Grasscutter_Resources/Resources/Scripts/Scene/1056/scene1056_group201056001.lua
2022-04-29 16:40:51 +02:00

584 lines
11 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1
L0_1 = {}
L0_1.group_id = 201056001
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1009
L2_1.monster_id = 21011201
L3_1 = {}
L3_1.x = 20.076
L3_1.y = -12.034
L3_1.z = 52.507
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 348.527
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L2_1.disableWander = true
L2_1.pose_id = 9003
L3_1 = {}
L3_1.config_id = 1010
L3_1.monster_id = 21010502
L4_1 = {}
L4_1.x = 22.132
L4_1.y = -12.036
L4_1.z = 56.321
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 227.856
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.disableWander = true
L3_1.pose_id = 9003
L4_1 = {}
L4_1.config_id = 1012
L4_1.monster_id = 21010603
L5_1 = {}
L5_1.x = 17.948
L5_1.y = -11.998
L5_1.z = 55.218
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 180.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.disableWander = true
L4_1.pose_id = 9002
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1002
L2_1.gadget_id = 70350005
L3_1 = {}
L3_1.x = 49.926
L3_1.y = -2.1
L3_1.z = 65.71
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L3_1 = {}
L3_1.config_id = 1005
L3_1.gadget_id = 70900201
L4_1 = {}
L4_1.x = -1.693
L4_1.y = -11.05
L4_1.z = 55.793
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L4_1 = {}
L4_1.config_id = 1006
L4_1.gadget_id = 70900201
L5_1 = {}
L5_1.x = 57.841
L5_1.y = 0.482
L5_1.z = 54.761
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L5_1 = {}
L5_1.config_id = 1007
L5_1.gadget_id = 70710180
L6_1 = {}
L6_1.x = 57.798
L6_1.y = -0.302
L6_1.z = 54.773
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L6_1 = {}
L6_1.config_id = 1008
L6_1.gadget_id = 70900201
L7_1 = {}
L7_1.x = 14.522
L7_1.y = 4.292
L7_1.z = 96.743
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 0.0
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L7_1 = {}
L7_1.config_id = 1011
L7_1.gadget_id = 70310004
L8_1 = {}
L8_1.x = 20.451
L8_1.y = -12.036
L8_1.z = 54.743
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 0.0
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 1
L8_1 = GadgetState
L8_1 = L8_1.GearStart
L7_1.state = L8_1
L8_1 = {}
L8_1.config_id = 1013
L8_1.gadget_id = 70211101
L9_1 = {}
L9_1.x = -40.573
L9_1.y = 1.73
L9_1.z = 38.176
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 240.0
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 11
L8_1.drop_tag = "\232\167\163\232\176\156\228\189\142\231\186\167\231\146\131\230\156\136"
L8_1.isOneoff = true
L8_1.persistent = true
L9_1 = {}
L9_1.config_id = 1014
L9_1.gadget_id = 70350005
L10_1 = {}
L10_1.x = 39.653
L10_1.y = -2.171
L10_1.z = 54.349
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 0.0
L10_1.y = 90.0
L10_1.z = 0.0
L9_1.rot = L10_1
L9_1.level = 1
L10_1 = {}
L10_1.config_id = 1015
L10_1.gadget_id = 70710179
L11_1 = {}
L11_1.x = 57.798
L11_1.y = -0.262
L11_1.z = 54.773
L10_1.pos = L11_1
L11_1 = {}
L11_1.x = 0.0
L11_1.y = 0.0
L11_1.z = 0.0
L10_1.rot = L11_1
L10_1.level = 1
L11_1 = {}
L11_1.config_id = 1016
L11_1.gadget_id = 70710183
L12_1 = {}
L12_1.x = 57.798
L12_1.y = -1.508
L12_1.z = 54.773
L11_1.pos = L12_1
L12_1 = {}
L12_1.x = 0.0
L12_1.y = 90.0
L12_1.z = 0.0
L11_1.rot = L12_1
L11_1.level = 1
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
L1_1[9] = L10_1
L1_1[10] = L11_1
gadgets = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1001
L3_1 = RegionShape
L3_1 = L3_1.CUBIC
L2_1.shape = L3_1
L3_1 = {}
L3_1.x = 2.0
L3_1.y = 10.0
L3_1.z = 10.0
L2_1.size = L3_1
L3_1 = {}
L3_1.x = 41.87
L3_1.y = 1.021
L3_1.z = 54.819
L2_1.pos = L3_1
L3_1 = {}
L3_1.config_id = 1004
L4_1 = RegionShape
L4_1 = L4_1.CUBIC
L3_1.shape = L4_1
L4_1 = {}
L4_1.x = 20.0
L4_1.y = 10.0
L4_1.z = 5.0
L3_1.size = L4_1
L4_1 = {}
L4_1.x = -0.57
L4_1.y = -9.446
L4_1.z = 61.798
L3_1.pos = L4_1
L1_1[1] = L2_1
L1_1[2] = L3_1
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1001001
L2_1.name = "ENTER_REGION_1001"
L3_1 = EventType
L3_1 = L3_1.EVENT_ENTER_REGION
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ENTER_REGION_1001"
L2_1.action = "action_EVENT_ENTER_REGION_1001"
L3_1 = {}
L3_1.config_id = 1001003
L3_1.name = "QUEST_FINISH_1003"
L4_1 = EventType
L4_1 = L4_1.EVENT_QUEST_FINISH
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_QUEST_FINISH_1003"
L3_1.action = "action_EVENT_QUEST_FINISH_1003"
L4_1 = {}
L4_1.config_id = 1001004
L4_1.name = "ENTER_REGION_1004"
L5_1 = EventType
L5_1 = L5_1.EVENT_ENTER_REGION
L4_1.event = L5_1
L4_1.source = ""
L4_1.condition = "condition_EVENT_ENTER_REGION_1004"
L4_1.action = "action_EVENT_ENTER_REGION_1004"
L5_1 = {}
L5_1.config_id = 1001022
L5_1.name = "ANY_MONSTER_DIE_1022"
L6_1 = EventType
L6_1 = L6_1.EVENT_ANY_MONSTER_DIE
L5_1.event = L6_1
L5_1.source = ""
L5_1.condition = "condition_EVENT_ANY_MONSTER_DIE_1022"
L5_1.action = "action_EVENT_ANY_MONSTER_DIE_1022"
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 1009
L5_1 = 1010
L6_1 = 1012
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 1002
L5_1 = 1005
L6_1 = 1007
L7_1 = 1011
L8_1 = 1013
L9_1 = 1014
L10_1 = 1015
L11_1 = 1016
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L3_1[7] = L10_1
L3_1[8] = L11_1
L2_1.gadgets = L3_1
L3_1 = {}
L4_1 = 1004
L3_1[1] = L4_1
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "QUEST_FINISH_1003"
L5_1 = "ENTER_REGION_1004"
L6_1 = "ANY_MONSTER_DIE_1022"
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = A1_2.param1
if L2_2 ~= 1001 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetRegionEntityCount
L3_2 = A0_2
L4_2 = {}
L5_2 = A1_2.source_eid
L4_2.region_eid = L5_2
L5_2 = EntityType
L5_2 = L5_2.AVATAR
L4_2.entity_type = L5_2
L2_2 = L2_2(L3_2, L4_2)
if L2_2 < 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ENTER_REGION_1001 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.KillEntityByConfigId
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 1006
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : kill_entity_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 1014
L5_2 = GadgetState
L5_2 = L5_2.Default
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ENTER_REGION_1001 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 1102303 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = A1_2.param2
if 1 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_QUEST_FINISH_1003 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 1002
L5_2 = GadgetState
L5_2 = L5_2.GearStart
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.AddExtraGroupSuite
L3_2 = A0_2
L4_2 = 201056002
L5_2 = 3
L2_2(L3_2, L4_2, L5_2)
L2_2 = ScriptLib
L2_2 = L2_2.KillGroupEntity
L3_2 = A0_2
L4_2 = {}
L4_2.group_id = 201056001
L5_2 = {}
L4_2.monsters = L5_2
L5_2 = {}
L6_2 = 1015
L7_2 = 1006
L5_2[1] = L6_2
L5_2[2] = L7_2
L4_2.gadgets = L5_2
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : kill_monsters_and_gadgets_by_group"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.CreateGadget
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 1008
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_gadget"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_QUEST_FINISH_1003 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = A1_2.param1
if L2_2 ~= 1004 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetRegionEntityCount
L3_2 = A0_2
L4_2 = {}
L5_2 = A1_2.source_eid
L4_2.region_eid = L5_2
L5_2 = EntityType
L5_2 = L5_2.AVATAR
L4_2.entity_type = L5_2
L2_2 = L2_2(L3_2, L4_2)
if L2_2 < 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ENTER_REGION_1004 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.CreateGadget
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 1006
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_gadget"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.KillEntityByConfigId
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 1005
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : kill_entity_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ENTER_REGION_1004 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCount
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_1022 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 1014
L5_2 = GadgetState
L5_2 = L5_2.GearStart
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_1022 = L1_1