mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
140 lines
2.0 KiB
Lua
140 lines
2.0 KiB
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1
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L0_1 = {}
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L0_1.group_id = 250056028
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L1_1 = {}
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monsters = L1_1
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L1_1 = {}
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npcs = L1_1
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L1_1 = {}
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gadgets = L1_1
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L1_1 = {}
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regions = L1_1
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L1_1 = {}
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triggers = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 28001
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L3_1 = {}
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L3_1.x = -184.347
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L3_1.y = 0.124
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L3_1.z = 69.922
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 0.0
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L3_1.y = 0.0
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L3_1.z = 0.0
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L2_1.rot = L3_1
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L3_1 = {}
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L3_1.config_id = 28002
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L4_1 = {}
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L4_1.x = -167.151
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L4_1.y = 0.124
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L4_1.z = 69.897
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0.0
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L4_1.y = 0.0
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L4_1.z = 0.0
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L3_1.rot = L4_1
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L4_1 = {}
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L4_1.config_id = 28003
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L5_1 = {}
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L5_1.x = -140.178
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L5_1.y = 0.124
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L5_1.z = 44.585
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L4_1.pos = L5_1
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L5_1 = {}
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L5_1.x = 0.0
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L5_1.y = 0.0
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L5_1.z = 0.0
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L4_1.rot = L5_1
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L5_1 = {}
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L5_1.config_id = 28004
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L6_1 = {}
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L6_1.x = -139.994
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L6_1.y = 0.124
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L6_1.z = 27.432
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L5_1.pos = L6_1
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L6_1 = {}
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L6_1.x = 0.0
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L6_1.y = 0.0
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L6_1.z = 0.0
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L5_1.rot = L6_1
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L6_1 = {}
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L6_1.config_id = 28005
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L7_1 = {}
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L7_1.x = -113.644
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L7_1.y = 0.124
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L7_1.z = 69.963
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L6_1.pos = L7_1
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L7_1 = {}
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L7_1.x = 0.0
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L7_1.y = 0.0
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L7_1.z = 0.0
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L6_1.rot = L7_1
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L7_1 = {}
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L7_1.config_id = 28006
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L8_1 = {}
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L8_1.x = -95.884
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L8_1.y = 0.124
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L8_1.z = 69.946
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L7_1.pos = L8_1
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L8_1 = {}
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L8_1.x = 0.0
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L8_1.y = 0.0
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L8_1.z = 0.0
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L7_1.rot = L8_1
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L8_1 = {}
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L8_1.config_id = 28007
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L9_1 = {}
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L9_1.x = -114.815
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L9_1.y = 0.124
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L9_1.z = 0.032
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L8_1.pos = L9_1
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L9_1 = {}
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L9_1.x = 0.0
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L9_1.y = 0.0
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L9_1.z = 0.0
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L8_1.rot = L9_1
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L9_1 = {}
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L9_1.config_id = 28008
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L10_1 = {}
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L10_1.x = -94.645
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L10_1.y = 0.124
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L10_1.z = -0.025
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L9_1.pos = L10_1
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L10_1 = {}
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L10_1.x = 0.0
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L10_1.y = 0.0
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L10_1.z = 0.0
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L9_1.rot = L10_1
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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L1_1[4] = L5_1
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L1_1[5] = L6_1
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L1_1[6] = L7_1
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L1_1[7] = L8_1
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L1_1[8] = L9_1
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points = L1_1
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L1_1 = {}
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variables = L1_1
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L1_1 = {}
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L1_1.suite = 1
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L1_1.end_suite = 0
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L1_1.rand_suite = false
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init_config = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L2_1.monsters = L3_1
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L3_1 = {}
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L2_1.gadgets = L3_1
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L3_1 = {}
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L2_1.regions = L3_1
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L3_1 = {}
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L2_1.triggers = L3_1
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L2_1.rand_weight = 100
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L1_1[1] = L2_1
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suites = L1_1
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