mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
486 lines
8.4 KiB
Lua
486 lines
8.4 KiB
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1
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L0_1 = {}
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L0_1.group_id = 250008057
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 21
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L2_1.monster_id = 21010501
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L3_1 = {}
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L3_1.x = 224.654
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L3_1.y = 4.0
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L3_1.z = -32.713
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 0.0
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L3_1.y = 338.2
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L3_1.z = 0.0
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L2_1.rot = L3_1
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L2_1.level = 1
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L2_1.disableWander = true
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L2_1.pose_id = 9013
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L3_1 = {}
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L3_1.config_id = 22
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L3_1.monster_id = 21010501
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L4_1 = {}
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L4_1.x = 220.976
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L4_1.y = 4.0
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L4_1.z = -31.908
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0.0
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L4_1.y = 20.8
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L4_1.z = 0.0
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L3_1.rot = L4_1
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L3_1.level = 1
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L3_1.disableWander = true
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L3_1.pose_id = 9013
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L4_1 = {}
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L4_1.config_id = 23
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L4_1.monster_id = 21010501
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L5_1 = {}
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L5_1.x = 217.765
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L5_1.y = 4.0
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L5_1.z = -31.399
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L4_1.pos = L5_1
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L5_1 = {}
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L5_1.x = 0.0
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L5_1.y = 16.0
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L5_1.z = 0.0
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L4_1.rot = L5_1
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L4_1.level = 1
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L4_1.disableWander = true
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L4_1.pose_id = 9013
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L5_1 = {}
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L5_1.config_id = 24
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L5_1.monster_id = 21010301
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L6_1 = {}
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L6_1.x = 216.075
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L6_1.y = 4.0
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L6_1.z = -35.996
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L5_1.pos = L6_1
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L6_1 = {}
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L6_1.x = 0.0
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L6_1.y = 48.2
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L6_1.z = 0.0
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L5_1.rot = L6_1
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L5_1.level = 1
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L5_1.disableWander = true
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L5_1.pose_id = 9003
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L6_1 = {}
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L6_1.config_id = 25
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L6_1.monster_id = 21010301
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L7_1 = {}
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L7_1.x = 223.19
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L7_1.y = 4.0
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L7_1.z = -37.783
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L6_1.pos = L7_1
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L7_1 = {}
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L7_1.x = 0.0
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L7_1.y = 18.2
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L7_1.z = 0.0
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L6_1.rot = L7_1
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L6_1.level = 1
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L6_1.disableWander = true
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L6_1.pose_id = 9003
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L7_1 = {}
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L7_1.config_id = 26
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L7_1.monster_id = 21010601
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L8_1 = {}
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L8_1.x = 234.608
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L8_1.y = 4.0
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L8_1.z = -45.308
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L7_1.pos = L8_1
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L8_1 = {}
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L8_1.x = 0.0
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L8_1.y = 32.3
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L8_1.z = 0.0
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L7_1.rot = L8_1
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L7_1.level = 1
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L8_1 = {}
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L8_1.config_id = 27
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L8_1.monster_id = 21010601
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L9_1 = {}
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L9_1.x = 224.994
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L9_1.y = 4.0
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L9_1.z = -46.339
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L8_1.pos = L9_1
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L9_1 = {}
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L9_1.x = 0.0
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L9_1.y = 0.0
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L9_1.z = 0.0
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L8_1.rot = L9_1
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L8_1.level = 1
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L9_1 = {}
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L9_1.config_id = 28
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L9_1.monster_id = 21020101
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L10_1 = {}
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L10_1.x = 229.132
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L10_1.y = 4.0
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L10_1.z = -45.093
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L9_1.pos = L10_1
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L10_1 = {}
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L10_1.x = 0.0
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L10_1.y = 46.139
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L10_1.z = 0.0
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L9_1.rot = L10_1
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L9_1.level = 1
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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L1_1[4] = L5_1
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L1_1[5] = L6_1
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L1_1[6] = L7_1
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L1_1[7] = L8_1
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L1_1[8] = L9_1
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monsters = L1_1
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L1_1 = {}
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npcs = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 198
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L2_1.gadget_id = 70300077
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L3_1 = {}
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L3_1.x = 225.625
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L3_1.y = 4.0
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L3_1.z = -24.623
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 0.0
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L3_1.y = 72.7
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L3_1.z = 0.0
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L2_1.rot = L3_1
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L2_1.level = 1
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L3_1 = {}
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L3_1.config_id = 199
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L3_1.gadget_id = 70220013
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L4_1 = {}
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L4_1.x = 225.766
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L4_1.y = 3.5
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L4_1.z = -24.313
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0.0
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L4_1.y = 328.271
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L4_1.z = 0.0
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L3_1.rot = L4_1
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L3_1.level = 1
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L4_1 = {}
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L4_1.config_id = 200
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L4_1.gadget_id = 70220013
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L5_1 = {}
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L5_1.x = 215.765
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L5_1.y = 4.0
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L5_1.z = -24.299
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L4_1.pos = L5_1
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L5_1 = {}
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L5_1.x = 0.0
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L5_1.y = 342.881
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L5_1.z = 0.0
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L4_1.rot = L5_1
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L4_1.level = 1
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L5_1 = {}
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L5_1.config_id = 202
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L5_1.gadget_id = 70300089
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L6_1 = {}
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L6_1.x = 216.298
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L6_1.y = 4.0
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L6_1.z = -34.522
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L5_1.pos = L6_1
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L6_1 = {}
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L6_1.x = 0.0
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L6_1.y = 99.863
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L6_1.z = 0.0
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L5_1.rot = L6_1
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L5_1.level = 1
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L6_1 = {}
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L6_1.config_id = 203
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L6_1.gadget_id = 70300089
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L7_1 = {}
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L7_1.x = 223.295
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L7_1.y = 4.0
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L7_1.z = -36.104
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L6_1.pos = L7_1
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L7_1 = {}
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L7_1.x = 0.0
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L7_1.y = 122.893
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L7_1.z = 0.0
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L6_1.rot = L7_1
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L6_1.level = 1
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L7_1 = {}
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L7_1.config_id = 225
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L7_1.gadget_id = 70300088
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L8_1 = {}
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L8_1.x = 223.308
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L8_1.y = 4.0
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L8_1.z = -24.584
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L7_1.pos = L8_1
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L8_1 = {}
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L8_1.x = 359.488
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L8_1.y = 97.15
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L8_1.z = 0.0
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L7_1.rot = L8_1
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L7_1.level = 1
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L8_1 = {}
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L8_1.config_id = 226
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L8_1.gadget_id = 70300088
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L9_1 = {}
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L9_1.x = 218.975
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L9_1.y = 4.0
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L9_1.z = -25.133
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L8_1.pos = L9_1
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L9_1 = {}
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L9_1.x = 0.0
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L9_1.y = 100.578
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L9_1.z = 0.0
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L8_1.rot = L9_1
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L8_1.level = 1
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L9_1 = {}
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L9_1.config_id = 227
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L9_1.gadget_id = 70300088
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L10_1 = {}
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L10_1.x = 213.41
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L10_1.y = 4.0
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L10_1.z = -24.992
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L9_1.pos = L10_1
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L10_1 = {}
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L10_1.x = 0.0
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L10_1.y = 61.702
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L10_1.z = 0.0
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L9_1.rot = L10_1
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L9_1.level = 1
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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L1_1[4] = L5_1
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L1_1[5] = L6_1
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L1_1[6] = L7_1
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L1_1[7] = L8_1
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L1_1[8] = L9_1
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gadgets = L1_1
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L1_1 = {}
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regions = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 1000130
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L2_1.name = "ANY_MONSTER_DIE_130"
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L3_1 = EventType
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L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
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L2_1.event = L3_1
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L2_1.source = ""
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L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_130"
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L2_1.action = "action_EVENT_ANY_MONSTER_DIE_130"
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L3_1 = {}
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L3_1.config_id = 1000131
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L3_1.name = "ANY_MONSTER_LIVE_131"
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L4_1 = EventType
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L4_1 = L4_1.EVENT_ANY_MONSTER_LIVE
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L3_1.event = L4_1
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L3_1.source = ""
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L3_1.condition = "condition_EVENT_ANY_MONSTER_LIVE_131"
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L3_1.action = "action_EVENT_ANY_MONSTER_LIVE_131"
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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triggers = L1_1
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L1_1 = {}
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variables = L1_1
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L1_1 = {}
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L1_1.suite = 1
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L1_1.end_suite = 0
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L1_1.rand_suite = true
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init_config = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L4_1 = 21
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L5_1 = 22
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L6_1 = 23
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L7_1 = 24
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L8_1 = 25
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L3_1[3] = L6_1
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L3_1[4] = L7_1
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L3_1[5] = L8_1
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L2_1.monsters = L3_1
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L3_1 = {}
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L4_1 = 198
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L5_1 = 199
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L6_1 = 200
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L7_1 = 202
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L8_1 = 203
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L9_1 = 225
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L10_1 = 226
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L11_1 = 227
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L3_1[3] = L6_1
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L3_1[4] = L7_1
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L3_1[5] = L8_1
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L3_1[6] = L9_1
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L3_1[7] = L10_1
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L3_1[8] = L11_1
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L2_1.gadgets = L3_1
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L3_1 = {}
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L2_1.regions = L3_1
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L3_1 = {}
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L4_1 = "ANY_MONSTER_DIE_130"
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L5_1 = "ANY_MONSTER_LIVE_131"
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L2_1.triggers = L3_1
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L2_1.rand_weight = 100
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L1_1[1] = L2_1
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suites = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2
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L2_2 = ScriptLib
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L2_2 = L2_2.GetGroupMonsterCount
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L3_2 = A0_2
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L2_2 = L2_2(L3_2)
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if L2_2 ~= 0 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_ANY_MONSTER_DIE_130 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2
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L2_2 = ScriptLib
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L2_2 = L2_2.CreateMonster
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L3_2 = A0_2
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L4_2 = {}
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L4_2.config_id = 27
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L4_2.delay_time = 3
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : create_monster"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.CreateMonster
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L3_2 = A0_2
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L4_2 = {}
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L4_2.config_id = 28
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L4_2.delay_time = 3
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : create_monster"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.CreateMonster
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L3_2 = A0_2
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L4_2 = {}
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L4_2.config_id = 26
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L4_2.delay_time = 3
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : create_monster"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = {}
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L2_2.x = 2510
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L2_2.y = 194
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L2_2.z = -1141
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L3_2 = ScriptLib
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L3_2 = L3_2.ScenePlaySound
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L4_2 = A0_2
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L5_2 = {}
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L5_2.play_pos = L2_2
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L5_2.sound_name = "LevelHornSound001"
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L5_2.play_type = 1
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L5_2.is_broadcast = false
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L3_2 = L3_2(L4_2, L5_2)
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if 0 ~= L3_2 then
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L3_2 = ScriptLib
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L3_2 = L3_2.PrintContextLog
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L4_2 = A0_2
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L5_2 = "@@ LUA_WARNING : active_soundplay"
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L3_2(L4_2, L5_2)
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L3_2 = -1
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return L3_2
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end
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L3_2 = 0
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return L3_2
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end
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action_EVENT_ANY_MONSTER_DIE_130 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2
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L2_2 = A1_2.param1
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if 1644 ~= L2_2 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_ANY_MONSTER_LIVE_131 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2
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L2_2 = ScriptLib
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L2_2 = L2_2.SetMonsterBattleByGroup
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L3_2 = A0_2
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L4_2 = 28
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L5_2 = 57
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L2_2 = L2_2(L3_2, L4_2, L5_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : set_monster_battle_by_group"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.SetMonsterBattleByGroup
|
|
L3_2 = A0_2
|
|
L4_2 = 26
|
|
L5_2 = 57
|
|
L2_2 = L2_2(L3_2, L4_2, L5_2)
|
|
if 0 ~= L2_2 then
|
|
L2_2 = ScriptLib
|
|
L2_2 = L2_2.PrintContextLog
|
|
L3_2 = A0_2
|
|
L4_2 = "@@ LUA_WARNING : set_monster_battle_by_group"
|
|
L2_2(L3_2, L4_2)
|
|
L2_2 = -1
|
|
return L2_2
|
|
end
|
|
L2_2 = ScriptLib
|
|
L2_2 = L2_2.SetMonsterBattleByGroup
|
|
L3_2 = A0_2
|
|
L4_2 = 27
|
|
L5_2 = 57
|
|
L2_2 = L2_2(L3_2, L4_2, L5_2)
|
|
if 0 ~= L2_2 then
|
|
L2_2 = ScriptLib
|
|
L2_2 = L2_2.PrintContextLog
|
|
L3_2 = A0_2
|
|
L4_2 = "@@ LUA_WARNING : set_monster_battle_by_group"
|
|
L2_2(L3_2, L4_2)
|
|
L2_2 = -1
|
|
return L2_2
|
|
end
|
|
L2_2 = 0
|
|
return L2_2
|
|
end
|
|
action_EVENT_ANY_MONSTER_LIVE_131 = L1_1
|