Grasscutter_Resources/Resources/Scripts/Scene/43005/scene43005_group243005006.lua
2022-04-29 16:40:51 +02:00

138 lines
2.0 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
L0_1 = {}
L0_1.group_id = 243005006
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 6001
L2_1.gadget_id = 70350217
L3_1 = {}
L3_1.x = 19.608
L3_1.y = 40.049
L3_1.z = -13.067
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 180.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L3_1 = {}
L3_1.config_id = 6002
L3_1.gadget_id = 70350215
L4_1 = {}
L4_1.x = 70.734
L4_1.y = 40.049
L4_1.z = -37.493
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 180.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L4_1 = {}
L4_1.config_id = 6003
L4_1.gadget_id = 70350215
L5_1 = {}
L5_1.x = -4.263
L5_1.y = 40.049
L5_1.z = -58.063
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 180.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L5_1 = {}
L5_1.config_id = 6005
L5_1.gadget_id = 70350216
L6_1 = {}
L6_1.x = 15.985
L6_1.y = 40.001
L6_1.z = -21.118
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L6_1 = {}
L6_1.config_id = 6006
L6_1.gadget_id = 70350216
L7_1 = {}
L7_1.x = 100.672
L7_1.y = 40.09
L7_1.z = -52.692
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 90.0
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.config_id = 6004
L3_1.gadget_id = 70350217
L4_1 = {}
L4_1.x = 11.924
L4_1.y = 40.0
L4_1.z = -35.34
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 180.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L2_1[1] = L3_1
L1_1.gadgets = L2_1
garbages = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 6001
L5_1 = 6002
L6_1 = 6003
L7_1 = 6005
L8_1 = 6006
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1