Grasscutter_Resources/Resources/Scripts/Scene/47004/scene47004_group247004023.lua
2022-04-29 16:40:51 +02:00

153 lines
2.2 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1
L0_1 = {}
L0_1.group_id = 247004023
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 23001
L3_1 = {}
L3_1.x = -1.459
L3_1.y = 0.088
L3_1.z = 210.674
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L3_1 = {}
L3_1.config_id = 23002
L4_1 = {}
L4_1.x = -73.438
L4_1.y = -2.966
L4_1.z = 273.249
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L4_1 = {}
L4_1.config_id = 23003
L5_1 = {}
L5_1.x = -0.101
L5_1.y = 0.082
L5_1.z = 121.511
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L5_1 = {}
L5_1.config_id = 23004
L6_1 = {}
L6_1.x = -49.926
L6_1.y = 0.121
L6_1.z = 160.098
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L6_1 = {}
L6_1.config_id = 23005
L7_1 = {}
L7_1.x = 80.189
L7_1.y = 0.154
L7_1.z = 290.409
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 0.0
L7_1.z = 0.0
L6_1.rot = L7_1
L7_1 = {}
L7_1.config_id = 23006
L8_1 = {}
L8_1.x = -73.697
L8_1.y = 0.781
L8_1.z = 205.142
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 0.0
L8_1.z = 0.0
L7_1.rot = L8_1
L8_1 = {}
L8_1.config_id = 23007
L9_1 = {}
L9_1.x = -10.76
L9_1.y = 0.082
L9_1.z = 284.038
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 0.0
L9_1.z = 0.0
L8_1.rot = L9_1
L9_1 = {}
L9_1.config_id = 23008
L10_1 = {}
L10_1.x = 39.429
L10_1.y = 0.082
L10_1.z = 239.942
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 0.0
L10_1.y = 0.0
L10_1.z = 0.0
L9_1.rot = L10_1
L10_1 = {}
L10_1.config_id = 23009
L11_1 = {}
L11_1.x = 35.955
L11_1.y = 0.781
L11_1.z = 406.152
L10_1.pos = L11_1
L11_1 = {}
L11_1.x = 0.0
L11_1.y = 0.0
L11_1.z = 0.0
L10_1.rot = L11_1
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
L1_1[9] = L10_1
points = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1