mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
437 lines
8.6 KiB
Lua
437 lines
8.6 KiB
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
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L0_1 = {}
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L0_1.group_id = 240605010
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 10001
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L2_1.monster_id = 24010201
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L3_1 = {}
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L3_1.x = -0.34
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L3_1.y = 0.263
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L3_1.z = -10.133
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 0.0
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L3_1.y = 3.755
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L3_1.z = 0.0
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L2_1.rot = L3_1
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L2_1.level = 1
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L3_1 = {}
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L4_1 = 1007
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L3_1[1] = L4_1
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L2_1.affix = L3_1
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L2_1.isElite = true
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L2_1.pose_id = 100
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L3_1 = {}
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L3_1.config_id = 10002
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L3_1.monster_id = 21010201
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L4_1 = {}
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L4_1.x = -9.08
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L4_1.y = 0.263
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L4_1.z = -7.961
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0.0
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L4_1.y = 21.465
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L4_1.z = 0.0
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L3_1.rot = L4_1
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L3_1.level = 1
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L4_1 = {}
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L5_1 = 1007
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L4_1[1] = L5_1
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L3_1.affix = L4_1
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L3_1.isElite = true
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L4_1 = {}
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L4_1.config_id = 10003
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L4_1.monster_id = 21010201
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L5_1 = {}
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L5_1.x = 9.841
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L5_1.y = 0.263
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L5_1.z = -8.31
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L4_1.pos = L5_1
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L5_1 = {}
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L5_1.x = 0.0
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L5_1.y = 334.006
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L5_1.z = 0.0
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L4_1.rot = L5_1
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L4_1.level = 1
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L5_1 = {}
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L6_1 = 1007
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L5_1[1] = L6_1
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L4_1.affix = L5_1
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L4_1.isElite = true
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L5_1 = {}
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L5_1.config_id = 10008
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L5_1.monster_id = 22010204
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L6_1 = {}
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L6_1.x = 5.245
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L6_1.y = 0.35
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L6_1.z = -8.147
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L5_1.pos = L6_1
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L6_1 = {}
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L6_1.x = 0.0
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L6_1.y = 358.244
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L6_1.z = 0.0
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L5_1.rot = L6_1
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L5_1.level = 1
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L6_1 = {}
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L7_1 = 1007
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L6_1[1] = L7_1
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L5_1.affix = L6_1
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L5_1.isElite = true
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L6_1 = {}
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L6_1.config_id = 10009
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L6_1.monster_id = 22010202
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L7_1 = {}
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L7_1.x = -6.947
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L7_1.y = 0.35
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L7_1.z = -8.461
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L6_1.pos = L7_1
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L7_1 = {}
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L7_1.x = 0.0
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L7_1.y = 13.429
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L7_1.z = 0.0
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L6_1.rot = L7_1
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L6_1.level = 1
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L7_1 = {}
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L8_1 = 1007
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L7_1[1] = L8_1
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L6_1.affix = L7_1
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L6_1.isElite = true
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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L1_1[4] = L5_1
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L1_1[5] = L6_1
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monsters = L1_1
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L1_1 = {}
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npcs = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 10004
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L2_1.gadget_id = 70900205
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L3_1 = {}
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L3_1.x = 6.081
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L3_1.y = -1.196
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L3_1.z = 3.127
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 0.0
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L3_1.y = 0.0
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L3_1.z = 0.0
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L2_1.rot = L3_1
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L2_1.level = 1
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L1_1[1] = L2_1
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gadgets = L1_1
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L1_1 = {}
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regions = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 1010005
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L2_1.name = "ANY_MONSTER_LIVE_10005"
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L3_1 = EventType
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L3_1 = L3_1.EVENT_ANY_MONSTER_LIVE
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L2_1.event = L3_1
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L2_1.source = ""
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L2_1.condition = "condition_EVENT_ANY_MONSTER_LIVE_10005"
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L2_1.action = "action_EVENT_ANY_MONSTER_LIVE_10005"
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L3_1 = {}
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L3_1.config_id = 1010006
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L3_1.name = "CHALLENGE_SUCCESS_10006"
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L4_1 = EventType
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L4_1 = L4_1.EVENT_CHALLENGE_SUCCESS
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L3_1.event = L4_1
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L3_1.source = "1"
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L3_1.condition = ""
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L3_1.action = "action_EVENT_CHALLENGE_SUCCESS_10006"
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L4_1 = {}
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L4_1.config_id = 1010007
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L4_1.name = "CHALLENGE_FAIL_10007"
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L5_1 = EventType
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L5_1 = L5_1.EVENT_CHALLENGE_FAIL
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L4_1.event = L5_1
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L4_1.source = "1"
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L4_1.condition = ""
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L4_1.action = "action_EVENT_CHALLENGE_FAIL_10007"
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L5_1 = {}
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L5_1.config_id = 1010010
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L5_1.name = "ANY_MONSTER_DIE_10010"
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L6_1 = EventType
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L6_1 = L6_1.EVENT_ANY_MONSTER_DIE
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L5_1.event = L6_1
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L5_1.source = ""
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L5_1.condition = "condition_EVENT_ANY_MONSTER_DIE_10010"
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L5_1.action = "action_EVENT_ANY_MONSTER_DIE_10010"
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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L1_1[4] = L5_1
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triggers = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.configId = 1
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L2_1.name = "monster_wave"
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L2_1.value = 0
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L2_1.no_refresh = false
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L1_1[1] = L2_1
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variables = L1_1
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L1_1 = {}
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L1_1.suite = 1
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L1_1.end_suite = 0
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L1_1.rand_suite = false
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init_config = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L2_1.monsters = L3_1
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L3_1 = {}
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L4_1 = 10004
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L3_1[1] = L4_1
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L2_1.gadgets = L3_1
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L3_1 = {}
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L2_1.regions = L3_1
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L3_1 = {}
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L4_1 = "ANY_MONSTER_LIVE_10005"
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L5_1 = "CHALLENGE_SUCCESS_10006"
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L6_1 = "CHALLENGE_FAIL_10007"
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L7_1 = "ANY_MONSTER_DIE_10010"
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L3_1[3] = L6_1
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L3_1[4] = L7_1
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L2_1.triggers = L3_1
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L2_1.rand_weight = 100
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L1_1[1] = L2_1
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suites = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2
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L2_2 = A1_2.param1
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if 10001 ~= L2_2 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_ANY_MONSTER_LIVE_10005 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2
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L2_2 = ScriptLib
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L2_2 = L2_2.ActiveChallenge
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L3_2 = A0_2
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L4_2 = 1
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L5_2 = 1000
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L6_2 = 420
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L7_2 = 240605010
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L8_2 = 5
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L9_2 = 0
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L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : active_challenge"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.ChangeGroupVariableValue
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L3_2 = A0_2
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L4_2 = "monster_wave"
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L5_2 = 1
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L2_2 = L2_2(L3_2, L4_2, L5_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : change_GroupVariable"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_ANY_MONSTER_LIVE_10005 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2, L6_2
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L2_2 = ScriptLib
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L2_2 = L2_2.SetGroupGadgetStateByConfigId
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L3_2 = A0_2
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L4_2 = 240605008
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L5_2 = 8002
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L6_2 = GadgetState
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L6_2 = L6_2.GearStart
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L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.SetGroupGadgetStateByConfigId
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L3_2 = A0_2
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L4_2 = 240605008
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L5_2 = 8003
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L6_2 = GadgetState
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L6_2 = L6_2.Default
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L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.SetGroupGadgetStateByConfigId
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L3_2 = A0_2
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L4_2 = 240605008
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L5_2 = 8001
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L6_2 = GadgetState
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L6_2 = L6_2.GearStart
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L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_CHALLENGE_SUCCESS_10006 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2
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L2_2 = ScriptLib
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L2_2 = L2_2.SetGroupGadgetStateByConfigId
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L3_2 = A0_2
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L4_2 = 240605009
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L5_2 = 9001
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L6_2 = GadgetState
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L6_2 = L6_2.Default
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L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.SetWorktopOptionsByGroupId
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L3_2 = A0_2
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L4_2 = 240605009
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L5_2 = 9001
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L6_2 = {}
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L7_2 = 7
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L6_2[1] = L7_2
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L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : set_wok_options_by_configid"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.SetGroupGadgetStateByConfigId
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L3_2 = A0_2
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L4_2 = 240605008
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L5_2 = 8003
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L6_2 = GadgetState
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L6_2 = L6_2.Default
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L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.RefreshGroup
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L3_2 = A0_2
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L4_2 = {}
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L4_2.group_id = 240605010
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L4_2.suite = 1
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : refresh_group_to_suite"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_CHALLENGE_FAIL_10007 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2
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L2_2 = A1_2.param1
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if 10001 ~= L2_2 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_ANY_MONSTER_DIE_10010 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2
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L2_2 = ScriptLib
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L2_2 = L2_2.CreateMonster
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L3_2 = A0_2
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L4_2 = {}
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L4_2.config_id = 10008
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L4_2.delay_time = 1
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : create_monster"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.CreateMonster
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L3_2 = A0_2
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L4_2 = {}
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L4_2.config_id = 10009
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L4_2.delay_time = 1
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : create_monster"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_ANY_MONSTER_DIE_10010 = L1_1
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