Grasscutter_Resources/Resources/Scripts/Scene/30001/scene30001_group230001012.lua
2022-04-29 16:40:51 +02:00

950 lines
18 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1, L18_1, L19_1, L20_1, L21_1, L22_1, L23_1, L24_1, L25_1, L26_1
L0_1 = {}
L0_1.group_id = 230001012
L1_1 = {}
L2_1 = {}
L2_1.config_id = 12001
L2_1.monster_id = 21020201
L3_1 = {}
L3_1.x = -21.127
L3_1.y = -0.483
L3_1.z = -270.307
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L3_1 = {}
L3_1.config_id = 12002
L3_1.monster_id = 20011201
L4_1 = {}
L4_1.x = -3.939
L4_1.y = -0.484
L4_1.z = -254.201
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L4_1 = {}
L4_1.config_id = 12003
L4_1.monster_id = 20011201
L5_1 = {}
L5_1.x = -4.652
L5_1.y = -0.484
L5_1.z = -247.357
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L5_1 = {}
L5_1.config_id = 12004
L5_1.monster_id = 20011201
L6_1 = {}
L6_1.x = -37.753
L6_1.y = -0.484
L6_1.z = -254.736
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L6_1 = {}
L6_1.config_id = 12005
L6_1.monster_id = 20011201
L7_1 = {}
L7_1.x = -35.522
L7_1.y = -0.483
L7_1.z = -247.958
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 0.0
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L7_1 = {}
L7_1.config_id = 12006
L7_1.monster_id = 21010201
L8_1 = {}
L8_1.x = -14.659
L8_1.y = -0.484
L8_1.z = -266.727
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 0.0
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 1
L8_1 = {}
L8_1.config_id = 12007
L8_1.monster_id = 21010201
L9_1 = {}
L9_1.x = -27.899
L9_1.y = -0.484
L9_1.z = -267.046
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 0.0
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 1
L9_1 = {}
L9_1.config_id = 12008
L9_1.monster_id = 21010601
L10_1 = {}
L10_1.x = -9.319
L10_1.y = -0.484
L10_1.z = -266.596
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 0.0
L10_1.y = 0.0
L10_1.z = 0.0
L9_1.rot = L10_1
L9_1.level = 1
L10_1 = {}
L10_1.config_id = 12009
L10_1.monster_id = 22010201
L11_1 = {}
L11_1.x = -20.599
L11_1.y = -0.483
L11_1.z = -268.572
L10_1.pos = L11_1
L11_1 = {}
L11_1.x = 0.0
L11_1.y = 0.0
L11_1.z = 0.0
L10_1.rot = L11_1
L10_1.level = 1
L11_1 = {}
L11_1.config_id = 12010
L11_1.monster_id = 21020101
L12_1 = {}
L12_1.x = -17.743
L12_1.y = -0.484
L12_1.z = -264.731
L11_1.pos = L12_1
L12_1 = {}
L12_1.x = 0.0
L12_1.y = 0.0
L12_1.z = 0.0
L11_1.rot = L12_1
L11_1.level = 1
L12_1 = {}
L12_1.config_id = 12011
L12_1.monster_id = 21010201
L13_1 = {}
L13_1.x = -22.697
L13_1.y = -0.484
L13_1.z = -261.256
L12_1.pos = L13_1
L13_1 = {}
L13_1.x = 0.0
L13_1.y = 0.0
L13_1.z = 0.0
L12_1.rot = L13_1
L12_1.level = 1
L13_1 = {}
L13_1.config_id = 12012
L13_1.monster_id = 21010201
L14_1 = {}
L14_1.x = -16.954
L14_1.y = -0.483
L14_1.z = -261.457
L13_1.pos = L14_1
L14_1 = {}
L14_1.x = 0.0
L14_1.y = 0.0
L14_1.z = 0.0
L13_1.rot = L14_1
L13_1.level = 1
L14_1 = {}
L14_1.config_id = 12013
L14_1.monster_id = 21020201
L15_1 = {}
L15_1.x = -20.752
L15_1.y = -0.483
L15_1.z = -264.128
L14_1.pos = L15_1
L15_1 = {}
L15_1.x = 0.0
L15_1.y = 0.0
L15_1.z = 0.0
L14_1.rot = L15_1
L14_1.level = 1
L15_1 = {}
L15_1.config_id = 12014
L15_1.monster_id = 21010701
L16_1 = {}
L16_1.x = -24.683
L16_1.y = -0.484
L16_1.z = -266.67
L15_1.pos = L16_1
L16_1 = {}
L16_1.x = 0.0
L16_1.y = 0.0
L16_1.z = 0.0
L15_1.rot = L16_1
L15_1.level = 1
L16_1 = {}
L16_1.config_id = 12015
L16_1.monster_id = 21010701
L17_1 = {}
L17_1.x = -19.072
L17_1.y = -0.484
L17_1.z = -266.673
L16_1.pos = L17_1
L17_1 = {}
L17_1.x = 0.0
L17_1.y = 0.0
L17_1.z = 0.0
L16_1.rot = L17_1
L16_1.level = 1
L17_1 = {}
L17_1.config_id = 12016
L17_1.monster_id = 21010701
L18_1 = {}
L18_1.x = -12.895
L18_1.y = -0.484
L18_1.z = -267.167
L17_1.pos = L18_1
L18_1 = {}
L18_1.x = 0.0
L18_1.y = 0.0
L18_1.z = 0.0
L17_1.rot = L18_1
L17_1.level = 1
L18_1 = {}
L18_1.config_id = 12017
L18_1.monster_id = 21010201
L19_1 = {}
L19_1.x = -15.804
L19_1.y = -0.483
L19_1.z = -259.618
L18_1.pos = L19_1
L19_1 = {}
L19_1.x = 0.0
L19_1.y = 0.0
L19_1.z = 0.0
L18_1.rot = L19_1
L18_1.level = 1
L19_1 = {}
L19_1.config_id = 12018
L19_1.monster_id = 21010201
L20_1 = {}
L20_1.x = -24.178
L20_1.y = -0.484
L20_1.z = -259.035
L19_1.pos = L20_1
L20_1 = {}
L20_1.x = 0.0
L20_1.y = 0.0
L20_1.z = 0.0
L19_1.rot = L20_1
L19_1.level = 1
L20_1 = {}
L20_1.config_id = 12019
L20_1.monster_id = 22010201
L21_1 = {}
L21_1.x = -20.406
L21_1.y = -0.484
L21_1.z = -267.983
L20_1.pos = L21_1
L21_1 = {}
L21_1.x = 0.0
L21_1.y = 0.0
L21_1.z = 0.0
L20_1.rot = L21_1
L20_1.level = 1
L21_1 = {}
L21_1.config_id = 12020
L21_1.monster_id = 21020201
L22_1 = {}
L22_1.x = -19.926
L22_1.y = -0.484
L22_1.z = -264.244
L21_1.pos = L22_1
L22_1 = {}
L22_1.x = 0.0
L22_1.y = 0.0
L22_1.z = 0.0
L21_1.rot = L22_1
L21_1.level = 1
L22_1 = {}
L22_1.config_id = 12021
L22_1.monster_id = 21010301
L23_1 = {}
L23_1.x = -24.438
L23_1.y = -0.484
L23_1.z = -259.942
L22_1.pos = L23_1
L23_1 = {}
L23_1.x = 0.0
L23_1.y = 0.0
L23_1.z = 0.0
L22_1.rot = L23_1
L22_1.level = 1
L23_1 = {}
L23_1.config_id = 12022
L23_1.monster_id = 21010301
L24_1 = {}
L24_1.x = -15.867
L24_1.y = -0.483
L24_1.z = -260.233
L23_1.pos = L24_1
L24_1 = {}
L24_1.x = 0.0
L24_1.y = 0.0
L24_1.z = 0.0
L23_1.rot = L24_1
L23_1.level = 1
L24_1 = {}
L24_1.config_id = 12023
L24_1.monster_id = 21010501
L25_1 = {}
L25_1.x = -30.388
L25_1.y = -0.484
L25_1.z = -266.747
L24_1.pos = L25_1
L25_1 = {}
L25_1.x = 0.0
L25_1.y = 0.0
L25_1.z = 0.0
L24_1.rot = L25_1
L24_1.level = 1
L25_1 = {}
L25_1.config_id = 12024
L25_1.monster_id = 21010501
L26_1 = {}
L26_1.x = -11.075
L26_1.y = -0.483
L26_1.z = -267.895
L25_1.pos = L26_1
L26_1 = {}
L26_1.x = 0.0
L26_1.y = 0.0
L26_1.z = 0.0
L25_1.rot = L26_1
L25_1.level = 1
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
L1_1[9] = L10_1
L1_1[10] = L11_1
L1_1[11] = L12_1
L1_1[12] = L13_1
L1_1[13] = L14_1
L1_1[14] = L15_1
L1_1[15] = L16_1
L1_1[16] = L17_1
L1_1[17] = L18_1
L1_1[18] = L19_1
L1_1[19] = L20_1
L1_1[20] = L21_1
L1_1[21] = L22_1
L1_1[22] = L23_1
L1_1[23] = L24_1
L1_1[24] = L25_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 12025
L2_1.gadget_id = 70211012
L3_1 = {}
L3_1.x = -20.103
L3_1.y = -0.484
L3_1.z = -273.862
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L2_1.drop_tag = "\230\136\152\230\150\151\228\184\173\231\186\167\232\146\153\229\190\183"
L3_1 = GadgetState
L3_1 = L3_1.ChestLocked
L2_1.state = L3_1
L2_1.isOneoff = true
L2_1.persistent = true
L3_1 = {}
L3_1.config_id = 12026
L3_1.gadget_id = 70211002
L4_1 = {}
L4_1.x = -13.829
L4_1.y = -0.484
L4_1.z = -273.848
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.drop_tag = "\230\136\152\230\150\151\228\189\142\231\186\167\232\146\153\229\190\183"
L4_1 = GadgetState
L4_1 = L4_1.ChestLocked
L3_1.state = L4_1
L3_1.isOneoff = true
L3_1.persistent = true
L4_1 = {}
L4_1.config_id = 12027
L4_1.gadget_id = 70211002
L5_1 = {}
L5_1.x = -25.668
L5_1.y = -0.483
L5_1.z = -273.848
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.drop_tag = "\230\136\152\230\150\151\228\189\142\231\186\167\232\146\153\229\190\183"
L5_1 = GadgetState
L5_1 = L5_1.ChestLocked
L4_1.state = L5_1
L4_1.isOneoff = true
L4_1.persistent = true
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1000024
L2_1.name = "ANY_MONSTER_DIE_24"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_24"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_24"
L3_1 = {}
L3_1.config_id = 1000044
L3_1.name = "ANY_MONSTER_DIE_44"
L4_1 = EventType
L4_1 = L4_1.EVENT_ANY_MONSTER_DIE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_44"
L3_1.action = "action_EVENT_ANY_MONSTER_DIE_44"
L4_1 = {}
L4_1.config_id = 1000045
L4_1.name = "ANY_MONSTER_DIE_45"
L5_1 = EventType
L5_1 = L5_1.EVENT_ANY_MONSTER_DIE
L4_1.event = L5_1
L4_1.source = ""
L4_1.condition = "condition_EVENT_ANY_MONSTER_DIE_45"
L4_1.action = "action_EVENT_ANY_MONSTER_DIE_45"
L5_1 = {}
L5_1.config_id = 1000046
L5_1.name = "ANY_MONSTER_DIE_46"
L6_1 = EventType
L6_1 = L6_1.EVENT_ANY_MONSTER_DIE
L5_1.event = L6_1
L5_1.source = ""
L5_1.condition = "condition_EVENT_ANY_MONSTER_DIE_46"
L5_1.action = "action_EVENT_ANY_MONSTER_DIE_46"
L6_1 = {}
L6_1.config_id = 1000047
L6_1.name = "ANY_MONSTER_DIE_47"
L7_1 = EventType
L7_1 = L7_1.EVENT_ANY_MONSTER_DIE
L6_1.event = L7_1
L6_1.source = ""
L6_1.condition = "condition_EVENT_ANY_MONSTER_DIE_47"
L6_1.action = "action_EVENT_ANY_MONSTER_DIE_47"
L7_1 = {}
L7_1.config_id = 1000048
L7_1.name = "ANY_MONSTER_DIE_48"
L8_1 = EventType
L8_1 = L8_1.EVENT_ANY_MONSTER_DIE
L7_1.event = L8_1
L7_1.source = ""
L7_1.condition = "condition_EVENT_ANY_MONSTER_DIE_48"
L7_1.action = "action_EVENT_ANY_MONSTER_DIE_48"
L8_1 = {}
L8_1.config_id = 1000049
L8_1.name = "ANY_MONSTER_DIE_49"
L9_1 = EventType
L9_1 = L9_1.EVENT_ANY_MONSTER_DIE
L8_1.event = L9_1
L8_1.source = ""
L8_1.condition = "condition_EVENT_ANY_MONSTER_DIE_49"
L8_1.action = "action_EVENT_ANY_MONSTER_DIE_49"
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = true
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 12001
L5_1 = 12002
L6_1 = 12003
L7_1 = 12004
L8_1 = 12005
L9_1 = 12006
L10_1 = 12007
L11_1 = 12008
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L3_1[7] = L10_1
L3_1[8] = L11_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 12025
L5_1 = 12026
L6_1 = 12027
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_DIE_24"
L5_1 = "ANY_MONSTER_DIE_44"
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L5_1 = 12009
L6_1 = 12010
L7_1 = 12011
L8_1 = 12012
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L3_1.monsters = L4_1
L4_1 = {}
L5_1 = 12025
L6_1 = 12026
L7_1 = 12027
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L5_1 = "ANY_MONSTER_DIE_24"
L6_1 = "ANY_MONSTER_DIE_45"
L7_1 = "ANY_MONSTER_DIE_46"
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L4_1 = {}
L5_1 = {}
L6_1 = 12013
L7_1 = 12014
L8_1 = 12015
L9_1 = 12016
L10_1 = 12017
L11_1 = 12018
L5_1[1] = L6_1
L5_1[2] = L7_1
L5_1[3] = L8_1
L5_1[4] = L9_1
L5_1[5] = L10_1
L5_1[6] = L11_1
L4_1.monsters = L5_1
L5_1 = {}
L6_1 = 12025
L7_1 = 12026
L8_1 = 12027
L5_1[1] = L6_1
L5_1[2] = L7_1
L5_1[3] = L8_1
L4_1.gadgets = L5_1
L5_1 = {}
L4_1.regions = L5_1
L5_1 = {}
L6_1 = "ANY_MONSTER_DIE_24"
L7_1 = "ANY_MONSTER_DIE_47"
L5_1[1] = L6_1
L5_1[2] = L7_1
L4_1.triggers = L5_1
L4_1.rand_weight = 100
L5_1 = {}
L6_1 = {}
L7_1 = 12019
L8_1 = 12020
L9_1 = 12021
L10_1 = 12022
L11_1 = 12023
L12_1 = 12024
L6_1[1] = L7_1
L6_1[2] = L8_1
L6_1[3] = L9_1
L6_1[4] = L10_1
L6_1[5] = L11_1
L6_1[6] = L12_1
L5_1.monsters = L6_1
L6_1 = {}
L7_1 = 12025
L8_1 = 12026
L9_1 = 12027
L6_1[1] = L7_1
L6_1[2] = L8_1
L6_1[3] = L9_1
L5_1.gadgets = L6_1
L6_1 = {}
L5_1.regions = L6_1
L6_1 = {}
L7_1 = "ANY_MONSTER_DIE_24"
L8_1 = "ANY_MONSTER_DIE_48"
L9_1 = "ANY_MONSTER_DIE_49"
L6_1[1] = L7_1
L6_1[2] = L8_1
L6_1[3] = L9_1
L5_1.triggers = L6_1
L5_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCount
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_24 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.ShowReminder
L3_2 = A0_2
L4_2 = 20010301
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : active_reminder_ui"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.ChangeGroupGadget
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 12025
L5_2 = GadgetState
L5_2 = L5_2.Default
L4_2.state = L5_2
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : unlock_gadget"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.ChangeGroupGadget
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 12026
L5_2 = GadgetState
L5_2 = L5_2.Default
L4_2.state = L5_2
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : unlock_gadget"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.ChangeGroupGadget
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 12027
L5_2 = GadgetState
L5_2 = L5_2.Default
L4_2.state = L5_2
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : unlock_gadget"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_24 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if L2_2 ~= 12001 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_44 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.KillGroupEntity
L3_2 = A0_2
L4_2 = {}
L4_2.group_id = 230001021
L5_2 = GroupKillPolicy
L5_2 = L5_2.GROUP_KILL_MONSTER
L4_2.kill_policy = L5_2
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : kill_monster_by_group"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_44 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if L2_2 ~= 12009 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_45 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.KillGroupEntity
L3_2 = A0_2
L4_2 = {}
L4_2.group_id = 230001020
L5_2 = GroupKillPolicy
L5_2 = L5_2.GROUP_KILL_MONSTER
L4_2.kill_policy = L5_2
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : kill_monster_by_group"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_45 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if L2_2 ~= 12010 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_46 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.KillGroupEntity
L3_2 = A0_2
L4_2 = {}
L4_2.group_id = 230001022
L5_2 = GroupKillPolicy
L5_2 = L5_2.GROUP_KILL_MONSTER
L4_2.kill_policy = L5_2
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : kill_monster_by_group"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_46 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if L2_2 ~= 12013 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_47 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.KillGroupEntity
L3_2 = A0_2
L4_2 = {}
L4_2.group_id = 230001021
L5_2 = GroupKillPolicy
L5_2 = L5_2.GROUP_KILL_MONSTER
L4_2.kill_policy = L5_2
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : kill_monster_by_group"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_47 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if L2_2 ~= 12019 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_48 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.KillGroupEntity
L3_2 = A0_2
L4_2 = {}
L4_2.group_id = 230001020
L5_2 = GroupKillPolicy
L5_2 = L5_2.GROUP_KILL_MONSTER
L4_2.kill_policy = L5_2
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : kill_monster_by_group"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_48 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if L2_2 ~= 12020 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_49 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.KillGroupEntity
L3_2 = A0_2
L4_2 = {}
L4_2.group_id = 230001022
L5_2 = GroupKillPolicy
L5_2 = L5_2.GROUP_KILL_MONSTER
L4_2.kill_policy = L5_2
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : kill_monster_by_group"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_49 = L1_1