Grasscutter_Resources/Resources/Scripts/Scene/34717/scene34717_group234717008.lua
2022-04-29 16:40:51 +02:00

795 lines
15 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1
L0_1 = {}
L0_1.group_id = 234717008
L1_1 = {}
L2_1 = {}
L2_1.config_id = 8001
L2_1.monster_id = 25060101
L3_1 = {}
L3_1.x = 4.605
L3_1.y = -0.102
L3_1.z = -12.043
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L2_1.disableWander = true
L3_1 = {}
L3_1.config_id = 8003
L3_1.monster_id = 25060101
L4_1 = {}
L4_1.x = 0.004
L4_1.y = -0.102
L4_1.z = -12.993
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.disableWander = true
L4_1 = {}
L4_1.config_id = 8004
L4_1.monster_id = 25060101
L5_1 = {}
L5_1.x = -4.586
L5_1.y = -0.102
L5_1.z = -12.103
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.disableWander = true
L5_1 = {}
L5_1.config_id = 8005
L5_1.monster_id = 25010501
L6_1 = {}
L6_1.x = 17.042
L6_1.y = -0.102
L6_1.z = -0.05
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 270.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L5_1.disableWander = true
L6_1 = {}
L6_1.config_id = 8006
L6_1.monster_id = 25010301
L7_1 = {}
L7_1.x = -17.008
L7_1.y = -0.102
L7_1.z = -0.047
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 90.0
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L6_1.disableWander = true
L7_1 = {}
L7_1.config_id = 8007
L7_1.monster_id = 25020201
L8_1 = {}
L8_1.x = -0.015
L8_1.y = -0.102
L8_1.z = 15.968
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 180.0
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 1
L7_1.disableWander = true
L8_1 = {}
L8_1.config_id = 8011
L8_1.monster_id = 25070101
L9_1 = {}
L9_1.x = 4.605
L9_1.y = -0.102
L9_1.z = 11.954
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 180.0
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 1
L8_1.disableWander = true
L9_1 = {}
L9_1.config_id = 8014
L9_1.monster_id = 25070101
L10_1 = {}
L10_1.x = 0.004
L10_1.y = -0.102
L10_1.z = 13.096
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 0.0
L10_1.y = 180.0
L10_1.z = 0.0
L9_1.rot = L10_1
L9_1.level = 1
L9_1.disableWander = true
L10_1 = {}
L10_1.config_id = 8015
L10_1.monster_id = 25070101
L11_1 = {}
L11_1.x = -4.586
L11_1.y = -0.102
L11_1.z = 11.894
L10_1.pos = L11_1
L11_1 = {}
L11_1.x = 0.0
L11_1.y = 180.0
L11_1.z = 0.0
L10_1.rot = L11_1
L10_1.level = 1
L10_1.disableWander = true
L11_1 = {}
L11_1.config_id = 8016
L11_1.monster_id = 25010401
L12_1 = {}
L12_1.x = 17.042
L12_1.y = -0.102
L12_1.z = -0.05
L11_1.pos = L12_1
L12_1 = {}
L12_1.x = 0.0
L12_1.y = 270.0
L12_1.z = 0.0
L11_1.rot = L12_1
L11_1.level = 1
L11_1.disableWander = true
L12_1 = {}
L12_1.config_id = 8017
L12_1.monster_id = 25010601
L13_1 = {}
L13_1.x = -17.008
L13_1.y = -0.102
L13_1.z = -0.047
L12_1.pos = L13_1
L13_1 = {}
L13_1.x = 0.0
L13_1.y = 90.0
L13_1.z = 0.0
L12_1.rot = L13_1
L12_1.level = 1
L12_1.disableWander = true
L13_1 = {}
L13_1.config_id = 8018
L13_1.monster_id = 25020201
L14_1 = {}
L14_1.x = 0.021
L14_1.y = -0.102
L14_1.z = -16.052
L13_1.pos = L14_1
L14_1 = {}
L14_1.x = 0.0
L14_1.y = 0.0
L14_1.z = 0.0
L13_1.rot = L14_1
L13_1.level = 1
L13_1.disableWander = true
L14_1 = {}
L14_1.config_id = 8019
L14_1.monster_id = 25030301
L15_1 = {}
L15_1.x = 10.02
L15_1.y = -0.102
L15_1.z = -0.044
L14_1.pos = L15_1
L15_1 = {}
L15_1.x = 0.0
L15_1.y = 270.0
L15_1.z = 0.0
L14_1.rot = L15_1
L14_1.level = 1
L14_1.disableWander = true
L15_1 = {}
L15_1.config_id = 8020
L15_1.monster_id = 25010701
L16_1 = {}
L16_1.x = -0.022
L16_1.y = -0.102
L16_1.z = -10.108
L15_1.pos = L16_1
L16_1 = {}
L16_1.x = 0.0
L16_1.y = 0.0
L16_1.z = 0.0
L15_1.rot = L16_1
L15_1.level = 1
L15_1.disableWander = true
L16_1 = {}
L16_1.config_id = 8021
L16_1.monster_id = 25030201
L17_1 = {}
L17_1.x = -10.05
L17_1.y = -0.102
L17_1.z = -0.005
L16_1.pos = L17_1
L17_1 = {}
L17_1.x = 0.0
L17_1.y = 90.0
L17_1.z = 0.0
L16_1.rot = L17_1
L16_1.level = 1
L16_1.disableWander = true
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
L1_1[9] = L10_1
L1_1[10] = L11_1
L1_1[11] = L12_1
L1_1[12] = L13_1
L1_1[13] = L14_1
L1_1[14] = L15_1
L1_1[15] = L16_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 8009
L2_1.gadget_id = 70900205
L3_1 = {}
L3_1.x = 5.917
L3_1.y = -0.566
L3_1.z = 2.6
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L1_1[1] = L2_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1008002
L2_1.name = "ANY_MONSTER_LIVE_8002"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_LIVE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_LIVE_8002"
L2_1.action = "action_EVENT_ANY_MONSTER_LIVE_8002"
L3_1 = {}
L3_1.config_id = 1008008
L3_1.name = "ANY_MONSTER_DIE_8008"
L4_1 = EventType
L4_1 = L4_1.EVENT_ANY_MONSTER_DIE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_8008"
L3_1.action = "action_EVENT_ANY_MONSTER_DIE_8008"
L4_1 = {}
L4_1.config_id = 1008010
L4_1.name = "ANY_MONSTER_DIE_8010"
L5_1 = EventType
L5_1 = L5_1.EVENT_ANY_MONSTER_DIE
L4_1.event = L5_1
L4_1.source = ""
L4_1.condition = "condition_EVENT_ANY_MONSTER_DIE_8010"
L4_1.action = "action_EVENT_ANY_MONSTER_DIE_8010"
L5_1 = {}
L5_1.config_id = 1008012
L5_1.name = "CHALLENGE_SUCCESS_8012"
L6_1 = EventType
L6_1 = L6_1.EVENT_CHALLENGE_SUCCESS
L5_1.event = L6_1
L5_1.source = "2"
L5_1.condition = ""
L5_1.action = "action_EVENT_CHALLENGE_SUCCESS_8012"
L6_1 = {}
L6_1.config_id = 1008013
L6_1.name = "CHALLENGE_FAIL_8013"
L7_1 = EventType
L7_1 = L7_1.EVENT_CHALLENGE_FAIL
L6_1.event = L7_1
L6_1.source = "2"
L6_1.condition = ""
L6_1.action = "action_EVENT_CHALLENGE_FAIL_8013"
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
triggers = L1_1
L1_1 = {}
L2_1 = {}
L2_1.configId = 1
L2_1.name = "monster_wave"
L2_1.value = 0
L2_1.no_refresh = false
L1_1[1] = L2_1
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 8009
L3_1[1] = L4_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L5_1 = 8001
L6_1 = 8003
L7_1 = 8004
L8_1 = 8005
L9_1 = 8006
L10_1 = 8007
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L4_1[5] = L9_1
L4_1[6] = L10_1
L3_1.monsters = L4_1
L4_1 = {}
L5_1 = 8009
L4_1[1] = L5_1
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L5_1 = "ANY_MONSTER_LIVE_8002"
L6_1 = "ANY_MONSTER_DIE_8010"
L7_1 = "CHALLENGE_SUCCESS_8012"
L8_1 = "CHALLENGE_FAIL_8013"
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L4_1 = {}
L5_1 = {}
L6_1 = 8011
L7_1 = 8014
L8_1 = 8015
L9_1 = 8016
L10_1 = 8017
L11_1 = 8018
L5_1[1] = L6_1
L5_1[2] = L7_1
L5_1[3] = L8_1
L5_1[4] = L9_1
L5_1[5] = L10_1
L5_1[6] = L11_1
L4_1.monsters = L5_1
L5_1 = {}
L6_1 = 8009
L5_1[1] = L6_1
L4_1.gadgets = L5_1
L5_1 = {}
L4_1.regions = L5_1
L5_1 = {}
L6_1 = "ANY_MONSTER_DIE_8008"
L7_1 = "CHALLENGE_SUCCESS_8012"
L8_1 = "CHALLENGE_FAIL_8013"
L5_1[1] = L6_1
L5_1[2] = L7_1
L5_1[3] = L8_1
L4_1.triggers = L5_1
L4_1.rand_weight = 100
L5_1 = {}
L6_1 = {}
L7_1 = 8019
L8_1 = 8020
L9_1 = 8021
L6_1[1] = L7_1
L6_1[2] = L8_1
L6_1[3] = L9_1
L5_1.monsters = L6_1
L6_1 = {}
L7_1 = 8009
L6_1[1] = L7_1
L5_1.gadgets = L6_1
L6_1 = {}
L5_1.regions = L6_1
L6_1 = {}
L7_1 = "CHALLENGE_SUCCESS_8012"
L8_1 = "CHALLENGE_FAIL_8013"
L6_1[1] = L7_1
L6_1[2] = L8_1
L5_1.triggers = L6_1
L5_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 8003 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_LIVE_8002 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValueByGroup
L3_2 = A0_2
L4_2 = "TPL_TIME"
L5_2 = 234717005
L2_2 = L2_2(L3_2, L4_2, L5_2)
if L2_2 == nil or L2_2 < 0 then
L3_2 = ScriptLib
L3_2 = L3_2.PrintContextLog
L4_2 = A0_2
L5_2 = "@@ LUA_WARNING : active_challenge_by_remainTime"
L3_2(L4_2, L5_2)
L3_2 = -1
return L3_2
elseif L2_2 < 1 then
L2_2 = 0
end
L3_2 = ScriptLib
L3_2 = L3_2.ActiveChallenge
L4_2 = A0_2
L5_2 = 2
L6_2 = 198
L7_2 = L2_2
L8_2 = 234717008
L9_2 = 15
L10_2 = 0
L3_2 = L3_2(L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2)
if 0 ~= L3_2 then
L3_2 = ScriptLib
L3_2 = L3_2.PrintContextLog
L4_2 = A0_2
L5_2 = "@@ LUA_WARNING : active_challenge_by_remainTime"
L3_2(L4_2, L5_2)
L3_2 = -1
return L3_2
end
L3_2 = ScriptLib
L3_2 = L3_2.ChangeGroupVariableValue
L4_2 = A0_2
L5_2 = "monster_wave"
L6_2 = 1
L3_2 = L3_2(L4_2, L5_2, L6_2)
if 0 ~= L3_2 then
L3_2 = ScriptLib
L3_2 = L3_2.PrintContextLog
L4_2 = A0_2
L5_2 = "@@ LUA_WARNING : change_GroupVariable"
L3_2(L4_2, L5_2)
L3_2 = -1
return L3_2
end
L3_2 = 0
return L3_2
end
action_EVENT_ANY_MONSTER_LIVE_8002 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCount
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "monster_wave"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_8008 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.AddExtraGroupSuite
L3_2 = A0_2
L4_2 = 234717008
L5_2 = 4
L2_2(L3_2, L4_2, L5_2)
L2_2 = ScriptLib
L2_2 = L2_2.ChangeGroupVariableValue
L3_2 = A0_2
L4_2 = "monster_wave"
L5_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : change_GroupVariable"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 234717006
L5_2 = 6002
L6_2 = GadgetState
L6_2 = L6_2.Action02
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_8008 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCount
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "monster_wave"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_8010 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.AddExtraGroupSuite
L3_2 = A0_2
L4_2 = 234717008
L5_2 = 3
L2_2(L3_2, L4_2, L5_2)
L2_2 = ScriptLib
L2_2 = L2_2.ChangeGroupVariableValue
L3_2 = A0_2
L4_2 = "monster_wave"
L5_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : change_GroupVariable"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 234717006
L5_2 = 6002
L6_2 = GadgetState
L6_2 = L6_2.Action01
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_8010 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupVariableValueByGroup
L3_2 = A0_2
L4_2 = "stage"
L5_2 = 2
L6_2 = 234717005
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_groupVariable_by_group"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 234717006
L5_2 = 6002
L6_2 = GadgetState
L6_2 = L6_2.Default
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 234717009
L5_2 = 9001
L6_2 = GadgetState
L6_2 = L6_2.Default
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 234717009
L5_2 = 9002
L6_2 = GadgetState
L6_2 = L6_2.Default
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_CHALLENGE_SUCCESS_8012 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.RefreshGroup
L3_2 = A0_2
L4_2 = {}
L4_2.group_id = 234717008
L4_2.suite = 1
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : refresh_group_to_suite"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.CauseDungeonFail
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : cause_dungeonfail"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 234717006
L5_2 = 6002
L6_2 = GadgetState
L6_2 = L6_2.Default
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 234717009
L5_2 = 9001
L6_2 = GadgetState
L6_2 = L6_2.Default
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 234717009
L5_2 = 9002
L6_2 = GadgetState
L6_2 = L6_2.Default
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_CHALLENGE_FAIL_8013 = L1_1