Grasscutter_Resources/Resources/Scripts/Scene/50016/scene50016_group250016026.lua
2022-04-29 16:40:51 +02:00

253 lines
4.0 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1
L0_1 = {}
L0_1.group_id = 250016026
L1_1 = {}
L2_1 = {}
L2_1.config_id = 138
L2_1.monster_id = 21010101
L3_1 = {}
L3_1.x = -274.058
L3_1.y = -11.0
L3_1.z = -291.222
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L2_1.disableWander = true
L3_1 = {}
L3_1.config_id = 139
L3_1.monster_id = 21010101
L4_1 = {}
L4_1.x = -277.966
L4_1.y = -11.0
L4_1.z = -291.222
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.disableWander = true
L3_1.pose_id = 402
L4_1 = {}
L4_1.config_id = 140
L4_1.monster_id = 21010101
L5_1 = {}
L5_1.x = -281.721
L5_1.y = -11.0
L5_1.z = -291.222
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.disableWander = true
L4_1.pose_id = 9002
L5_1 = {}
L5_1.config_id = 141
L5_1.monster_id = 21010101
L6_1 = {}
L6_1.x = -285.294
L6_1.y = -11.0
L6_1.z = -291.222
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L5_1.disableWander = true
L5_1.pose_id = 9003
L6_1 = {}
L6_1.config_id = 142
L6_1.monster_id = 21010101
L7_1 = {}
L7_1.x = -289.278
L7_1.y = -11.0
L7_1.z = -291.222
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 0.0
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L6_1.disableWander = true
L6_1.pose_id = 9010
L7_1 = {}
L7_1.config_id = 143
L7_1.monster_id = 21010101
L8_1 = {}
L8_1.x = -292.7
L8_1.y = -11.0
L8_1.z = -291.222
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 0.0
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 1
L7_1.disableWander = true
L7_1.pose_id = 9015
L8_1 = {}
L8_1.config_id = 144
L8_1.monster_id = 21010101
L9_1 = {}
L9_1.x = -296.095
L9_1.y = -11.0
L9_1.z = -291.222
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 0.0
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 1
L8_1.disableWander = true
L8_1.pose_id = 9011
L9_1 = {}
L9_1.config_id = 145
L9_1.monster_id = 21010101
L10_1 = {}
L10_1.x = -299.138
L10_1.y = -11.0
L10_1.z = -291.222
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 0.0
L10_1.y = 0.0
L10_1.z = 0.0
L9_1.rot = L10_1
L9_1.level = 1
L9_1.disableWander = true
L9_1.pose_id = 9016
L10_1 = {}
L10_1.config_id = 146
L10_1.monster_id = 21010101
L11_1 = {}
L11_1.x = -302.497
L11_1.y = -11.0
L11_1.z = -291.222
L10_1.pos = L11_1
L11_1 = {}
L11_1.x = 0.0
L11_1.y = 0.0
L11_1.z = 0.0
L10_1.rot = L11_1
L10_1.level = 1
L10_1.disableWander = true
L10_1.pose_id = 9012
L11_1 = {}
L11_1.config_id = 147
L11_1.monster_id = 21010101
L12_1 = {}
L12_1.x = -305.865
L12_1.y = -11.0
L12_1.z = -291.222
L11_1.pos = L12_1
L12_1 = {}
L12_1.x = 0.0
L12_1.y = 0.0
L12_1.z = 0.0
L11_1.rot = L12_1
L11_1.level = 1
L11_1.disableWander = true
L11_1.pose_id = 9013
L12_1 = {}
L12_1.config_id = 148
L12_1.monster_id = 21010101
L13_1 = {}
L13_1.x = -309.102
L13_1.y = -11.0
L13_1.z = -291.222
L12_1.pos = L13_1
L13_1 = {}
L13_1.x = 0.0
L13_1.y = 0.0
L13_1.z = 0.0
L12_1.rot = L13_1
L12_1.level = 1
L12_1.disableWander = true
L12_1.pose_id = 9014
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
L1_1[9] = L10_1
L1_1[10] = L11_1
L1_1[11] = L12_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 2
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 138
L5_1 = 139
L6_1 = 140
L7_1 = 141
L8_1 = 142
L9_1 = 143
L10_1 = 144
L11_1 = 145
L12_1 = 146
L13_1 = 147
L14_1 = 148
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L3_1[7] = L10_1
L3_1[8] = L11_1
L3_1[9] = L12_1
L3_1[10] = L13_1
L3_1[11] = L14_1
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
suites = L1_1