2022-04-29 16:40:51 +02:00

530 lines
9.3 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1, L18_1, L19_1, L20_1, L21_1, L22_1, L23_1, L24_1, L25_1, L26_1, L27_1
main_id = 72140
L0_1 = {}
L1_1 = 7214001
L2_1 = 7214002
L3_1 = 7214016
L4_1 = 7214003
L5_1 = 7214004
L6_1 = 7214027
L7_1 = 7214005
L8_1 = 7214006
L9_1 = 7214017
L10_1 = 7214007
L11_1 = 7214008
L12_1 = 7214018
L13_1 = 7214009
L14_1 = 7214019
L15_1 = 7214023
L16_1 = 7214024
L17_1 = 7214010
L18_1 = 7214020
L19_1 = 7214011
L20_1 = 7214022
L21_1 = 7214012
L22_1 = 7214021
L23_1 = 7214013
L24_1 = 7214014
L25_1 = 7214015
L26_1 = 7214026
L27_1 = 7214025
L0_1[1] = L1_1
L0_1[2] = L2_1
L0_1[3] = L3_1
L0_1[4] = L4_1
L0_1[5] = L5_1
L0_1[6] = L6_1
L0_1[7] = L7_1
L0_1[8] = L8_1
L0_1[9] = L9_1
L0_1[10] = L10_1
L0_1[11] = L11_1
L0_1[12] = L12_1
L0_1[13] = L13_1
L0_1[14] = L14_1
L0_1[15] = L15_1
L0_1[16] = L16_1
L0_1[17] = L17_1
L0_1[18] = L18_1
L0_1[19] = L19_1
L0_1[20] = L20_1
L0_1[21] = L21_1
L0_1[22] = L22_1
L0_1[23] = L23_1
L0_1[24] = L24_1
L0_1[25] = L25_1
L0_1[26] = L26_1
L0_1[27] = L27_1
sub_ids = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
finish_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
fail_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
cancel_action = L0_1
L0_1 = {}
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20240
L3_1.alias = "Npc20240"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q3_72140_0"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7214001"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20240
L3_1.alias = "Npc20240"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q3_72140_0"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7214002"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20240
L3_1.alias = "Npc20240"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q3_72140_0"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7214003"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20240
L3_1.alias = "Npc20240"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q3_72140_0"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7214004"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20240
L3_1.alias = "Npc20240"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q3_72140_0"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7214005"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20240
L3_1.alias = "Npc20240"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q3_72140_0"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7214006"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20240
L3_1.alias = "Npc20240"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q3_72140_1"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7214007"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20240
L3_1.alias = "Npc20240"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q3_72140_1"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7214008"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20240
L3_1.alias = "Npc20240"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q3_72140_1"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7214010"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20240
L3_1.alias = "Npc20240"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q3_72140_1"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7214011"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20240
L3_1.alias = "Npc20240"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q3_72140_0"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7214016"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20240
L3_1.alias = "Npc20240"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q3_72140_0"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7214017"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20240
L3_1.alias = "Npc20240"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q3_72140_1"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7214018"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20240
L3_1.alias = "Npc20240"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q3_72140_1"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7214019"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20240
L3_1.alias = "Npc20240"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q3_72140_1"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7214020"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20240
L3_1.alias = "Npc20240"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q3_72140_1"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7214021"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20240
L3_1.alias = "Npc20240"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q3_72140_1"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7214022"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20240
L3_1.alias = "Npc20240"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q3_72140_1"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7214023"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20240
L3_1.alias = "Npc20240"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q3_72140_1"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7214024"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20240
L3_1.alias = "Npc20240"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q3_72140_0"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7214027"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20240
L3_1.alias = "Npc20240"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q3_72140_1"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7214009"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20240
L3_1.alias = "Npc20240"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q3_72140_1"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7214012"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20240
L3_1.alias = "Npc20240"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q3_72140_1"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7214013"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20240
L3_1.alias = "Npc20240"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q3_72140_3"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7214014"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20240
L3_1.alias = "Npc20240"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q3_72140_2"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7214015"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20240
L3_1.alias = "Npc20240"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q3_72140_1"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7214025"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20240
L3_1.alias = "Npc20240"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q3_72140_1"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7214026"] = L1_1
rewind_data = L0_1
L0_1 = {}
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20240
L3_1.alias = "Npc20240"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q3_72140_0"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7214001"] = L1_1
L1_1 = {}
L0_1["7214002"] = L1_1
L1_1 = {}
L0_1["7214003"] = L1_1
L1_1 = {}
L0_1["7214004"] = L1_1
L1_1 = {}
L0_1["7214005"] = L1_1
L1_1 = {}
L0_1["7214006"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20240
L3_1.alias = "Npc20240"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q3_72140_1"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7214007"] = L1_1
L1_1 = {}
L0_1["7214008"] = L1_1
L1_1 = {}
L0_1["7214009"] = L1_1
L1_1 = {}
L0_1["7214010"] = L1_1
L1_1 = {}
L0_1["7214011"] = L1_1
L1_1 = {}
L0_1["7214012"] = L1_1
L1_1 = {}
L0_1["7214013"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20240
L3_1.alias = "Npc20240"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q3_72140_3"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7214014"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20240
L3_1.alias = "Npc20240"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q3_72140_2"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7214015"] = L1_1
L1_1 = {}
L0_1["7214016"] = L1_1
L1_1 = {}
L0_1["7214017"] = L1_1
L1_1 = {}
L0_1["7214018"] = L1_1
L1_1 = {}
L0_1["7214019"] = L1_1
L1_1 = {}
L0_1["7214020"] = L1_1
L1_1 = {}
L0_1["7214021"] = L1_1
L1_1 = {}
L0_1["7214022"] = L1_1
L1_1 = {}
L0_1["7214023"] = L1_1
L1_1 = {}
L0_1["7214024"] = L1_1
L1_1 = {}
L0_1["7214025"] = L1_1
L1_1 = {}
L0_1["7214026"] = L1_1
L1_1 = {}
L0_1["7214027"] = L1_1
quest_data = L0_1