Grasscutter_Resources/Resources/Scripts/Scene/50004/scene50004_group250004035.lua
2022-04-29 16:40:51 +02:00

85 lines
1.3 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
L0_1 = {}
L0_1.group_id = 250004035
L1_1 = {}
L2_1 = {}
L2_1.config_id = 19
L2_1.monster_id = 22010301
L3_1 = {}
L3_1.x = -375.187
L3_1.y = -11.0
L3_1.z = -59.926
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 81.919
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 10
L3_1 = {}
L3_1.config_id = 20
L3_1.monster_id = 21010901
L4_1 = {}
L4_1.x = -377.787
L4_1.y = -11.0
L4_1.z = -51.976
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 105.193
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L4_1 = {}
L4_1.config_id = 21
L4_1.monster_id = 22010201
L5_1 = {}
L5_1.x = -379.308
L5_1.y = -11.0
L5_1.z = -133.043
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 84.147
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 10
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = true
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 19
L5_1 = 20
L6_1 = 21
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1