Grasscutter_Resources/Resources/Scripts/Scene/50030/scene50030_group250030012.lua
2022-04-29 16:40:51 +02:00

156 lines
2.3 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1
L0_1 = {}
L0_1.group_id = 250030012
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 12001
L3_1 = {}
L3_1.x = -18.878
L3_1.y = 4.67
L3_1.z = -20.275
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L3_1 = {}
L3_1.config_id = 12002
L4_1 = {}
L4_1.x = -17.755
L4_1.y = 4.664
L4_1.z = -32.824
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L4_1 = {}
L4_1.config_id = 12003
L5_1 = {}
L5_1.x = -17.18
L5_1.y = 4.67
L5_1.z = -49.734
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L5_1 = {}
L5_1.config_id = 12004
L6_1 = {}
L6_1.x = -35.357
L6_1.y = 4.725
L6_1.z = -21.115
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L6_1 = {}
L6_1.config_id = 12005
L7_1 = {}
L7_1.x = -29.098
L7_1.y = 4.673
L7_1.z = -53.501
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 0.0
L7_1.z = 0.0
L6_1.rot = L7_1
L7_1 = {}
L7_1.config_id = 12006
L8_1 = {}
L8_1.x = -33.353
L8_1.y = 4.671
L8_1.z = -34.17
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 0.0
L8_1.z = 0.0
L7_1.rot = L8_1
L8_1 = {}
L8_1.config_id = 12007
L9_1 = {}
L9_1.x = -2.536
L9_1.y = 4.67
L9_1.z = -51.166
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 0.0
L9_1.z = 0.0
L8_1.rot = L9_1
L9_1 = {}
L9_1.config_id = 12008
L10_1 = {}
L10_1.x = -3.645
L10_1.y = 4.67
L10_1.z = -39.61
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 0.0
L10_1.y = 0.0
L10_1.z = 0.0
L9_1.rot = L10_1
L10_1 = {}
L10_1.config_id = 12009
L11_1 = {}
L11_1.x = 13.1
L11_1.y = 4.671
L11_1.z = -50.925
L10_1.pos = L11_1
L11_1 = {}
L11_1.x = 0.0
L11_1.y = 0.0
L11_1.z = 0.0
L10_1.rot = L11_1
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
L1_1[9] = L10_1
points = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
L1_1 = require
L2_1 = "SGV_Test"
L1_1(L2_1)