mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
557 lines
11 KiB
Lua
557 lines
11 KiB
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1
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main_id = 11018
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L0_1 = {}
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L1_1 = 1101801
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L2_1 = 1101802
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L3_1 = 1101803
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L4_1 = 1101804
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L5_1 = 1101807
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L6_1 = 1101808
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L7_1 = 1101809
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L8_1 = 1101805
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L9_1 = 1101810
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L10_1 = 1101806
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L0_1[1] = L1_1
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L0_1[2] = L2_1
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L0_1[3] = L3_1
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L0_1[4] = L4_1
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L0_1[5] = L5_1
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L0_1[6] = L6_1
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L0_1[7] = L7_1
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L0_1[8] = L8_1
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L0_1[9] = L9_1
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L0_1[10] = L10_1
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sub_ids = L0_1
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L0_1 = {}
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L1_1 = {}
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L0_1.CLIENT = L1_1
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L1_1 = {}
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L0_1.SERVER = L1_1
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finish_action = L0_1
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L0_1 = {}
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L1_1 = {}
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L0_1.CLIENT = L1_1
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L1_1 = {}
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L0_1.SERVER = L1_1
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fail_action = L0_1
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L0_1 = {}
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L1_1 = {}
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L0_1.CLIENT = L1_1
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L1_1 = {}
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L0_1.SERVER = L1_1
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cancel_action = L0_1
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L0_1 = {}
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L1_1 = {}
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L0_1["1101801"] = L1_1
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L1_1 = {}
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L0_1["1101802"] = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L3_1.id = 2003
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L3_1.alias = "Npc2003"
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L3_1.script = "Actor/Npc/NpcFSMBehaviour"
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L3_1.pos = "Q1101802_N2003"
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L3_1.scene_id = 3
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L3_1.room_id = 0
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L3_1.data_index = 2
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L2_1[1] = L3_1
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L1_1.npcs = L2_1
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L0_1["1101803"] = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L3_1.id = 2003
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L3_1.alias = "Npc2003"
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L3_1.script = "Actor/Npc/NpcFSMBehaviour"
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L3_1.pos = "Q1101802_N2003"
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L3_1.scene_id = 3
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L3_1.room_id = 0
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L3_1.data_index = 2
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L2_1[1] = L3_1
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L1_1.npcs = L2_1
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L0_1["1101804"] = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L3_1.id = 2003
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L3_1.alias = "Npc2003"
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L3_1.script = "Actor/Npc/NpcFSMBehaviour"
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L3_1.pos = "Q1101802_N2003"
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L3_1.scene_id = 3
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L3_1.room_id = 0
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L3_1.data_index = 2
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L4_1 = {}
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L4_1.id = 12498
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L4_1.alias = "Npc12498"
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L4_1.script = "Actor/Npc/TempNPC"
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L4_1.pos = "Q1101804_N12498"
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L4_1.scene_id = 3
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L4_1.room_id = 0
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L4_1.data_index = 3
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L5_1 = {}
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L5_1.id = 12499
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L5_1.alias = "Npc12499"
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L5_1.script = "Actor/Npc/TempNPC"
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L5_1.pos = "Q1101804_N12499"
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L5_1.scene_id = 3
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L5_1.room_id = 0
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L5_1.data_index = 4
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L6_1 = {}
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L6_1.id = 12500
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L6_1.alias = "Npc12500"
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L6_1.script = "Actor/Npc/TempNPC"
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L6_1.pos = "Q1101804_N12500"
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L6_1.scene_id = 3
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L6_1.room_id = 0
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L6_1.data_index = 5
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L7_1 = {}
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L7_1.id = 1048
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L7_1.alias = "Npc1048"
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L7_1.script = "Actor/Npc/TempNPC"
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L7_1.pos = "Q1101805_N1048"
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L7_1.scene_id = 3
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L7_1.room_id = 0
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L7_1.data_index = 6
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L8_1 = {}
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L8_1.id = 12534
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L8_1.alias = "Npc12534"
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L8_1.script = "Actor/Npc/TempNPC"
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L8_1.pos = "Q1101804_N12534"
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L8_1.scene_id = 3
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L8_1.room_id = 0
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L8_1.data_index = 7
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L2_1[1] = L3_1
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L2_1[2] = L4_1
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L2_1[3] = L5_1
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L2_1[4] = L6_1
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L2_1[5] = L7_1
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L2_1[6] = L8_1
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L1_1.npcs = L2_1
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L0_1["1101805"] = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L3_1.id = 12534
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L3_1.alias = "Npc12534"
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L3_1.script = "Actor/Npc/TempNPC"
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L3_1.pos = "Q1101804_N12534"
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L3_1.scene_id = 3
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L3_1.room_id = 0
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L3_1.data_index = 2
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L2_1[1] = L3_1
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L1_1.npcs = L2_1
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L0_1["1101806"] = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L3_1.id = 2003
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L3_1.alias = "Npc2003"
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L3_1.script = "Actor/Npc/NpcFSMBehaviour"
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L3_1.pos = "Q1101802_N2003"
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L3_1.scene_id = 3
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L3_1.room_id = 0
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L3_1.data_index = 2
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L4_1 = {}
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L4_1.id = 12498
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L4_1.alias = "Npc12498"
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L4_1.script = "Actor/Npc/TempNPC"
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L4_1.pos = "Q1101804_N12498"
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L4_1.scene_id = 3
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L4_1.room_id = 0
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L4_1.data_index = 3
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L5_1 = {}
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L5_1.id = 12499
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L5_1.alias = "Npc12499"
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L5_1.script = "Actor/Npc/TempNPC"
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L5_1.pos = "Q1101804_N12499"
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L5_1.scene_id = 3
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L5_1.room_id = 0
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L5_1.data_index = 4
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L6_1 = {}
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L6_1.id = 12500
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L6_1.alias = "Npc12500"
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L6_1.script = "Actor/Npc/TempNPC"
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L6_1.pos = "Q1101804_N12500"
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L6_1.scene_id = 3
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L6_1.room_id = 0
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L6_1.data_index = 5
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L7_1 = {}
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L7_1.id = 1048
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L7_1.alias = "Npc1048"
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L7_1.script = "Actor/Npc/TempNPC"
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L7_1.pos = "Q1101805_N1048"
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L7_1.scene_id = 3
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L7_1.room_id = 0
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L7_1.data_index = 6
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L8_1 = {}
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L8_1.id = 12534
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L8_1.alias = "Npc12534"
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L8_1.script = "Actor/Npc/TempNPC"
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L8_1.pos = "Q1101804_N12534"
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L8_1.scene_id = 3
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L8_1.room_id = 0
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L8_1.data_index = 7
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L2_1[1] = L3_1
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L2_1[2] = L4_1
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L2_1[3] = L5_1
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L2_1[4] = L6_1
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L2_1[5] = L7_1
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L2_1[6] = L8_1
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L1_1.npcs = L2_1
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L0_1["1101810"] = L1_1
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rewind_data = L0_1
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L0_1 = {}
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L3_1.id = 2029
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L3_1.alias = "Npc2029"
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L3_1.script = "Actor/Npc/NpcFSMBehaviour"
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L3_1.pos = "Q1101801_N2029"
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L3_1.scene_id = 3
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L3_1.room_id = 0
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L3_1.data_index = 1
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L2_1[1] = L3_1
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L1_1.npcs = L2_1
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L0_1["1101801"] = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L3_1.id = 2003
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L3_1.alias = "Npc2003"
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L3_1.script = "Actor/Npc/NpcFSMBehaviour"
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L3_1.pos = "Q1101802_N2003"
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L3_1.scene_id = 3
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L3_1.room_id = 0
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L3_1.data_index = 1
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L2_1[1] = L3_1
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L1_1.npcs = L2_1
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L0_1["1101802"] = L1_1
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L1_1 = {}
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L0_1["1101803"] = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L3_1.id = 12498
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L3_1.alias = "Npc12498"
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L3_1.script = "Actor/Npc/TempNPC"
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L3_1.pos = "Q1101804_N12498"
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L3_1.scene_id = 3
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L3_1.room_id = 0
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L3_1.data_index = 1
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L4_1 = {}
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L4_1.id = 12499
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L4_1.alias = "Npc12499"
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L4_1.script = "Actor/Npc/TempNPC"
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L4_1.pos = "Q1101804_N12499"
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L4_1.scene_id = 3
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L4_1.room_id = 0
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L4_1.data_index = 2
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L5_1 = {}
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L5_1.id = 12500
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L5_1.alias = "Npc12500"
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L5_1.script = "Actor/Npc/TempNPC"
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L5_1.pos = "Q1101804_N12500"
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L5_1.scene_id = 3
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L5_1.room_id = 0
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L5_1.data_index = 3
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L6_1 = {}
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L6_1.id = 1048
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L6_1.alias = "Npc1048"
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L6_1.script = "Actor/Npc/TempNPC"
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L6_1.pos = "Q1101804_N1048"
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L6_1.scene_id = 3
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L6_1.room_id = 0
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L6_1.data_index = 4
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L7_1 = {}
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L7_1.id = 12534
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L7_1.alias = "Npc12534"
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L7_1.script = "Actor/Npc/TempNPC"
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L7_1.pos = "Q1101804_N12534"
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L7_1.scene_id = 3
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L7_1.room_id = 0
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L7_1.data_index = 5
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L2_1[1] = L3_1
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L2_1[2] = L4_1
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L2_1[3] = L5_1
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L2_1[4] = L6_1
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L2_1[5] = L7_1
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L1_1.npcs = L2_1
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L0_1["1101804"] = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L3_1.id = 12403
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L3_1.alias = "Npc12403"
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L3_1.script = "Actor/Npc/TempNPC"
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L3_1.pos = "Q1101807_N12403"
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L3_1.scene_id = 3
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L3_1.room_id = 0
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L3_1.data_index = 1
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L4_1 = {}
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L4_1.id = 12537
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L4_1.alias = "Npc12537"
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L4_1.script = "Actor/Npc/TempNPC"
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L4_1.pos = "Q1101807_N12537"
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L4_1.scene_id = 3
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L4_1.room_id = 0
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L4_1.data_index = 2
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L5_1 = {}
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L5_1.id = 12538
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L5_1.alias = "Npc12538"
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L5_1.script = "Actor/Npc/TempNPC"
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L5_1.pos = "Q1101807_N12538"
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L5_1.scene_id = 3
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L5_1.room_id = 0
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L5_1.data_index = 3
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L2_1[1] = L3_1
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L2_1[2] = L4_1
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L2_1[3] = L5_1
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L1_1.npcs = L2_1
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L0_1["1101805"] = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L3_1.id = 2003
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L3_1.alias = "Npc2003"
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L3_1.script = "Actor/Npc/NpcFSMBehaviour"
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L3_1.pos = "Q1101806_N2003"
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L3_1.scene_id = 3
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L3_1.room_id = 0
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L3_1.data_index = 1
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L2_1[1] = L3_1
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L1_1.npcs = L2_1
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L0_1["1101806"] = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L3_1.id = 12498
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L3_1.alias = "Npc12498"
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L3_1.script = "Actor/Npc/TempNPC"
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L3_1.pos = "Q1101804_N12498"
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L3_1.scene_id = 3
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L3_1.room_id = 0
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L3_1.data_index = 1
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L4_1 = {}
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L4_1.id = 12499
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L4_1.alias = "Npc12499"
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L4_1.script = "Actor/Npc/TempNPC"
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L4_1.pos = "Q1101804_N12499"
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L4_1.scene_id = 3
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L4_1.room_id = 0
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L4_1.data_index = 2
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L5_1 = {}
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L5_1.id = 12500
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L5_1.alias = "Npc12500"
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L5_1.script = "Actor/Npc/TempNPC"
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L5_1.pos = "Q1101804_N12500"
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L5_1.scene_id = 3
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L5_1.room_id = 0
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L5_1.data_index = 3
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L6_1 = {}
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L6_1.id = 1048
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L6_1.alias = "Npc1048"
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L6_1.script = "Actor/Npc/TempNPC"
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L6_1.pos = "Q1101805_N1048"
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L6_1.scene_id = 3
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L6_1.room_id = 0
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L6_1.data_index = 4
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L7_1 = {}
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L7_1.id = 12403
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L7_1.alias = "Npc12403"
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L7_1.script = "Actor/Npc/TempNPC"
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L7_1.pos = "Q1101807_N12403"
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L7_1.scene_id = 3
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L7_1.room_id = 0
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L7_1.data_index = 5
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L8_1 = {}
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L8_1.id = 12537
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L8_1.alias = "Npc12537"
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L8_1.script = "Actor/Npc/TempNPC"
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L8_1.pos = "Q1101807_N12537"
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L8_1.scene_id = 3
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L8_1.room_id = 0
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L8_1.data_index = 6
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L9_1 = {}
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L9_1.id = 12538
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L9_1.alias = "Npc12538"
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L9_1.script = "Actor/Npc/TempNPC"
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L9_1.pos = "Q1101807_N12538"
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L9_1.scene_id = 3
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L9_1.room_id = 0
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L9_1.data_index = 7
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L10_1 = {}
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L10_1.id = 12534
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L10_1.alias = "Npc12534"
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L10_1.script = "Actor/Npc/TempNPC"
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L10_1.pos = "Q1101804_N12534"
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L10_1.scene_id = 3
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L10_1.room_id = 0
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L10_1.data_index = 8
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L2_1[1] = L3_1
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L2_1[2] = L4_1
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L2_1[3] = L5_1
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L2_1[4] = L6_1
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L2_1[5] = L7_1
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L2_1[6] = L8_1
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L2_1[7] = L9_1
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L2_1[8] = L10_1
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L1_1.npcs = L2_1
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L0_1["1101807"] = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L3_1.id = 12498
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L3_1.alias = "Npc12498"
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L3_1.script = "Actor/Npc/TempNPC"
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L3_1.pos = "Q1101804_N12498"
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L3_1.scene_id = 3
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L3_1.room_id = 0
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L3_1.data_index = 1
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L4_1 = {}
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L4_1.id = 12499
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L4_1.alias = "Npc12499"
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L4_1.script = "Actor/Npc/TempNPC"
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L4_1.pos = "Q1101804_N12499"
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L4_1.scene_id = 3
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L4_1.room_id = 0
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L4_1.data_index = 2
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L5_1 = {}
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L5_1.id = 12500
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L5_1.alias = "Npc12500"
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L5_1.script = "Actor/Npc/TempNPC"
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L5_1.pos = "Q1101804_N12500"
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L5_1.scene_id = 3
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L5_1.room_id = 0
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L5_1.data_index = 3
|
|
L6_1 = {}
|
|
L6_1.id = 1048
|
|
L6_1.alias = "Npc1048"
|
|
L6_1.script = "Actor/Npc/TempNPC"
|
|
L6_1.pos = "Q1101805_N1048"
|
|
L6_1.scene_id = 3
|
|
L6_1.room_id = 0
|
|
L6_1.data_index = 4
|
|
L7_1 = {}
|
|
L7_1.id = 12403
|
|
L7_1.alias = "Npc12403"
|
|
L7_1.script = "Actor/Npc/TempNPC"
|
|
L7_1.pos = "Q1101807_N12403"
|
|
L7_1.scene_id = 3
|
|
L7_1.room_id = 0
|
|
L7_1.data_index = 5
|
|
L8_1 = {}
|
|
L8_1.id = 12537
|
|
L8_1.alias = "Npc12537"
|
|
L8_1.script = "Actor/Npc/TempNPC"
|
|
L8_1.pos = "Q1101807_N12537"
|
|
L8_1.scene_id = 3
|
|
L8_1.room_id = 0
|
|
L8_1.data_index = 6
|
|
L9_1 = {}
|
|
L9_1.id = 12538
|
|
L9_1.alias = "Npc12538"
|
|
L9_1.script = "Actor/Npc/TempNPC"
|
|
L9_1.pos = "Q1101807_N12538"
|
|
L9_1.scene_id = 3
|
|
L9_1.room_id = 0
|
|
L9_1.data_index = 7
|
|
L10_1 = {}
|
|
L10_1.id = 12534
|
|
L10_1.alias = "Npc12534"
|
|
L10_1.script = "Actor/Npc/TempNPC"
|
|
L10_1.pos = "Q1101804_N12534"
|
|
L10_1.scene_id = 3
|
|
L10_1.room_id = 0
|
|
L10_1.data_index = 8
|
|
L2_1[1] = L3_1
|
|
L2_1[2] = L4_1
|
|
L2_1[3] = L5_1
|
|
L2_1[4] = L6_1
|
|
L2_1[5] = L7_1
|
|
L2_1[6] = L8_1
|
|
L2_1[7] = L9_1
|
|
L2_1[8] = L10_1
|
|
L1_1.npcs = L2_1
|
|
L0_1["1101808"] = L1_1
|
|
L1_1 = {}
|
|
L2_1 = {}
|
|
L3_1 = {}
|
|
L3_1.id = 12498
|
|
L3_1.alias = "Npc12498"
|
|
L3_1.script = "Actor/Npc/TempNPC"
|
|
L3_1.pos = "Q1101804_N12498"
|
|
L3_1.scene_id = 3
|
|
L3_1.room_id = 0
|
|
L3_1.data_index = 1
|
|
L4_1 = {}
|
|
L4_1.id = 12499
|
|
L4_1.alias = "Npc12499"
|
|
L4_1.script = "Actor/Npc/TempNPC"
|
|
L4_1.pos = "Q1101804_N12499"
|
|
L4_1.scene_id = 3
|
|
L4_1.room_id = 0
|
|
L4_1.data_index = 2
|
|
L5_1 = {}
|
|
L5_1.id = 12500
|
|
L5_1.alias = "Npc12500"
|
|
L5_1.script = "Actor/Npc/TempNPC"
|
|
L5_1.pos = "Q1101804_N12500"
|
|
L5_1.scene_id = 3
|
|
L5_1.room_id = 0
|
|
L5_1.data_index = 3
|
|
L6_1 = {}
|
|
L6_1.id = 1048
|
|
L6_1.alias = "Npc1048"
|
|
L6_1.script = "Actor/Npc/TempNPC"
|
|
L6_1.pos = "Q1101805_N1048"
|
|
L6_1.scene_id = 3
|
|
L6_1.room_id = 0
|
|
L6_1.data_index = 4
|
|
L7_1 = {}
|
|
L7_1.id = 12403
|
|
L7_1.alias = "Npc12403"
|
|
L7_1.script = "Actor/Npc/TempNPC"
|
|
L7_1.pos = "Q1101807_N12403"
|
|
L7_1.scene_id = 3
|
|
L7_1.room_id = 0
|
|
L7_1.data_index = 5
|
|
L8_1 = {}
|
|
L8_1.id = 12537
|
|
L8_1.alias = "Npc12537"
|
|
L8_1.script = "Actor/Npc/TempNPC"
|
|
L8_1.pos = "Q1101807_N12537"
|
|
L8_1.scene_id = 3
|
|
L8_1.room_id = 0
|
|
L8_1.data_index = 6
|
|
L9_1 = {}
|
|
L9_1.id = 12538
|
|
L9_1.alias = "Npc12538"
|
|
L9_1.script = "Actor/Npc/TempNPC"
|
|
L9_1.pos = "Q1101807_N12538"
|
|
L9_1.scene_id = 3
|
|
L9_1.room_id = 0
|
|
L9_1.data_index = 7
|
|
L10_1 = {}
|
|
L10_1.id = 12534
|
|
L10_1.alias = "Npc12534"
|
|
L10_1.script = "Actor/Npc/TempNPC"
|
|
L10_1.pos = "Q1101804_N12534"
|
|
L10_1.scene_id = 3
|
|
L10_1.room_id = 0
|
|
L10_1.data_index = 8
|
|
L2_1[1] = L3_1
|
|
L2_1[2] = L4_1
|
|
L2_1[3] = L5_1
|
|
L2_1[4] = L6_1
|
|
L2_1[5] = L7_1
|
|
L2_1[6] = L8_1
|
|
L2_1[7] = L9_1
|
|
L2_1[8] = L10_1
|
|
L1_1.npcs = L2_1
|
|
L0_1["1101809"] = L1_1
|
|
L1_1 = {}
|
|
L0_1["1101810"] = L1_1
|
|
quest_data = L0_1
|