19_1
L0_1[20] = L20_1
L0_1[21] = L21_1
sub_ids = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
finish_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
fail_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
cancel_action = L0_1
L0_1 = {}
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1044
L3_1.alias = "Npc1044"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q1202504_Itto"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1202501"] = L1_1
L1_1 = {}
L0_1["1202502"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1044
L3_1.alias = "Npc1044"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q1202504_followgadget"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 3
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1202504"] = L1_1
L1_1 = {}
L0_1["1202505"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 12201
L3_1.alias = "Npc12201"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q1202512_guipopo"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12202
L4_1.alias = "Npc12202"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q1202512_Child"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["1202509"] = L1_1
L1_1 = {}
L0_1["1202512"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 12202
L3_1.alias = "Npc12202"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1202512_Child"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1202514"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1044
L3_1.alias = "Npc1044"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q1202504_Itto"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1202516"] = L1_1
L1_1 = {}
L0_1["1202517"] = L1_1
L1_1 = {}
L0_1["1202518"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1044
L3_1.alias = "Npc1044"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q1202504_Itto"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1202520"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 12201
L3_1.alias = "Npc12201"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q1202512_guipopo"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12202
L4_1.alias = "Npc12202"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q1202512_Child"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["1202522"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 12201
L3_1.alias = "Npc12201"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q1202512_guipopo"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12202
L4_1.alias = "Npc12202"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q1202512_Child"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["1202507"] = L1_1
rewind_data = L0_1
L0_1 = {}
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 12090
L3_1.alias = "Npc12090"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1202501_Itto"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12109
L4_1.alias = "Npc12109"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q1202501_Itto"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.point_id = 1202501
L3_1.scene_id = 3
L3_1.pos = "Q1202503_player"
L2_1[1] = L3_1
L1_1.transmit_points = L2_1
L0_1["1202501"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1005
L3_1.alias = "Paimon"
L3_1.script = "Actor/Quest/Q352/Paimon"
L3_1.pos = "Q1202504_Itto"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1044
L4_1.alias = "Npc1044"
L4_1.script = "Actor/Npc/NpcFSMBehaviour"
L4_1.pos = "Q1202504_Itto"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 12090
L5_1.alias = "Npc12090"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q1202501_Itto"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 12109
L6_1.alias = "Npc12109"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q1202501_Itto"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.point_id = 1202502
L3_1.scene_id = 3
L3_1.pos = "Q1202503_player"
L2_1[1] = L3_1
L1_1.transmit_points = L2_1
L0_1["1202502"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1044
L3_1.alias = "Npc1044"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q1202504_Itto"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12090
L4_1.alias = "Npc12090"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q1202501_Itto"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 12109
L5_1.alias = "Npc12109"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q1202501_Itto"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 12315
L6_1.alias = "Npc12315"
L6_1.script = "Actor/Npc/ThrowBeanNPC"
L6_1.pos = "Q1202504_Itto"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.id = 70290185
L3_1.alias = "Gadget70290185"
L3_1.pos = "Q1202504_Itto"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.gadgets = L2_1
L2_1 = {}
L3_1 = {}
L3_1.point_id = 1202503
L3_1.scene_id = 3
L3_1.pos = "Q1202503_failtotrans"
L2_1[1] = L3_1
L1_1.transmit_points = L2_1
L0_1["1202503"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 12201
L3_1.alias = "Npc12201"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q1202504_guipopo"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12202
L4_1.alias = "Npc12202"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q1202504_child"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1044
L5_1.alias = "Npc1044"
L5_1.script = "Actor/Npc/NpcFSMBehaviour"
L5_1.pos = "Q1202504_followgadget"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 12090
L6_1.alias = "Npc12090"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q1202501_Itto"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 12109
L7_1.alias = "Npc12109"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.pos = "Q1202501_Itto"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 5
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.point_id = 1202504
L3_1.scene_id = 3
L3_1.pos = "Q1202504_player"
L2_1[1] = L3_1
L1_1.transmit_points = L2_1
L0_1["1202504"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 12201
L3_1.alias = "Npc12201"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q1202512_guipopo"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12202
L4_1.alias = "Npc12202"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q1202512_Child"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1044
L5_1.alias = "Npc1044"
L5_1.script = "Actor/Npc/NpcFSMBehaviour"
L5_1.pos = "Q1202504_Itto"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 12090
L6_1.alias = "Npc12090"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q1202501_Itto"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 12109
L7_1.alias = "Npc12109"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.pos = "Q1202501_Itto"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 5
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L1_1.npcs = L2_1
L0_1["1202505"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 12201
L3_1.alias = "Npc12201"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q1202512_guipopo"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12202
L4_1.alias = "Npc12202"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q1202512_Child"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1044
L5_1.alias = "Npc1044"
L5_1.script = "Actor/Npc/NpcFSMBehaviour"
L5_1.pos = "Q1202506_Itto"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 12090
L6_1.alias = "Npc12090"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q1202501_Itto"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 12109
L7_1.alias = "Npc12109"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.pos = "Q1202501_Itto"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 5
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L1_1.npcs = L2_1
L0_1["1202506"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1044
L3_1.alias = "Npc1044"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q1202506_Itto"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12090
L4_1.alias = "Npc12090"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q1202501_Itto"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 12109
L5_1.alias = "Npc12109"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q1202501_Itto"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L0_1["1202507"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 12201
L3_1.alias = "Npc12201"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q1202512_guipopo"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12202
L4_1.alias = "Npc12202"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q1202512_Child"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1044
L5_1.alias = "Npc1044"
L5_1.script = "Actor/Npc/NpcFSMBehaviour"
L5_1.pos = "Q1202506_Itto"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 12090
L6_1.alias = "Npc12090"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q1202501_Itto"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 12109
L7_1.alias = "Npc12109"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.pos = "Q1202501_Itto"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 5
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L1_1.npcs = L2_1
L0_1["1202508"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1044
L3_1.alias = "Npc1044"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q1202506_Itto"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12090
L4_1.alias = "Npc12090"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q1202501_Itto"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 12109
L5_1.alias = "Npc12109"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q1202501_Itto"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L0_1["1202509"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 12201
L3_1.alias = "Npc12201"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q1202512_guipopo"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12202
L4_1.alias = "Npc12202"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q1202512_Child"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1044
L5_1.alias = "Npc1044"
L5_1.script = "Actor/Npc/NpcFSMBehaviour"
L5_1.pos = "Q1202510_Itto"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 12090
L6_1.alias = "Npc12090"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q1202501_Itto"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 12109
L7_1.alias = "Npc12109"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.pos = "Q1202501_Itto"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 5
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.id = 70710581
L3_1.alias = "Gadget70710581"
L3_1.pos = "Talk1202504_doudouchong"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.gadgets = L2_1
L0_1["1202510"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 12201
L3_1.alias = "Npc12201"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q1202512_guipopo"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12202
L4_1.alias = "Npc12202"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q1202512_Child_Up"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1044
L5_1.alias = "Npc1044"
L5_1.script = "Actor/Npc/NpcFSMBehaviour"
L5_1.pos = "Q1202512_Itto"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L0_1["1202512"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 12201
L3_1.alias = "Npc12201"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Talk1202520_guipopo"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1044
L4_1.alias = "Npc1044"
L4_1.script = "Actor/Npc/NpcFSMBehaviour"
L4_1.pos = "Q1202513_Itto"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 12350
L5_1.alias = "Npc12350"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Talk1202505_normalbug"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 12352
L6_1.alias = "Npc12352"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Talk1202505_strongbug"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.npcs = L2_1
L0_1["1202514"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 12201
L3_1.alias = "Npc12201"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q1202512_guipopo"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12202
L4_1.alias = "Npc12202"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q1202512_Child"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1044
L5_1.alias = "Npc1044"
L5_1.script = "Actor/Npc/NpcFSMBehaviour"
L5_1.pos = "Q1202506_Itto"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 12090
L6_1.alias = "Npc12090"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q1202501_Itto"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 12109
L7_1.alias = "Npc12109"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.pos = "Q1202501_Itto"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 5
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L1_1.npcs = L2_1
L0_1["1202515"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 12090
L3_1.alias = "Npc12090"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1202501_Itto"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12109
L4_1.alias = "Npc12109"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q1202501_Itto"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["1202516"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1044
L3_1.alias = "Npc1044"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q1202504_Itto"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12090
L4_1.alias = "Npc12090"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q1202501_Itto"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 12109
L5_1.alias = "Npc12109"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q1202501_Itto"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L0_1["1202517"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 12201
L3_1.alias = "Npc12201"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q1202512_guipopo"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12202
L4_1.alias = "Npc12202"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q1202512_Child"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1044
L5_1.alias = "Npc1044"
L5_1.script = "Actor/Npc/NpcFSMBehaviour"
L5_1.pos = "Q1202506_Itto"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 12090
L6_1.alias = "Npc12090"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q1202501_Itto"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 12109
L7_1.alias = "Npc12109"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.pos = "Q1202501_Itto"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 5
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L1_1.npcs = L2_1
L0_1["1202518"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1044
L3_1.alias = "Npc1044"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q1202504_Itto"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12090
L4_1.alias = "Npc12090"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q1202501_Itto"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 12109
L5_1.alias = "Npc12109"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q1202501_Itto"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L0_1["1202519"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 12090
L3_1.alias = "Npc12090"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1202501_Itto"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12109
L4_1.alias = "Npc12109"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q1202501_Itto"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["1202520"] = L1_1
L1_1 = {}
L0_1["1202521"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1044
L3_1.alias = "Npc1044"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q1202506_Itto"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12090
L4_1.alias = "Npc12090"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q1202501_Itto"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 12109
L5_1.alias = "Npc12109"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q1202501_Itto"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L0_1["1202522"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1044
L3_1.alias = "Npc1044"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q1202504_Itto"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12090
L4_1.alias = "Npc12090"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q1202501_Itto"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 12109
L5_1.alias = "Npc12109"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q1202501_Itto"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L0_1["1202523"] = L1_1
quest_data = L0_1