Grasscutter_Resources/Resources/Scripts/Scene/1057/scene1057_group201057901.lua
2022-04-29 16:40:51 +02:00

72 lines
1.1 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1
L0_1 = {}
L0_1.group_id = 201057901
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 901001
L2_1.gadget_id = 70500000
L3_1 = {}
L3_1.x = -0.858
L3_1.y = -7.039
L3_1.z = -30.323
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 168.53
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L2_1.point_type = 9216
L2_1.room = 1
L3_1 = {}
L3_1.config_id = 901002
L3_1.gadget_id = 70500000
L4_1 = {}
L4_1.x = -6.142
L4_1.y = -6.67
L4_1.z = -30.615
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 82.55
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.point_type = 9219
L3_1.room = 1
L1_1[1] = L2_1
L1_1[2] = L3_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 901001
L5_1 = 901002
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1