mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
297 lines
5.5 KiB
Lua
297 lines
5.5 KiB
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
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main_id = 374
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L0_1 = {}
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L1_1 = 37408
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L2_1 = 37407
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L3_1 = 37401
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L4_1 = 37402
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L5_1 = 37403
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L6_1 = 37404
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L7_1 = 37405
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L8_1 = 37406
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L0_1[1] = L1_1
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L0_1[2] = L2_1
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L0_1[3] = L3_1
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L0_1[4] = L4_1
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L0_1[5] = L5_1
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L0_1[6] = L6_1
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L0_1[7] = L7_1
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L0_1[8] = L8_1
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sub_ids = L0_1
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L0_1 = {}
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rewind_data = L0_1
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L0_1 = rewind_data
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L3_1.id = 1001
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L3_1.alias = "Wendy"
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L3_1.script = "Actor/Quest/Q301/Wendy301"
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L3_1.pos = "Q372Venti"
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L3_1.data_index = 0
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L3_1.scene_id = 3
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L2_1[1] = L3_1
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L1_1.npcs = L2_1
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L0_1["37407"] = L1_1
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L0_1 = rewind_data
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L3_1.id = 1001
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L3_1.alias = "Wendy"
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L3_1.script = "Actor/Quest/Q301/Wendy301"
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L3_1.pos = "Q374WendyTemp"
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L3_1.data_index = 0
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L3_1.scene_id = 1008
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L3_1.room_id = 1
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L4_1 = {}
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L4_1.id = 1161
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L4_1.alias = "Maid"
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L4_1.script = "Actor/Npc/TempNPC"
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L4_1.pos = "Q374Maid1Temp"
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L4_1.data_index = 0
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L4_1.scene_id = 1008
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L4_1.room_id = 1
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L5_1 = {}
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L5_1.id = 1164
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L5_1.alias = "Guard"
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L5_1.script = "Actor/Quest/Q375/Guard"
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L5_1.pos = "Q374Guard"
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L5_1.data_index = 0
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L5_1.scene_id = 1008
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L5_1.room_id = 1
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L2_1[1] = L3_1
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L2_1[2] = L4_1
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L2_1[3] = L5_1
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L1_1.npcs = L2_1
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L0_1["37401"] = L1_1
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L0_1 = rewind_data
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L3_1.id = 1001
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L3_1.alias = "Wendy"
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L3_1.script = "Actor/Quest/Q301/Wendy301"
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L3_1.pos = "Q374WendyTemp"
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L3_1.data_index = 0
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L3_1.scene_id = 1008
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L3_1.room_id = 1
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L4_1 = {}
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L4_1.id = 1161
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L4_1.alias = "Maid"
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L4_1.script = "Actor/Npc/TempNPC"
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L4_1.pos = "Q374Maid1Temp"
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L4_1.data_index = 0
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L4_1.scene_id = 1008
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L4_1.room_id = 1
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L5_1 = {}
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L5_1.id = 1164
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L5_1.alias = "Guard"
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L5_1.script = "Actor/Quest/Q375/Guard"
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L5_1.pos = "Q374Guard"
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L5_1.data_index = 0
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L5_1.scene_id = 1008
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L5_1.room_id = 1
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L2_1[1] = L3_1
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L2_1[2] = L4_1
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L2_1[3] = L5_1
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L1_1.npcs = L2_1
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L0_1["37402"] = L1_1
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L0_1 = rewind_data
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L3_1.id = 1001
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L3_1.alias = "Wendy"
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L3_1.script = "Actor/Quest/Q301/Wendy301"
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L3_1.pos = "Q374WendyTemp"
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L3_1.data_index = 0
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L3_1.scene_id = 1008
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L3_1.room_id = 1
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L4_1 = {}
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L4_1.id = 1161
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L4_1.alias = "Maid"
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L4_1.script = "Actor/Npc/TempNPC"
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L4_1.pos = "Q374Maid1Temp"
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L4_1.data_index = 0
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L4_1.scene_id = 1008
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L4_1.room_id = 1
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L5_1 = {}
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L5_1.id = 1164
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L5_1.alias = "Guard"
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L5_1.script = "Actor/Quest/Q375/Guard"
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L5_1.pos = "Q374Guard"
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L5_1.data_index = 0
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L5_1.scene_id = 1008
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L5_1.room_id = 1
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L2_1[1] = L3_1
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L2_1[2] = L4_1
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L2_1[3] = L5_1
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L1_1.npcs = L2_1
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L0_1["37403"] = L1_1
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L0_1 = rewind_data
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L3_1.id = 1001
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L3_1.alias = "Wendy"
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L3_1.script = "Actor/Quest/Q301/Wendy301"
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L3_1.pos = "Q374WendyTemp"
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L3_1.data_index = 0
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L3_1.scene_id = 1008
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L3_1.room_id = 1
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L4_1 = {}
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L4_1.id = 1161
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L4_1.alias = "Maid"
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L4_1.script = "Actor/Npc/TempNPC"
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L4_1.pos = "Q37404Maid"
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L4_1.data_index = 0
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L4_1.scene_id = 1008
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L4_1.room_id = 1
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L5_1 = {}
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L5_1.id = 1164
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L5_1.alias = "Guard"
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L5_1.script = "Actor/Quest/Q375/Guard"
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L5_1.pos = "Q374Guard"
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L5_1.data_index = 0
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L5_1.scene_id = 1008
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L5_1.room_id = 1
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L2_1[1] = L3_1
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L2_1[2] = L4_1
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L2_1[3] = L5_1
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L1_1.npcs = L2_1
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L0_1["37404"] = L1_1
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L0_1 = rewind_data
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L3_1.id = 1161
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L3_1.alias = "Maid"
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L3_1.script = "Actor/Npc/TempNPC"
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L3_1.pos = "Q37404Maid"
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L3_1.data_index = 0
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L3_1.scene_id = 1008
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L3_1.room_id = 1
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L4_1 = {}
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L4_1.id = 1164
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L4_1.alias = "Guard"
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L4_1.script = "Actor/Quest/Q375/Guard"
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L4_1.pos = "Q374Guard"
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L4_1.data_index = 0
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L4_1.scene_id = 1008
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L4_1.room_id = 1
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L5_1 = {}
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L5_1.id = 1001
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L5_1.alias = "Wendy"
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L5_1.script = "Actor/Quest/Q301/Wendy301"
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L5_1.pos = "Q374WendyTemp"
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L5_1.data_index = 0
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L5_1.scene_id = 1008
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L5_1.room_id = 1
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L2_1[1] = L3_1
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L2_1[2] = L4_1
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L2_1[3] = L5_1
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L1_1.npcs = L2_1
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L0_1["37405"] = L1_1
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L0_1 = rewind_data
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L3_1.id = 1161
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L3_1.alias = "Maid"
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L3_1.script = "Actor/Npc/TempNPC"
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L3_1.pos = "Q37404Maid"
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L3_1.data_index = 0
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L3_1.scene_id = 1008
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L3_1.room_id = 1
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L4_1 = {}
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L4_1.id = 1164
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L4_1.alias = "Guard"
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L4_1.script = "Actor/Quest/Q375/Guard"
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L4_1.pos = "Q374Guard"
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L4_1.data_index = 0
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L4_1.scene_id = 1008
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L4_1.room_id = 1
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L5_1 = {}
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L5_1.id = 1001
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L5_1.alias = "Wendy"
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L5_1.script = "Actor/Quest/Q301/Wendy301"
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L5_1.pos = "Q374WendyTemp"
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L5_1.data_index = 0
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L5_1.scene_id = 1008
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L5_1.room_id = 1
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L2_1[1] = L3_1
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L2_1[2] = L4_1
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L2_1[3] = L5_1
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L1_1.npcs = L2_1
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L0_1["37406"] = L1_1
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L0_1 = {}
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quest_data = L0_1
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L0_1 = quest_data
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L3_1.id = 1001
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L3_1.alias = "Wendy"
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L3_1.script = "Actor/Quest/Q301/Wendy301"
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L3_1.pos = "Q372Venti"
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L3_1.data_index = 0
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L3_1.scene_id = 3
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L2_1[1] = L3_1
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L1_1.npcs = L2_1
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L0_1["37408"] = L1_1
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L0_1 = quest_data
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L3_1.id = 70300042
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L3_1.pos = "Q372Tears"
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L3_1.alias = "Tears"
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L3_1.scene_id = 3
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L3_1.room_id = 0
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L2_1[1] = L3_1
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L1_1.gadgets = L2_1
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L2_1 = {}
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L3_1 = {}
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L3_1.id = 1001
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L3_1.alias = "Wendy"
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L3_1.script = "Actor/Quest/Q301/Wendy301"
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L3_1.pos = "Q372Venti"
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L3_1.data_index = 0
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L3_1.scene_id = 3
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L2_1[1] = L3_1
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L1_1.npcs = L2_1
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L0_1["37407"] = L1_1
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L0_1 = quest_data
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L3_1.id = 1001
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L3_1.alias = "Wendy"
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L3_1.script = "Actor/Quest/Q301/Wendy301"
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L3_1.pos = "Q374WendyTemp"
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L3_1.data_index = 0
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L3_1.scene_id = 1008
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L3_1.room_id = 1
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L4_1 = {}
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L4_1.id = 1161
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L4_1.alias = "Maid"
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L4_1.script = "Actor/Npc/TempNPC"
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L4_1.pos = "Q374Maid1Temp"
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L4_1.data_index = 0
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L4_1.scene_id = 1008
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L4_1.room_id = 1
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L5_1 = {}
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L5_1.id = 1164
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L5_1.alias = "Guard"
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L5_1.script = "Actor/Quest/Q375/Guard"
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L5_1.pos = "Q374Guard"
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L5_1.data_index = 0
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L5_1.scene_id = 1008
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L5_1.room_id = 1
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L2_1[1] = L3_1
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L2_1[2] = L4_1
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L2_1[3] = L5_1
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L1_1.npcs = L2_1
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L0_1["37401"] = L1_1
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