Grasscutter_Resources/Resources/Scripts/Scene/43011/scene43011_group243011004.lua
2022-04-29 16:40:51 +02:00

153 lines
2.3 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1
L0_1 = {}
L0_1.group_id = 243011004
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 4001
L2_1.gadget_id = 70350215
L3_1 = {}
L3_1.x = 71.239
L3_1.y = 40.049
L3_1.z = -37.415
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 180.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L3_1 = {}
L3_1.config_id = 4002
L3_1.gadget_id = 70350216
L4_1 = {}
L4_1.x = -3.159
L4_1.y = 40.049
L4_1.z = -84.585
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 180.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L4_1 = {}
L4_1.config_id = 4003
L4_1.gadget_id = 70350217
L5_1 = {}
L5_1.x = -43.871
L5_1.y = 40.049
L5_1.z = -5.471
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 270.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L5_1 = {}
L5_1.config_id = 4004
L5_1.gadget_id = 70350216
L6_1 = {}
L6_1.x = -4.213
L6_1.y = 40.049
L6_1.z = -59.169
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 180.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L6_1 = {}
L6_1.config_id = 4005
L6_1.gadget_id = 70350217
L7_1 = {}
L7_1.x = 52.471
L7_1.y = 40.049
L7_1.z = -39.738
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 90.0
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L7_1 = {}
L7_1.config_id = 4006
L7_1.gadget_id = 70350216
L8_1 = {}
L8_1.x = 96.917
L8_1.y = 40.049
L8_1.z = 5.446
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 0.0
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 1
L8_1 = {}
L8_1.config_id = 4007
L8_1.gadget_id = 70350215
L9_1 = {}
L9_1.x = 18.556
L9_1.y = 40.049
L9_1.z = -15.132
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 180.0
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 1
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 4001
L5_1 = 4002
L6_1 = 4003
L7_1 = 4004
L8_1 = 4005
L9_1 = 4006
L10_1 = 4007
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L3_1[7] = L10_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1