Grasscutter_Resources/Resources/Scripts/Scene/35827/scene35827_group235827003.lua
2022-04-29 16:40:51 +02:00

595 lines
11 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1
L0_1 = {}
L0_1.group_id = 235827003
L1_1 = {}
L2_1 = {}
L2_1.config_id = 3002
L2_1.monster_id = 24010301
L3_1 = {}
L3_1.x = -158.45
L3_1.y = 21.576
L3_1.z = 33.353
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L2_1.disableWander = true
L3_1 = {}
L4_1 = 1006
L5_1 = 6110
L6_1 = 1007
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.affix = L3_1
L2_1.pose_id = 100
L3_1 = {}
L3_1.config_id = 3003
L3_1.monster_id = 24010101
L4_1 = {}
L4_1.x = -149.421
L4_1.y = 21.552
L4_1.z = 40.072
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 314.685
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.disableWander = true
L4_1 = {}
L5_1 = 6111
L6_1 = 1007
L4_1[1] = L5_1
L4_1[2] = L6_1
L3_1.affix = L4_1
L3_1.pose_id = 100
L4_1 = {}
L4_1.config_id = 3004
L4_1.monster_id = 24010101
L5_1 = {}
L5_1.x = -168.575
L5_1.y = 21.552
L5_1.z = 41.23
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 52.748
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.disableWander = true
L5_1 = {}
L6_1 = 6111
L7_1 = 1007
L5_1[1] = L6_1
L5_1[2] = L7_1
L4_1.affix = L5_1
L4_1.pose_id = 100
L5_1 = {}
L5_1.config_id = 3009
L5_1.monster_id = 24020101
L6_1 = {}
L6_1.x = -154.17
L6_1.y = 21.552
L6_1.z = 39.042
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L5_1.disableWander = true
L6_1 = {}
L7_1 = 6111
L8_1 = 1007
L6_1[1] = L7_1
L6_1[2] = L8_1
L5_1.affix = L6_1
L5_1.pose_id = 100
L6_1 = {}
L6_1.config_id = 3010
L6_1.monster_id = 24020201
L7_1 = {}
L7_1.x = -164.078
L7_1.y = 21.544
L7_1.z = 37.691
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 0.0
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L6_1.disableWander = true
L7_1 = {}
L8_1 = 6111
L9_1 = 1007
L7_1[1] = L8_1
L7_1[2] = L9_1
L6_1.affix = L7_1
L6_1.pose_id = 100
L7_1 = {}
L7_1.config_id = 3011
L7_1.monster_id = 24020301
L8_1 = {}
L8_1.x = -151.922
L8_1.y = 21.592
L8_1.z = 33.353
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 0.0
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 1
L7_1.disableWander = true
L8_1 = {}
L9_1 = 6111
L10_1 = 1007
L8_1[1] = L9_1
L8_1[2] = L10_1
L7_1.affix = L8_1
L7_1.pose_id = 100
L8_1 = {}
L8_1.config_id = 3012
L8_1.monster_id = 24020301
L9_1 = {}
L9_1.x = -165.039
L9_1.y = 21.588
L9_1.z = 33.353
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 0.0
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 1
L8_1.disableWander = true
L9_1 = {}
L10_1 = 6111
L11_1 = 1007
L9_1[1] = L10_1
L9_1[2] = L11_1
L8_1.affix = L9_1
L8_1.pose_id = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 3015
L2_1.gadget_id = 70900205
L3_1 = {}
L3_1.x = -153.805
L3_1.y = 21.551
L3_1.z = 43.615
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L1_1[1] = L2_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1003001
L2_1.name = "DUNGEON_ALL_AVATAR_DIE_3001"
L3_1 = EventType
L3_1 = L3_1.EVENT_DUNGEON_ALL_AVATAR_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = ""
L2_1.action = "action_EVENT_DUNGEON_ALL_AVATAR_DIE_3001"
L3_1 = {}
L3_1.config_id = 1003006
L3_1.name = "SPECIFIC_MONSTER_HP_CHANGE_3006"
L4_1 = EventType
L4_1 = L4_1.EVENT_SPECIFIC_MONSTER_HP_CHANGE
L3_1.event = L4_1
L3_1.source = "3002"
L3_1.condition = "condition_EVENT_SPECIFIC_MONSTER_HP_CHANGE_3006"
L3_1.action = "action_EVENT_SPECIFIC_MONSTER_HP_CHANGE_3006"
L4_1 = {}
L4_1.config_id = 1003007
L4_1.name = "SPECIFIC_MONSTER_HP_CHANGE_3007"
L5_1 = EventType
L5_1 = L5_1.EVENT_SPECIFIC_MONSTER_HP_CHANGE
L4_1.event = L5_1
L4_1.source = "3002"
L4_1.condition = "condition_EVENT_SPECIFIC_MONSTER_HP_CHANGE_3007"
L4_1.action = ""
L5_1 = {}
L5_1.config_id = 1003008
L5_1.name = "SPECIFIC_MONSTER_HP_CHANGE_3008"
L6_1 = EventType
L6_1 = L6_1.EVENT_SPECIFIC_MONSTER_HP_CHANGE
L5_1.event = L6_1
L5_1.source = "3002"
L5_1.condition = "condition_EVENT_SPECIFIC_MONSTER_HP_CHANGE_3008"
L5_1.action = "action_EVENT_SPECIFIC_MONSTER_HP_CHANGE_3008"
L6_1 = {}
L6_1.config_id = 1003016
L6_1.name = "ANY_MONSTER_LIVE_3016"
L7_1 = EventType
L7_1 = L7_1.EVENT_ANY_MONSTER_LIVE
L6_1.event = L7_1
L6_1.source = ""
L6_1.condition = "condition_EVENT_ANY_MONSTER_LIVE_3016"
L6_1.action = "action_EVENT_ANY_MONSTER_LIVE_3016"
L7_1 = {}
L7_1.config_id = 1003017
L7_1.name = "CHALLENGE_SUCCESS_3017"
L8_1 = EventType
L8_1 = L8_1.EVENT_CHALLENGE_SUCCESS
L7_1.event = L8_1
L7_1.source = "1"
L7_1.condition = ""
L7_1.action = "action_EVENT_CHALLENGE_SUCCESS_3017"
L8_1 = {}
L8_1.config_id = 1003018
L8_1.name = "CHALLENGE_FAIL_3018"
L9_1 = EventType
L9_1 = L9_1.EVENT_CHALLENGE_FAIL
L8_1.event = L9_1
L8_1.source = "1"
L8_1.condition = ""
L8_1.action = "action_EVENT_CHALLENGE_FAIL_3018"
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.config_id = 3005
L3_1.monster_id = 24010201
L4_1 = {}
L4_1.x = -158.91
L4_1.y = 21.552
L4_1.z = 29.526
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.disableWander = true
L4_1 = {}
L5_1 = 6111
L4_1[1] = L5_1
L3_1.affix = L4_1
L3_1.pose_id = 100
L2_1[1] = L3_1
L1_1.monsters = L2_1
garbages = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 3015
L3_1[1] = L4_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "DUNGEON_ALL_AVATAR_DIE_3001"
L5_1 = "ANY_MONSTER_LIVE_3016"
L6_1 = "CHALLENGE_SUCCESS_3017"
L7_1 = "CHALLENGE_FAIL_3018"
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L5_1 = 3002
L6_1 = 3011
L7_1 = 3012
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L5_1 = "SPECIFIC_MONSTER_HP_CHANGE_3006"
L6_1 = "SPECIFIC_MONSTER_HP_CHANGE_3007"
L7_1 = "SPECIFIC_MONSTER_HP_CHANGE_3008"
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L4_1 = {}
L5_1 = {}
L6_1 = 3003
L7_1 = 3004
L5_1[1] = L6_1
L5_1[2] = L7_1
L4_1.monsters = L5_1
L5_1 = {}
L4_1.gadgets = L5_1
L5_1 = {}
L4_1.regions = L5_1
L5_1 = {}
L4_1.triggers = L5_1
L4_1.rand_weight = 100
L5_1 = {}
L6_1 = {}
L5_1.monsters = L6_1
L6_1 = {}
L5_1.gadgets = L6_1
L6_1 = {}
L5_1.regions = L6_1
L6_1 = {}
L5_1.triggers = L6_1
L5_1.rand_weight = 100
L6_1 = {}
L7_1 = {}
L8_1 = 3009
L9_1 = 3010
L7_1[1] = L8_1
L7_1[2] = L9_1
L6_1.monsters = L7_1
L7_1 = {}
L6_1.gadgets = L7_1
L7_1 = {}
L6_1.regions = L7_1
L7_1 = {}
L6_1.triggers = L7_1
L6_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.CauseDungeonFail
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : cause_dungeonfail"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_DUNGEON_ALL_AVATAR_DIE_3001 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = A1_2.type
L3_2 = EventType
L3_2 = L3_2.EVENT_SPECIFIC_MONSTER_HP_CHANGE
if L2_2 == L3_2 then
L2_2 = A1_2.param3
if not (75 < L2_2) then
goto lbl_11
end
end
L2_2 = false
do return L2_2 end
::lbl_11::
L2_2 = true
return L2_2
end
condition_EVENT_SPECIFIC_MONSTER_HP_CHANGE_3006 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.AddExtraGroupSuite
L3_2 = A0_2
L4_2 = 235827003
L5_2 = 3
L2_2(L3_2, L4_2, L5_2)
L2_2 = 0
return L2_2
end
action_EVENT_SPECIFIC_MONSTER_HP_CHANGE_3006 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = A1_2.type
L3_2 = EventType
L3_2 = L3_2.EVENT_SPECIFIC_MONSTER_HP_CHANGE
if L2_2 == L3_2 then
L2_2 = A1_2.param3
if not (50 < L2_2) then
goto lbl_11
end
end
L2_2 = false
do return L2_2 end
::lbl_11::
L2_2 = true
return L2_2
end
condition_EVENT_SPECIFIC_MONSTER_HP_CHANGE_3007 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = A1_2.type
L3_2 = EventType
L3_2 = L3_2.EVENT_SPECIFIC_MONSTER_HP_CHANGE
if L2_2 == L3_2 then
L2_2 = A1_2.param3
if not (20 < L2_2) then
goto lbl_11
end
end
L2_2 = false
do return L2_2 end
::lbl_11::
L2_2 = true
return L2_2
end
condition_EVENT_SPECIFIC_MONSTER_HP_CHANGE_3008 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.AddExtraGroupSuite
L3_2 = A0_2
L4_2 = 235827003
L5_2 = 5
L2_2(L3_2, L4_2, L5_2)
L2_2 = 0
return L2_2
end
action_EVENT_SPECIFIC_MONSTER_HP_CHANGE_3008 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 3002 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_LIVE_3016 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2
L2_2 = ScriptLib
L2_2 = L2_2.ActiveChallenge
L3_2 = A0_2
L4_2 = 1
L5_2 = 256
L6_2 = 300
L7_2 = 235827003
L8_2 = 7
L9_2 = 0
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : active_challenge"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_LIVE_3016 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupVariableValueByGroup
L3_2 = A0_2
L4_2 = "stage"
L5_2 = 1
L6_2 = 235827001
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_groupVariable_by_group"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_CHALLENGE_SUCCESS_3017 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.RefreshGroup
L3_2 = A0_2
L4_2 = {}
L4_2.group_id = 235827002
L4_2.suite = 1
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : refresh_group_to_suite"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.RefreshGroup
L3_2 = A0_2
L4_2 = {}
L4_2.group_id = 235827003
L4_2.suite = 1
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : refresh_group_to_suite"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.KillGroupEntity
L3_2 = A0_2
L4_2 = {}
L4_2.group_id = 235827003
L5_2 = GroupKillPolicy
L5_2 = L5_2.GROUP_KILL_MONSTER
L4_2.kill_policy = L5_2
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : kill_monster_by_group"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_CHALLENGE_FAIL_3018 = L1_1
L1_1 = require
L2_1 = "V2_4/PotionStage"
L1_1(L2_1)