Grasscutter_Resources/Resources/Scripts/Scene/50004/scene50004_group250004058.lua
2022-04-29 16:40:51 +02:00

136 lines
2.0 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1
L0_1 = {}
L0_1.group_id = 250004058
L1_1 = {}
L2_1 = {}
L2_1.config_id = 43
L2_1.monster_id = 28040101
L3_1 = {}
L3_1.x = -606.769
L3_1.y = -8.648
L3_1.z = -600.249
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L3_1 = {}
L3_1.config_id = 44
L3_1.monster_id = 28040101
L4_1 = {}
L4_1.x = -602.846
L4_1.y = -8.892
L4_1.z = -598.982
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L4_1 = {}
L4_1.config_id = 45
L4_1.monster_id = 28040101
L5_1 = {}
L5_1.x = -602.275
L5_1.y = -8.939
L5_1.z = -600.484
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L5_1 = {}
L5_1.config_id = 46
L5_1.monster_id = 28040101
L6_1 = {}
L6_1.x = -604.289
L6_1.y = -9.079
L6_1.z = -598.867
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L6_1 = {}
L6_1.config_id = 47
L6_1.monster_id = 28040101
L7_1 = {}
L7_1.x = -603.708
L7_1.y = -8.998
L7_1.z = -599.654
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 0.0
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L7_1 = {}
L7_1.config_id = 48
L7_1.monster_id = 28040101
L8_1 = {}
L8_1.x = -602.311
L8_1.y = -8.913
L8_1.z = -599.402
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 0.0
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 1
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = true
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 43
L5_1 = 44
L6_1 = 45
L7_1 = 46
L8_1 = 47
L9_1 = 48
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1