Grasscutter_Resources/Resources/Scripts/Scene/40041/scene40041_group240041001.lua
2022-04-29 16:40:51 +02:00

1266 lines
22 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1
L0_1 = {}
L0_1.group_id = 240041001
L1_1 = {}
L1_1.monster_boss = 1007
L2_1 = {}
L3_1 = 1016
L4_1 = 1017
L5_1 = 1018
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.summon_region_list = L2_1
L1_1.summon_interval = 15
L2_1 = {}
L3_1 = 1031
L4_1 = 1032
L5_1 = 1033
L6_1 = 1034
L7_1 = 1035
L8_1 = 1036
L9_1 = 1037
L10_1 = 1038
L11_1 = 1039
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L2_1[7] = L9_1
L2_1[8] = L10_1
L2_1[9] = L11_1
L1_1.gadget_operator_list = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 1019
L3_1.monster_id = 20050702
L4_1 = {}
L4_1.x = 12.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 270.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L2_1[1019] = L3_1
L3_1 = {}
L3_1.config_id = 1020
L3_1.monster_id = 20050702
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = -12.0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L2_1[1020] = L3_1
L3_1 = {}
L3_1.config_id = 1021
L3_1.monster_id = 20050202
L4_1 = {}
L4_1.x = -12.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 90.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L2_1[1021] = L3_1
L3_1 = {}
L3_1.config_id = 1022
L3_1.monster_id = 20050202
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 12.0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 180.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L2_1[1022] = L3_1
L3_1 = {}
L3_1.config_id = 1023
L3_1.monster_id = 20050702
L4_1 = {}
L4_1.x = 12.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 270.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L2_1[1023] = L3_1
L3_1 = {}
L3_1.config_id = 1024
L3_1.monster_id = 20050702
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = -12.0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L2_1[1024] = L3_1
L3_1 = {}
L3_1.config_id = 1025
L3_1.monster_id = 20050602
L4_1 = {}
L4_1.x = -12.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 90.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L2_1[1025] = L3_1
L3_1 = {}
L3_1.config_id = 1026
L3_1.monster_id = 20050602
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 12.0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 180.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L2_1[1026] = L3_1
L3_1 = {}
L3_1.config_id = 1027
L3_1.monster_id = 20050702
L4_1 = {}
L4_1.x = 12.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 270.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L2_1[1027] = L3_1
L3_1 = {}
L3_1.config_id = 1028
L3_1.monster_id = 20050702
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = -12.0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L2_1[1028] = L3_1
L3_1 = {}
L3_1.config_id = 1029
L3_1.monster_id = 20050901
L4_1 = {}
L4_1.x = -12.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 90.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L2_1[1029] = L3_1
L3_1 = {}
L3_1.config_id = 1030
L3_1.monster_id = 20050901
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 12.0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 180.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L2_1[1030] = L3_1
monsters = L2_1
L2_1 = {}
npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 1001
L3_1.gadget_id = 70350013
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = -24.0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L2_1[1001] = L3_1
L3_1 = {}
L3_1.config_id = 1002
L3_1.gadget_id = 70350013
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 24.0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L2_1[1002] = L3_1
L3_1 = {}
L3_1.config_id = 1003
L3_1.gadget_id = 70360010
L4_1 = {}
L4_1.x = 0.14
L4_1.y = 0.129
L4_1.z = 0.0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L2_1[1003] = L3_1
L3_1 = {}
L3_1.config_id = 1006
L3_1.gadget_id = 70380026
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.3
L4_1.z = 0.0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L2_1[1006] = L3_1
L3_1 = {}
L3_1.config_id = 1015
L3_1.gadget_id = 44000006
L4_1 = {}
L4_1.x = 0.18
L4_1.y = 0.0
L4_1.z = 14.545
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L2_1[1015] = L3_1
L3_1 = {}
L3_1.config_id = 1031
L3_1.gadget_id = 70360001
L4_1 = {}
L4_1.x = 11.0
L4_1.y = 0.0
L4_1.z = -11.0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.mark_flag = 1
L2_1[1031] = L3_1
L3_1 = {}
L3_1.config_id = 1032
L3_1.gadget_id = 70360001
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = -11.0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.mark_flag = 2
L2_1[1032] = L3_1
L3_1 = {}
L3_1.config_id = 1033
L3_1.gadget_id = 70360001
L4_1 = {}
L4_1.x = -11.0
L4_1.y = 0.0
L4_1.z = -11.0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.mark_flag = 3
L2_1[1033] = L3_1
L3_1 = {}
L3_1.config_id = 1034
L3_1.gadget_id = 70360001
L4_1 = {}
L4_1.x = 11.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.mark_flag = 4
L2_1[1034] = L3_1
L3_1 = {}
L3_1.config_id = 1035
L3_1.gadget_id = 70360001
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.mark_flag = 5
L2_1[1035] = L3_1
L3_1 = {}
L3_1.config_id = 1036
L3_1.gadget_id = 70360001
L4_1 = {}
L4_1.x = -11.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.mark_flag = 6
L2_1[1036] = L3_1
L3_1 = {}
L3_1.config_id = 1037
L3_1.gadget_id = 70360001
L4_1 = {}
L4_1.x = 11.0
L4_1.y = 0.0
L4_1.z = 11.0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.mark_flag = 7
L2_1[1037] = L3_1
L3_1 = {}
L3_1.config_id = 1038
L3_1.gadget_id = 70360001
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 11.0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.mark_flag = 8
L2_1[1038] = L3_1
L3_1 = {}
L3_1.config_id = 1039
L3_1.gadget_id = 70360001
L4_1 = {}
L4_1.x = -11.0
L4_1.y = 0.0
L4_1.z = 11.0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.mark_flag = 9
L2_1[1039] = L3_1
L3_1 = {}
L3_1.config_id = 1041
L3_1.gadget_id = 42005010
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.3
L4_1.z = -12.0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L2_1[1041] = L3_1
L3_1 = {}
L3_1.config_id = 1042
L3_1.gadget_id = 42005010
L4_1 = {}
L4_1.x = -12.0
L4_1.y = 0.3
L4_1.z = 0.0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L2_1[1042] = L3_1
L3_1 = {}
L3_1.config_id = 1043
L3_1.gadget_id = 42005010
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.3
L4_1.z = 12.0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L2_1[1043] = L3_1
gadgets = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 1016
L4_1 = RegionShape
L4_1 = L4_1.SPHERE
L3_1.shape = L4_1
L3_1.radius = 5
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.3
L4_1.z = -12.0
L3_1.pos = L4_1
L2_1[1016] = L3_1
L3_1 = {}
L3_1.config_id = 1017
L4_1 = RegionShape
L4_1 = L4_1.SPHERE
L3_1.shape = L4_1
L3_1.radius = 5
L4_1 = {}
L4_1.x = -12.0
L4_1.y = 0.3
L4_1.z = 0.0
L3_1.pos = L4_1
L2_1[1017] = L3_1
L3_1 = {}
L3_1.config_id = 1018
L4_1 = RegionShape
L4_1 = L4_1.SPHERE
L3_1.shape = L4_1
L3_1.radius = 5
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.3
L4_1.z = 12.0
L3_1.pos = L4_1
L2_1[1018] = L3_1
regions = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 1001004
L3_1.name = "GADGET_CREATE_1004"
L4_1 = EventType
L4_1 = L4_1.EVENT_GADGET_CREATE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_GADGET_CREATE_1004"
L3_1.action = "action_EVENT_GADGET_CREATE_1004"
L3_1.trigger_count = 0
L4_1 = {}
L4_1.config_id = 1001005
L4_1.name = "SELECT_OPTION_1005"
L5_1 = EventType
L5_1 = L5_1.EVENT_SELECT_OPTION
L4_1.event = L5_1
L4_1.source = ""
L4_1.condition = "condition_EVENT_SELECT_OPTION_1005"
L4_1.action = "action_EVENT_SELECT_OPTION_1005"
L4_1.trigger_count = 0
L5_1 = {}
L5_1.config_id = 1001008
L5_1.name = "CHALLENGE_SUCCESS_1008"
L6_1 = EventType
L6_1 = L6_1.EVENT_CHALLENGE_SUCCESS
L5_1.event = L6_1
L5_1.source = "201"
L5_1.condition = ""
L5_1.action = "action_EVENT_CHALLENGE_SUCCESS_1008"
L5_1.trigger_count = 0
L6_1 = {}
L6_1.config_id = 1001009
L6_1.name = "GADGET_STATE_CHANGE_1009"
L7_1 = EventType
L7_1 = L7_1.EVENT_GADGET_STATE_CHANGE
L6_1.event = L7_1
L6_1.source = ""
L6_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_1009"
L6_1.action = ""
L6_1.trigger_count = 0
L7_1 = {}
L7_1.config_id = 1001010
L7_1.name = "DUNGEON_ALL_AVATAR_DIE_1010"
L8_1 = EventType
L8_1 = L8_1.EVENT_DUNGEON_ALL_AVATAR_DIE
L7_1.event = L8_1
L7_1.source = ""
L7_1.condition = "condition_EVENT_DUNGEON_ALL_AVATAR_DIE_1010"
L7_1.action = "action_EVENT_DUNGEON_ALL_AVATAR_DIE_1010"
L7_1.trigger_count = 0
L8_1 = {}
L8_1.config_id = 1001011
L8_1.name = "CHALLENGE_FAIL_1011"
L9_1 = EventType
L9_1 = L9_1.EVENT_CHALLENGE_FAIL
L8_1.event = L9_1
L8_1.source = "1"
L8_1.condition = ""
L8_1.action = "action_EVENT_CHALLENGE_FAIL_1011"
L8_1.trigger_count = 0
L9_1 = {}
L9_1.config_id = 1001012
L9_1.name = "CHALLENGE_SUCCESS_1012"
L10_1 = EventType
L10_1 = L10_1.EVENT_CHALLENGE_SUCCESS
L9_1.event = L10_1
L9_1.source = "202"
L9_1.condition = ""
L9_1.action = "action_EVENT_CHALLENGE_SUCCESS_1012"
L9_1.trigger_count = 0
L10_1 = {}
L10_1.config_id = 1001013
L10_1.name = "CHALLENGE_SUCCESS_1013"
L11_1 = EventType
L11_1 = L11_1.EVENT_CHALLENGE_SUCCESS
L10_1.event = L11_1
L10_1.source = "202"
L10_1.condition = ""
L10_1.action = "action_EVENT_CHALLENGE_SUCCESS_1013"
L10_1.trigger_count = 0
L11_1 = {}
L11_1.config_id = 1001014
L11_1.name = "CHALLENGE_FAIL_1014"
L12_1 = EventType
L12_1 = L12_1.EVENT_CHALLENGE_FAIL
L11_1.event = L12_1
L11_1.source = "202"
L11_1.condition = ""
L11_1.action = "action_EVENT_CHALLENGE_FAIL_1014"
L11_1.trigger_count = 0
L12_1 = {}
L12_1.config_id = 1001040
L12_1.name = "ANY_MONSTER_DIE_1040"
L13_1 = EventType
L13_1 = L13_1.EVENT_ANY_MONSTER_DIE
L12_1.event = L13_1
L12_1.source = ""
L12_1.condition = "condition_EVENT_ANY_MONSTER_DIE_1040"
L12_1.action = ""
L12_1.tag = "10"
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L2_1[7] = L9_1
L2_1[8] = L10_1
L2_1[9] = L11_1
L2_1[10] = L12_1
triggers = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 1007
L4_1 = {}
L4_1.x = 0.133
L4_1.y = 0.01
L4_1.z = -12.115
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.tag = 2
L2_1[1] = L3_1
points = L2_1
L2_1 = {}
L3_1 = {}
L3_1.configId = 1
L3_1.name = "IS_IN_LIMIT_TIME"
L3_1.value = 0
L3_1.no_refresh = false
L2_1[1] = L3_1
variables = L2_1
L2_1 = {}
L3_1 = {}
L4_1 = 1019
L5_1 = 1020
L6_1 = 1021
L7_1 = 1022
L8_1 = 1023
L9_1 = 1024
L10_1 = 1025
L11_1 = 1026
L12_1 = 1027
L13_1 = 1028
L14_1 = 1029
L15_1 = 1030
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L3_1[7] = L10_1
L3_1[8] = L11_1
L3_1[9] = L12_1
L3_1[10] = L13_1
L3_1[11] = L14_1
L3_1[12] = L15_1
L2_1[1] = L3_1
sight_groups = L2_1
L2_1 = {}
L2_1.suite = 1
L2_1.end_suite = 0
L2_1.rand_suite = false
init_config = L2_1
L2_1 = {}
L3_1 = {}
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L5_1 = 1001
L6_1 = 1002
L7_1 = 1003
L8_1 = 1006
L9_1 = 1015
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L4_1[5] = L9_1
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L5_1 = "GADGET_CREATE_1004"
L6_1 = "SELECT_OPTION_1005"
L7_1 = "DUNGEON_ALL_AVATAR_DIE_1010"
L8_1 = "CHALLENGE_FAIL_1011"
L9_1 = "CHALLENGE_SUCCESS_1012"
L10_1 = "CHALLENGE_SUCCESS_1013"
L11_1 = "CHALLENGE_FAIL_1014"
L12_1 = "ANY_MONSTER_DIE_1040"
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L4_1[5] = L9_1
L4_1[6] = L10_1
L4_1[7] = L11_1
L4_1[8] = L12_1
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L4_1 = {}
L5_1 = {}
L4_1.monsters = L5_1
L5_1 = {}
L6_1 = 1031
L7_1 = 1032
L8_1 = 1033
L9_1 = 1034
L10_1 = 1035
L11_1 = 1036
L12_1 = 1037
L13_1 = 1038
L14_1 = 1039
L5_1[1] = L6_1
L5_1[2] = L7_1
L5_1[3] = L8_1
L5_1[4] = L9_1
L5_1[5] = L10_1
L5_1[6] = L11_1
L5_1[7] = L12_1
L5_1[8] = L13_1
L5_1[9] = L14_1
L4_1.gadgets = L5_1
L5_1 = {}
L4_1.regions = L5_1
L5_1 = {}
L4_1.triggers = L5_1
L4_1.rand_weight = 100
L5_1 = {}
L6_1 = {}
L5_1.monsters = L6_1
L6_1 = {}
L5_1.gadgets = L6_1
L6_1 = {}
L5_1.regions = L6_1
L6_1 = {}
L5_1.triggers = L6_1
L5_1.rand_weight = 100
L6_1 = {}
L7_1 = {}
L8_1 = 1019
L9_1 = 1020
L10_1 = 1021
L11_1 = 1022
L7_1[1] = L8_1
L7_1[2] = L9_1
L7_1[3] = L10_1
L7_1[4] = L11_1
L6_1.monsters = L7_1
L7_1 = {}
L6_1.gadgets = L7_1
L7_1 = {}
L6_1.regions = L7_1
L7_1 = {}
L6_1.triggers = L7_1
L6_1.rand_weight = 100
L7_1 = {}
L8_1 = {}
L9_1 = 1023
L10_1 = 1024
L11_1 = 1025
L12_1 = 1026
L8_1[1] = L9_1
L8_1[2] = L10_1
L8_1[3] = L11_1
L8_1[4] = L12_1
L7_1.monsters = L8_1
L8_1 = {}
L7_1.gadgets = L8_1
L8_1 = {}
L7_1.regions = L8_1
L8_1 = {}
L7_1.triggers = L8_1
L7_1.rand_weight = 100
L8_1 = {}
L9_1 = {}
L10_1 = 1027
L11_1 = 1028
L12_1 = 1029
L13_1 = 1030
L9_1[1] = L10_1
L9_1[2] = L11_1
L9_1[3] = L12_1
L9_1[4] = L13_1
L8_1.monsters = L9_1
L9_1 = {}
L8_1.gadgets = L9_1
L9_1 = {}
L8_1.regions = L9_1
L9_1 = {}
L8_1.triggers = L9_1
L8_1.rand_weight = 100
L9_1 = {}
L10_1 = {}
L9_1.monsters = L10_1
L10_1 = {}
L11_1 = 1041
L10_1[1] = L11_1
L9_1.gadgets = L10_1
L10_1 = {}
L11_1 = 1016
L10_1[1] = L11_1
L9_1.regions = L10_1
L10_1 = {}
L9_1.triggers = L10_1
L9_1.rand_weight = 100
L10_1 = {}
L11_1 = {}
L10_1.monsters = L11_1
L11_1 = {}
L12_1 = 1042
L11_1[1] = L12_1
L10_1.gadgets = L11_1
L11_1 = {}
L12_1 = 1017
L11_1[1] = L12_1
L10_1.regions = L11_1
L11_1 = {}
L10_1.triggers = L11_1
L10_1.rand_weight = 100
L11_1 = {}
L12_1 = {}
L11_1.monsters = L12_1
L12_1 = {}
L13_1 = 1043
L12_1[1] = L13_1
L11_1.gadgets = L12_1
L12_1 = {}
L13_1 = 1018
L12_1[1] = L13_1
L11_1.regions = L12_1
L12_1 = {}
L11_1.triggers = L12_1
L11_1.rand_weight = 100
L12_1 = {}
L13_1 = {}
L12_1.monsters = L13_1
L13_1 = {}
L12_1.gadgets = L13_1
L13_1 = {}
L12_1.regions = L13_1
L13_1 = {}
L12_1.triggers = L13_1
L12_1.rand_weight = 100
L13_1 = {}
L14_1 = {}
L13_1.monsters = L14_1
L14_1 = {}
L13_1.gadgets = L14_1
L14_1 = {}
L13_1.regions = L14_1
L14_1 = {}
L15_1 = "CHALLENGE_SUCCESS_1008"
L14_1[1] = L15_1
L13_1.triggers = L14_1
L13_1.rand_weight = 100
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L2_1[7] = L9_1
L2_1[8] = L10_1
L2_1[9] = L11_1
L2_1[10] = L12_1
L2_1[11] = L13_1
suites = L2_1
function L2_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 1003 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_GADGET_CREATE_1004 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2
L2_2 = ScriptLib
L2_2 = L2_2.SetWorktopOptionsByGroupId
L3_2 = A0_2
L4_2 = 240041001
L5_2 = 1003
L6_2 = {}
L7_2 = 175
L6_2[1] = L7_2
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_wok_options_by_configid"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_GADGET_CREATE_1004 = L2_1
function L2_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 1003 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = A1_2.param2
if 175 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_SELECT_OPTION_1005 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2
L2_2 = ScriptLib
L2_2 = L2_2.DelWorktopOptionByGroupId
L3_2 = A0_2
L4_2 = 240041001
L5_2 = 1003
L6_2 = 175
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : del_work_options_by_group_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 1003
L5_2 = GadgetState
L5_2 = L5_2.GearStop
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
L3_2 = ScriptLib
L3_2 = L3_2.GetEffigyChallengeLimitTime
L4_2 = A0_2
L3_2 = L3_2(L4_2)
if -1 ~= L3_2 then
L3_2 = ScriptLib
L3_2 = L3_2.GetEffigyChallengeLimitTime
L4_2 = A0_2
L3_2 = L3_2(L4_2)
L2_2 = L3_2
end
L3_2 = ScriptLib
L3_2 = L3_2.CreateFatherChallenge
L4_2 = A0_2
L5_2 = 1
L6_2 = 110187
L7_2 = 999999
L8_2 = {}
L8_2.success = 1
L8_2.fail = 1
L8_2.fail_on_wipe = false
L3_2 = L3_2(L4_2, L5_2, L6_2, L7_2, L8_2)
if 0 ~= L3_2 then
L3_2 = -1
return L3_2
end
L3_2 = ScriptLib
L3_2 = L3_2.AttachChildChallenge
L4_2 = A0_2
L5_2 = 1
L6_2 = 201
L7_2 = 110192
L8_2 = {}
L9_2 = 1
L10_2 = 10
L11_2 = 1
L8_2[1] = L9_2
L8_2[2] = L10_2
L8_2[3] = L11_2
L9_2 = {}
L10_2 = {}
L10_2.success = 0
L10_2.fail = 0
L3_2 = L3_2(L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2)
if 0 ~= L3_2 then
L3_2 = -1
return L3_2
end
if 0 ~= L2_2 then
L3_2 = ScriptLib
L3_2 = L3_2.AttachChildChallenge
L4_2 = A0_2
L5_2 = 1
L6_2 = 202
L7_2 = 110193
L8_2 = {}
L9_2 = L2_2
L10_2 = 1
L11_2 = 10
L12_2 = 1
L8_2[1] = L9_2
L8_2[2] = L10_2
L8_2[3] = L11_2
L8_2[4] = L12_2
L9_2 = {}
L10_2 = {}
L10_2.success = 0
L10_2.fail = 0
L3_2(L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2)
else
L3_2 = ScriptLib
L3_2 = L3_2.AddExtraGroupSuite
L4_2 = A0_2
L5_2 = 240041001
L6_2 = 11
L3_2(L4_2, L5_2, L6_2)
end
L3_2 = ScriptLib
L3_2 = L3_2.StartFatherChallenge
L4_2 = A0_2
L5_2 = 1
L3_2 = L3_2(L4_2, L5_2)
if 0 ~= L3_2 then
L3_2 = -1
return L3_2
end
L3_2 = LF_Create_Boss
L4_2 = A0_2
L3_2(L4_2)
L3_2 = ScriptLib
L3_2 = L3_2.CreateEffigyChallengeMonster
L4_2 = A0_2
L5_2 = 240041001
L6_2 = {}
L7_2 = 15009
L6_2[1] = L7_2
L3_2(L4_2, L5_2, L6_2)
L3_2 = ScriptLib
L3_2 = L3_2.RemoveEntityByConfigId
L4_2 = A0_2
L5_2 = 240041001
L6_2 = EntityType
L6_2 = L6_2.GADGET
L7_2 = 1015
L3_2 = L3_2(L4_2, L5_2, L6_2, L7_2)
if 0 ~= L3_2 then
L3_2 = ScriptLib
L3_2 = L3_2.PrintContextLog
L4_2 = A0_2
L5_2 = "@@ LUA_WARNING : remove_gadget_by_configid"
L3_2(L4_2, L5_2)
L3_2 = -1
return L3_2
end
L3_2 = 0
return L3_2
end
action_EVENT_SELECT_OPTION_1005 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.StopChallenge
L3_2 = A0_2
L4_2 = 1
L5_2 = 1
L2_2(L3_2, L4_2, L5_2)
L2_2 = 0
return L2_2
end
action_EVENT_CHALLENGE_SUCCESS_1008 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = A1_2.param2
if 1003 == L2_2 then
L2_2 = GadgetState
L2_2 = L2_2.GearStop
L3_2 = A1_2.param1
if L2_2 == L3_2 then
goto lbl_11
end
end
L2_2 = false
do return L2_2 end
::lbl_11::
L2_2 = true
return L2_2
end
condition_EVENT_GADGET_STATE_CHANGE_1009 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2
L2_2 = ScriptLib
L2_2 = L2_2.GetSceneUidList
L3_2 = A0_2
L2_2 = L2_2(L3_2)
L3_2 = 0
L4_2 = ipairs
L5_2 = L2_2
L4_2, L5_2, L6_2 = L4_2(L5_2)
for L7_2, L8_2 in L4_2, L5_2, L6_2 do
L9_2 = ScriptLib
L9_2 = L9_2.IsPlayerAllAvatarDie
L10_2 = A0_2
L11_2 = L8_2
L9_2 = L9_2(L10_2, L11_2)
if true ~= L9_2 then
L3_2 = -1
break
end
end
if L3_2 ~= 0 then
L4_2 = false
return L4_2
end
L4_2 = true
return L4_2
end
condition_EVENT_DUNGEON_ALL_AVATAR_DIE_1010 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.StopChallenge
L3_2 = A0_2
L4_2 = 1
L5_2 = 0
L2_2(L3_2, L4_2, L5_2)
L2_2 = 0
return L2_2
end
action_EVENT_DUNGEON_ALL_AVATAR_DIE_1010 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.RefreshGroup
L3_2 = A0_2
L4_2 = {}
L4_2.group_id = 240041001
L4_2.suite = 1
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : refresh_group_to_suite"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.CauseDungeonFail
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : cause_dungeonfail"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_CHALLENGE_FAIL_1011 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupVariableValue
L3_2 = A0_2
L4_2 = "IS_IN_LIMIT_TIME"
L5_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_groupVariable"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_CHALLENGE_SUCCESS_1012 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.StopChallenge
L3_2 = A0_2
L4_2 = 1
L5_2 = 1
L2_2(L3_2, L4_2, L5_2)
L2_2 = 0
return L2_2
end
action_EVENT_CHALLENGE_SUCCESS_1013 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.AddExtraGroupSuite
L3_2 = A0_2
L4_2 = 240041001
L5_2 = 11
L2_2(L3_2, L4_2, L5_2)
L2_2 = 0
return L2_2
end
action_EVENT_CHALLENGE_FAIL_1014 = L2_1
function L2_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 1007 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_1040 = L2_1
L2_1 = require
L3_1 = "V1_6/Oceanid_Boss_1_6"
L2_1(L3_1)