Grasscutter_Resources/Resources/Scripts/Scene/1006/scene1006_group201006004.lua
2022-04-29 16:40:51 +02:00

754 lines
14 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1, L18_1, L19_1
L0_1 = {}
L0_1.group_id = 201006004
L1_1 = {}
L2_1 = {}
L2_1.config_id = 4001
L2_1.monster_id = 21010501
L3_1 = {}
L3_1.x = 3.569
L3_1.y = -2.909
L3_1.z = 27.003
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 356.912
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L2_1.disableWander = true
L3_1 = {}
L3_1.config_id = 4002
L3_1.monster_id = 21010901
L4_1 = {}
L4_1.x = -7.853
L4_1.y = 8.027
L4_1.z = -14.916
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 5.298
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.disableWander = true
L4_1 = {}
L4_1.config_id = 4003
L4_1.monster_id = 21011001
L5_1 = {}
L5_1.x = 13.837
L5_1.y = 8.084
L5_1.z = -14.992
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 349.643
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.disableWander = true
L5_1 = {}
L5_1.config_id = 4004
L5_1.monster_id = 20011201
L6_1 = {}
L6_1.x = 1.211
L6_1.y = 1.071
L6_1.z = -6.965
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 85.065
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L6_1 = {}
L6_1.config_id = 4005
L6_1.monster_id = 20011201
L7_1 = {}
L7_1.x = 6.45
L7_1.y = 1.072
L7_1.z = -7.062
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 263.803
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 4006
L2_1.gadget_id = 70220005
L3_1 = {}
L3_1.x = 15.273
L3_1.y = 7.981
L3_1.z = -15.088
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 210.935
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 15
L3_1 = {}
L3_1.config_id = 4007
L3_1.gadget_id = 70211001
L4_1 = {}
L4_1.x = -10.182
L4_1.y = -0.048
L4_1.z = 5.006
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 15.051
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 6
L3_1.drop_tag = "\230\136\152\230\150\151\228\189\142\231\186\167\232\146\153\229\190\183"
L3_1.isOneoff = true
L4_1 = {}
L4_1.config_id = 4008
L4_1.gadget_id = 70350005
L5_1 = {}
L5_1.x = 3.925
L5_1.y = 0.712
L5_1.z = -21.058
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L5_1 = {}
L5_1.config_id = 4009
L5_1.gadget_id = 70310001
L6_1 = {}
L6_1.x = 17.487
L6_1.y = 1.0
L6_1.z = 19.702
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 156.417
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L6_1 = GadgetState
L6_1 = L6_1.GearStart
L5_1.state = L6_1
L6_1 = {}
L6_1.config_id = 4010
L6_1.gadget_id = 70310001
L7_1 = {}
L7_1.x = -9.471
L7_1.y = 0.944
L7_1.z = 19.51
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 72.963
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L7_1 = GadgetState
L7_1 = L7_1.GearStart
L6_1.state = L7_1
L7_1 = {}
L7_1.config_id = 4011
L7_1.gadget_id = 70211101
L8_1 = {}
L8_1.x = 5.37
L8_1.y = -2.961
L8_1.z = 55.205
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 185.675
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 6
L7_1.drop_tag = "\232\167\163\232\176\156\228\189\142\231\186\167\232\146\153\229\190\183"
L7_1.isOneoff = true
L8_1 = {}
L8_1.config_id = 4012
L8_1.gadget_id = 70211001
L9_1 = {}
L9_1.x = -9.887
L9_1.y = 7.978
L9_1.z = -18.859
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 0.0
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 6
L8_1.drop_tag = "\230\136\152\230\150\151\228\189\142\231\186\167\232\146\153\229\190\183"
L8_1.isOneoff = true
L9_1 = {}
L9_1.config_id = 4013
L9_1.gadget_id = 70220004
L10_1 = {}
L10_1.x = -0.29
L10_1.y = -2.791
L10_1.z = 45.573
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 0.0
L10_1.y = 277.649
L10_1.z = 0.0
L9_1.rot = L10_1
L9_1.level = 15
L10_1 = {}
L10_1.config_id = 4014
L10_1.gadget_id = 70220004
L11_1 = {}
L11_1.x = 13.709
L11_1.y = 0.994
L11_1.z = -3.492
L10_1.pos = L11_1
L11_1 = {}
L11_1.x = 0.0
L11_1.y = 313.393
L11_1.z = 0.0
L10_1.rot = L11_1
L10_1.level = 15
L11_1 = {}
L11_1.config_id = 4015
L11_1.gadget_id = 70220013
L12_1 = {}
L12_1.x = 14.644
L12_1.y = 8.012
L12_1.z = -16.697
L11_1.pos = L12_1
L12_1 = {}
L12_1.x = 0.0
L12_1.y = 215.291
L12_1.z = 0.0
L11_1.rot = L12_1
L11_1.level = 1
L12_1 = {}
L12_1.config_id = 4016
L12_1.gadget_id = 70220013
L13_1 = {}
L13_1.x = -5.698
L13_1.y = 8.006
L13_1.z = -16.431
L12_1.pos = L13_1
L13_1 = {}
L13_1.x = 0.0
L13_1.y = 37.321
L13_1.z = 0.0
L12_1.rot = L13_1
L12_1.level = 1
L13_1 = {}
L13_1.config_id = 4017
L13_1.gadget_id = 70220014
L14_1 = {}
L14_1.x = -7.379
L14_1.y = 8.007
L14_1.z = -17.155
L13_1.pos = L14_1
L14_1 = {}
L14_1.x = 0.0
L14_1.y = 235.206
L14_1.z = 0.0
L13_1.rot = L14_1
L13_1.level = 1
L14_1 = {}
L14_1.config_id = 4018
L14_1.gadget_id = 70220002
L15_1 = {}
L15_1.x = 1.171
L15_1.y = 1.031
L15_1.z = -6.84
L14_1.pos = L15_1
L15_1 = {}
L15_1.x = 0.0
L15_1.y = 230.186
L15_1.z = 0.0
L14_1.rot = L15_1
L14_1.level = 1
L15_1 = {}
L15_1.config_id = 4019
L15_1.gadget_id = 70220002
L16_1 = {}
L16_1.x = 6.442
L16_1.y = 1.001
L16_1.z = -6.884
L15_1.pos = L16_1
L16_1 = {}
L16_1.x = 0.0
L16_1.y = 274.444
L16_1.z = 0.0
L15_1.rot = L16_1
L15_1.level = 1
L16_1 = {}
L16_1.config_id = 4020
L16_1.gadget_id = 70220004
L17_1 = {}
L17_1.x = -7.381
L17_1.y = 1.021
L17_1.z = -5.488
L16_1.pos = L17_1
L17_1 = {}
L17_1.x = 0.0
L17_1.y = 188.094
L17_1.z = 0.0
L16_1.rot = L17_1
L16_1.level = 15
L17_1 = {}
L17_1.config_id = 4021
L17_1.gadget_id = 70211002
L18_1 = {}
L18_1.x = 3.952
L18_1.y = 1.0
L18_1.z = -6.701
L17_1.pos = L18_1
L18_1 = {}
L18_1.x = 0.0
L18_1.y = 0.0
L18_1.z = 0.0
L17_1.rot = L18_1
L17_1.level = 6
L17_1.drop_tag = "\230\136\152\230\150\151\228\189\142\231\186\167\232\146\153\229\190\183"
L18_1 = GadgetState
L18_1 = L18_1.ChestLocked
L17_1.state = L18_1
L17_1.isOneoff = true
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
L1_1[9] = L10_1
L1_1[10] = L11_1
L1_1[11] = L12_1
L1_1[12] = L13_1
L1_1[13] = L14_1
L1_1[14] = L15_1
L1_1[15] = L16_1
L1_1[16] = L17_1
gadgets = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 50
L3_1 = RegionShape
L3_1 = L3_1.CUBIC
L2_1.shape = L3_1
L3_1 = {}
L3_1.x = 40.0
L3_1.y = 5.0
L3_1.z = 10.0
L2_1.size = L3_1
L3_1 = {}
L3_1.x = 2.638
L3_1.y = 0.994
L3_1.z = -3.792
L2_1.pos = L3_1
L1_1[1] = L2_1
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1000024
L2_1.name = "VARIABLE_CHANGE_24"
L3_1 = EventType
L3_1 = L3_1.EVENT_VARIABLE_CHANGE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_VARIABLE_CHANGE_24"
L2_1.action = "action_EVENT_VARIABLE_CHANGE_24"
L3_1 = {}
L3_1.config_id = 1000050
L3_1.name = "ENTER_REGION_50"
L4_1 = EventType
L4_1 = L4_1.EVENT_ENTER_REGION
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_ENTER_REGION_50"
L3_1.action = "action_EVENT_ENTER_REGION_50"
L3_1.forbid_guest = false
L4_1 = {}
L4_1.config_id = 1000051
L4_1.name = "ANY_MONSTER_DIE_51"
L5_1 = EventType
L5_1 = L5_1.EVENT_ANY_MONSTER_DIE
L4_1.event = L5_1
L4_1.source = ""
L4_1.condition = "condition_EVENT_ANY_MONSTER_DIE_51"
L4_1.action = "action_EVENT_ANY_MONSTER_DIE_51"
L5_1 = {}
L5_1.config_id = 1000052
L5_1.name = "ANY_MONSTER_DIE_52"
L6_1 = EventType
L6_1 = L6_1.EVENT_ANY_MONSTER_DIE
L5_1.event = L6_1
L5_1.source = ""
L5_1.condition = "condition_EVENT_ANY_MONSTER_DIE_52"
L5_1.action = "action_EVENT_ANY_MONSTER_DIE_52"
L6_1 = {}
L6_1.config_id = 1000053
L6_1.name = "ANY_MONSTER_DIE_53"
L7_1 = EventType
L7_1 = L7_1.EVENT_ANY_MONSTER_DIE
L6_1.event = L7_1
L6_1.source = ""
L6_1.condition = "condition_EVENT_ANY_MONSTER_DIE_53"
L6_1.action = "action_EVENT_ANY_MONSTER_DIE_53"
L7_1 = {}
L7_1.config_id = 1000054
L7_1.name = "ANY_MONSTER_DIE_54"
L8_1 = EventType
L8_1 = L8_1.EVENT_ANY_MONSTER_DIE
L7_1.event = L8_1
L7_1.source = ""
L7_1.condition = "condition_EVENT_ANY_MONSTER_DIE_54"
L7_1.action = "action_EVENT_ANY_MONSTER_DIE_54"
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
triggers = L1_1
L1_1 = {}
L2_1 = {}
L2_1.configId = 1
L2_1.name = "door"
L2_1.value = 0
L2_1.no_refresh = false
L1_1[1] = L2_1
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = true
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 4001
L5_1 = 4002
L6_1 = 4003
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 4006
L5_1 = 4007
L6_1 = 4008
L7_1 = 4009
L8_1 = 4010
L9_1 = 4011
L10_1 = 4012
L11_1 = 4013
L12_1 = 4014
L13_1 = 4015
L14_1 = 4016
L15_1 = 4017
L16_1 = 4018
L17_1 = 4019
L18_1 = 4020
L19_1 = 4021
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L3_1[7] = L10_1
L3_1[8] = L11_1
L3_1[9] = L12_1
L3_1[10] = L13_1
L3_1[11] = L14_1
L3_1[12] = L15_1
L3_1[13] = L16_1
L3_1[14] = L17_1
L3_1[15] = L18_1
L3_1[16] = L19_1
L2_1.gadgets = L3_1
L3_1 = {}
L4_1 = 50
L3_1[1] = L4_1
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "VARIABLE_CHANGE_24"
L5_1 = "ENTER_REGION_50"
L6_1 = "ANY_MONSTER_DIE_51"
L7_1 = "ANY_MONSTER_DIE_52"
L8_1 = "ANY_MONSTER_DIE_53"
L9_1 = "ANY_MONSTER_DIE_54"
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = A1_2.param1
L3_2 = A1_2.param2
if L2_2 == L3_2 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "door"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 4 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_VARIABLE_CHANGE_24 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 4008
L5_2 = GadgetState
L5_2 = L5_2.GearStart
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 4021
L5_2 = GadgetState
L5_2 = L5_2.Default
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_VARIABLE_CHANGE_24 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = A1_2.param1
if L2_2 ~= 50 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetRegionEntityCount
L3_2 = A0_2
L4_2 = {}
L5_2 = A1_2.source_eid
L4_2.region_eid = L5_2
L5_2 = EntityType
L5_2 = L5_2.AVATAR
L4_2.entity_type = L5_2
L2_2 = L2_2(L3_2, L4_2)
if L2_2 < 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ENTER_REGION_50 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 4004
L4_2.delay_time = 0
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 4005
L4_2.delay_time = 0
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ENTER_REGION_50 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if L2_2 ~= 4002 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_51 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.ChangeGroupVariableValue
L3_2 = A0_2
L4_2 = "door"
L5_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : change_GroupVariable"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_51 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if L2_2 ~= 4003 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_52 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.ChangeGroupVariableValue
L3_2 = A0_2
L4_2 = "door"
L5_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : change_GroupVariable"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_52 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if L2_2 ~= 4004 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_53 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.ChangeGroupVariableValue
L3_2 = A0_2
L4_2 = "door"
L5_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : change_GroupVariable"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_53 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if L2_2 ~= 4005 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_54 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.ChangeGroupVariableValue
L3_2 = A0_2
L4_2 = "door"
L5_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : change_GroupVariable"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_54 = L1_1