Grasscutter_Resources/Resources/Scripts/Scene/1017/scene1017_group201017003.lua
2022-04-29 16:40:51 +02:00

263 lines
4.7 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1
L0_1 = {}
L0_1.group_id = 201017003
L1_1 = {}
L2_1 = {}
L2_1.config_id = 3001
L2_1.monster_id = 20010701
L3_1 = {}
L3_1.x = -136.23
L3_1.y = 37.227
L3_1.z = 89.372
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 161.393
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L3_1 = {}
L3_1.config_id = 3002
L3_1.monster_id = 20010501
L4_1 = {}
L4_1.x = -142.778
L4_1.y = 37.24
L4_1.z = 84.021
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L4_1 = {}
L4_1.config_id = 3003
L4_1.monster_id = 20010701
L5_1 = {}
L5_1.x = -132.674
L5_1.y = 37.242
L5_1.z = 86.156
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L5_1 = {}
L5_1.config_id = 3004
L5_1.monster_id = 20010501
L6_1 = {}
L6_1.x = -139.702
L6_1.y = 37.234
L6_1.z = 80.02
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 139.798
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L6_1 = {}
L6_1.config_id = 3005
L6_1.monster_id = 20010501
L7_1 = {}
L7_1.x = -133.394
L7_1.y = 37.259
L7_1.z = 81.889
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 175.192
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L7_1 = {}
L7_1.config_id = 3006
L7_1.monster_id = 20010501
L8_1 = {}
L8_1.x = -140.025
L8_1.y = 37.231
L8_1.z = 87.754
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 143.057
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 1
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 3008
L2_1.gadget_id = 70300116
L3_1 = {}
L3_1.x = -140.874
L3_1.y = 37.216
L3_1.z = 77.111
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L1_1[1] = L2_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1003007
L2_1.name = "ANY_MONSTER_DIE_3007"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_3007"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_3007"
L1_1[1] = L2_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 3001
L5_1 = 3002
L6_1 = 3003
L7_1 = 3004
L8_1 = 3005
L9_1 = 3006
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 3008
L3_1[1] = L4_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_DIE_3007"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCountByGroupId
L3_2 = A0_2
L4_2 = 201017003
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_3007 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 201017002
L5_2 = 2006
L6_2 = GadgetState
L6_2 = L6_2.Default
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetWorktopOptionsByGroupId
L3_2 = A0_2
L4_2 = 201017002
L5_2 = 2006
L6_2 = {}
L7_2 = 7
L6_2[1] = L7_2
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_wok_options_by_configid"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = {}
L2_2.x = -136
L2_2.y = 37
L2_2.z = 132
L3_2 = {}
L3_2.x = 0
L3_2.y = 0
L3_2.z = 0
L4_2 = ScriptLib
L4_2 = L4_2.BeginCameraSceneLook
L5_2 = A0_2
L6_2 = {}
L6_2.look_pos = L2_2
L6_2.is_allow_input = false
L6_2.duration = 2
L6_2.is_force = true
L6_2.is_broadcast = false
L6_2.is_recover_keep_current = true
L6_2.delay = 0
L6_2.is_set_follow_pos = false
L6_2.follow_pos = L3_2
L6_2.is_force_walk = false
L6_2.is_change_play_mode = false
L6_2.is_set_screen_XY = false
L6_2.screen_x = 0
L6_2.screen_y = 0
L4_2 = L4_2(L5_2, L6_2)
if 0 ~= L4_2 then
L4_2 = ScriptLib
L4_2 = L4_2.PrintContextLog
L5_2 = A0_2
L6_2 = "@@ LUA_WARNING : active_cameraLook_Begin"
L4_2(L5_2, L6_2)
L4_2 = -1
return L4_2
end
L4_2 = ScriptLib
L4_2 = L4_2.AddExtraGroupSuite
L5_2 = A0_2
L6_2 = 201017002
L7_2 = 2
L4_2(L5_2, L6_2, L7_2)
L4_2 = 0
return L4_2
end
action_EVENT_ANY_MONSTER_DIE_3007 = L1_1