Grasscutter_Resources/Resources/Scripts/Scene/40101/scene40101_group240101003.lua
2022-04-29 16:40:51 +02:00

512 lines
9.4 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1
L0_1 = {}
L0_1.group_id = 240101003
L1_1 = {}
L2_1 = {}
L2_1.config_id = 3001
L2_1.monster_id = 20011202
L3_1 = {}
L3_1.x = 9.411
L3_1.y = 0.002
L3_1.z = -4.703
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 324.759
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L3_1 = {}
L3_1.config_id = 3002
L3_1.monster_id = 20011202
L4_1 = {}
L4_1.x = -11.592
L4_1.y = 0.002
L4_1.z = -4.689
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 47.991
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L4_1 = {}
L4_1.config_id = 3003
L4_1.monster_id = 20011202
L5_1 = {}
L5_1.x = -12.544
L5_1.y = 0.002
L5_1.z = -0.415
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 57.558
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L5_1 = {}
L5_1.config_id = 3004
L5_1.monster_id = 20011301
L6_1 = {}
L6_1.x = -2.419
L6_1.y = 0.002
L6_1.z = -10.601
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 324.854
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L5_1.isElite = true
L6_1 = {}
L6_1.config_id = 3005
L6_1.monster_id = 20011301
L7_1 = {}
L7_1.x = 4.305
L7_1.y = 0.002
L7_1.z = -10.206
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 341.801
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L7_1 = {}
L7_1.config_id = 3007
L7_1.monster_id = 20011202
L8_1 = {}
L8_1.x = -9.954
L8_1.y = 0.002
L8_1.z = -5.342
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 36.408
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 1
L8_1 = {}
L8_1.config_id = 3008
L8_1.monster_id = 20011202
L9_1 = {}
L9_1.x = 6.773
L9_1.y = 0.002
L9_1.z = -6.46
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 337.846
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 1
L9_1 = {}
L9_1.config_id = 3010
L9_1.monster_id = 20011202
L10_1 = {}
L10_1.x = -0.15
L10_1.y = 0.002
L10_1.z = -6.081
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 0.0
L10_1.y = 0.0
L10_1.z = 0.0
L9_1.rot = L10_1
L9_1.level = 1
L10_1 = {}
L10_1.config_id = 3011
L10_1.monster_id = 20011301
L11_1 = {}
L11_1.x = -0.398
L11_1.y = 0.002
L11_1.z = -11.474
L10_1.pos = L11_1
L11_1 = {}
L11_1.x = 0.0
L11_1.y = 0.0
L11_1.z = 0.0
L10_1.rot = L11_1
L10_1.level = 1
L11_1 = {}
L12_1 = 6105
L11_1[1] = L12_1
L10_1.affix = L11_1
L10_1.isElite = true
L11_1 = {}
L11_1.config_id = 3020
L11_1.monster_id = 20011301
L12_1 = {}
L12_1.x = 9.635
L12_1.y = 0.078
L12_1.z = -8.994
L11_1.pos = L12_1
L12_1 = {}
L12_1.x = 0.0
L12_1.y = 293.114
L12_1.z = 0.0
L11_1.rot = L12_1
L11_1.level = 1
L12_1 = {}
L12_1.config_id = 3021
L12_1.monster_id = 20011301
L13_1 = {}
L13_1.x = 0.22
L13_1.y = 0.107
L13_1.z = -8.676
L12_1.pos = L13_1
L13_1 = {}
L13_1.x = 0.039
L13_1.y = 0.048
L13_1.z = 0.107
L12_1.rot = L13_1
L12_1.level = 1
L13_1 = {}
L14_1 = 6105
L13_1[1] = L14_1
L12_1.affix = L13_1
L12_1.isElite = true
L13_1 = {}
L13_1.config_id = 3022
L13_1.monster_id = 22010102
L14_1 = {}
L14_1.x = -4.637
L14_1.y = 0.012
L14_1.z = -8.473
L13_1.pos = L14_1
L14_1 = {}
L14_1.x = 0.0
L14_1.y = 31.976
L14_1.z = 0.0
L13_1.rot = L14_1
L13_1.level = 1
L13_1.isElite = true
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
L1_1[9] = L10_1
L1_1[10] = L11_1
L1_1[11] = L12_1
L1_1[12] = L13_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 3009
L2_1.gadget_id = 70900205
L3_1 = {}
L3_1.x = 8.387
L3_1.y = -1.569
L3_1.z = 1.436
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L1_1[1] = L2_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1000003
L2_1.name = "ANY_MONSTER_LIVE_3"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_LIVE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_LIVE_3"
L2_1.action = "action_EVENT_ANY_MONSTER_LIVE_3"
L3_1 = {}
L3_1.config_id = 1000004
L3_1.name = "CHALLENGE_FAIL_4"
L4_1 = EventType
L4_1 = L4_1.EVENT_CHALLENGE_FAIL
L3_1.event = L4_1
L3_1.source = "1"
L3_1.condition = ""
L3_1.action = "action_EVENT_CHALLENGE_FAIL_4"
L4_1 = {}
L4_1.config_id = 1000009
L4_1.name = "MONSTER_TIDE_DIE_9"
L5_1 = EventType
L5_1 = L5_1.EVENT_MONSTER_TIDE_DIE
L4_1.event = L5_1
L4_1.source = "1"
L4_1.condition = "condition_EVENT_MONSTER_TIDE_DIE_9"
L4_1.action = "action_EVENT_MONSTER_TIDE_DIE_9"
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
triggers = L1_1
L1_1 = {}
L2_1 = {}
L2_1.configId = 1
L2_1.name = "Key"
L2_1.value = 0
L2_1.no_refresh = false
L3_1 = {}
L3_1.configId = 2
L3_1.name = "C1"
L3_1.value = 0
L3_1.no_refresh = false
L1_1[1] = L2_1
L1_1[2] = L3_1
variables = L1_1
L1_1 = {}
L1_1.suite = 2
L1_1.end_suite = 1
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 3009
L3_1[1] = L4_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L5_1 = 3009
L4_1[1] = L5_1
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L5_1 = "ANY_MONSTER_LIVE_3"
L6_1 = "CHALLENGE_FAIL_4"
L7_1 = "MONSTER_TIDE_DIE_9"
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 3001 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_LIVE_3 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2
L2_2 = ScriptLib
L2_2 = L2_2.ActiveChallenge
L3_2 = A0_2
L4_2 = 1
L5_2 = 191
L6_2 = 360
L7_2 = 240101003
L8_2 = 12
L9_2 = 0
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : active_challenge"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.DelWorktopOptionByGroupId
L3_2 = A0_2
L4_2 = 240101001
L5_2 = 1002
L6_2 = 7
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : del_work_options_by_group_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 240101001
L5_2 = 1002
L6_2 = GadgetState
L6_2 = L6_2.GearStop
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_LIVE_3 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 240101001
L5_2 = 1002
L6_2 = GadgetState
L6_2 = L6_2.Default
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetWorktopOptionsByGroupId
L3_2 = A0_2
L4_2 = 240101001
L5_2 = 1002
L6_2 = {}
L7_2 = 7
L6_2[1] = L7_2
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_wok_options_by_configid"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.RefreshGroup
L3_2 = A0_2
L4_2 = {}
L4_2.group_id = 240101009
L4_2.suite = 2
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : refresh_group_to_suite"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 240101010
L5_2 = 12
L6_2 = GadgetState
L6_2 = L6_2.Default
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.RefreshGroup
L3_2 = A0_2
L4_2 = {}
L4_2.group_id = 240101003
L4_2.suite = 2
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : refresh_group_to_suite"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_CHALLENGE_FAIL_4 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 10 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_MONSTER_TIDE_DIE_9 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 3021
L4_2.delay_time = 1
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 3022
L4_2.delay_time = 1
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_MONSTER_TIDE_DIE_9 = L1_1