Grasscutter_Resources/Resources/Scripts/Scene/44001/scene44001_group244001001.lua
2022-04-29 16:40:51 +02:00

235 lines
3.8 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1
L0_1 = {}
L0_1.group_id = 244001001
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1001
L2_1.monster_id = 20010601
L3_1 = {}
L3_1.x = 8.475
L3_1.y = 1.017
L3_1.z = -6.366
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 342.425
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L3_1 = {}
L4_1 = 4116
L5_1 = 1027
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.affix = L3_1
L3_1 = {}
L3_1.config_id = 1002
L3_1.monster_id = 20010701
L4_1 = {}
L4_1.x = 0.954
L4_1.y = 1.021
L4_1.z = -6.414
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 16.781
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L4_1 = {}
L5_1 = 4116
L4_1[1] = L5_1
L3_1.affix = L4_1
L4_1 = {}
L4_1.config_id = 1003
L4_1.monster_id = 20010501
L5_1 = {}
L5_1.x = 6.542
L5_1.y = 1.013
L5_1.z = -7.044
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 324.458
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L5_1 = {}
L6_1 = 4116
L5_1[1] = L6_1
L4_1.affix = L5_1
L5_1 = {}
L5_1.config_id = 1004
L5_1.monster_id = 20010501
L6_1 = {}
L6_1.x = 3.553
L6_1.y = 1.001
L6_1.z = -7.09
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 72.586
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L6_1 = {}
L7_1 = 4116
L6_1[1] = L7_1
L5_1.affix = L6_1
L6_1 = {}
L6_1.config_id = 1005
L6_1.monster_id = 21010502
L7_1 = {}
L7_1.x = -4.44
L7_1.y = 8.041
L7_1.z = -14.626
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 17.74
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L6_1.disableWander = true
L7_1 = {}
L8_1 = 4116
L7_1[1] = L8_1
L6_1.affix = L7_1
L7_1 = {}
L7_1.config_id = 1006
L7_1.monster_id = 21010502
L8_1 = {}
L8_1.x = 12.698
L8_1.y = 8.171
L8_1.z = -14.538
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 342.385
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 1
L7_1.disableWander = true
L8_1 = {}
L9_1 = 4116
L8_1[1] = L9_1
L7_1.affix = L8_1
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1007
L2_1.gadget_id = 70350005
L3_1 = {}
L3_1.x = 3.996
L3_1.y = 0.838
L3_1.z = -20.921
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L1_1[1] = L2_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1001008
L2_1.name = "ANY_MONSTER_DIE_1008"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_1008"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_1008"
L1_1[1] = L2_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 1001
L5_1 = 1002
L6_1 = 1003
L7_1 = 1004
L8_1 = 1005
L9_1 = 1006
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 1007
L3_1[1] = L4_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_DIE_1008"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCount
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_1008 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 1007
L5_2 = GadgetState
L5_2 = L5_2.GearStart
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.AddExtraGroupSuite
L3_2 = A0_2
L4_2 = 244001006
L5_2 = 3
L2_2(L3_2, L4_2, L5_2)
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_1008 = L1_1