Grasscutter_Resources/Resources/Scripts/Scene/50015/scene50015_group250015021.lua
2022-04-29 16:40:51 +02:00

128 lines
2.0 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1
L0_1 = {}
L0_1.group_id = 250015021
L1_1 = {}
L2_1 = {}
L2_1.config_id = 21004
L2_1.monster_id = 28020403
L3_1 = {}
L3_1.x = -36.641
L3_1.y = 0.5
L3_1.z = -58.276
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L2_1.pose_id = 1
L1_1[1] = L2_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 21001
L2_1.gadget_id = 70210104
L3_1 = {}
L3_1.x = -71.154
L3_1.y = 0.5
L3_1.z = -91.468
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L2_1.chest_drop_id = 1000100
L2_1.drop_count = 1
L3_1 = {}
L3_1.config_id = 21002
L3_1.gadget_id = 70210104
L4_1 = {}
L4_1.x = -39.173
L4_1.y = 0.5
L4_1.z = -92.497
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.chest_drop_id = 1000100
L3_1.drop_count = 1
L4_1 = {}
L4_1.config_id = 21003
L4_1.gadget_id = 70210104
L5_1 = {}
L5_1.x = -54.24
L5_1.y = 0.5
L5_1.z = -58.531
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.chest_drop_id = 1000100
L4_1.drop_count = 1
L5_1 = {}
L5_1.config_id = 21005
L5_1.gadget_id = 70210104
L6_1 = {}
L6_1.x = -57.044
L6_1.y = 0.5
L6_1.z = -76.627
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L5_1.chest_drop_id = 1000100
L5_1.drop_count = 1
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 21004
L3_1[1] = L4_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 21001
L5_1 = 21002
L6_1 = 21003
L7_1 = 21005
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1