2022-04-29 16:40:51 +02:00

579 lines
11 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1
main_id = 22001
L0_1 = {}
L1_1 = 2200101
L2_1 = 2200102
L3_1 = 2200103
L4_1 = 2200106
L5_1 = 2200104
L6_1 = 2200105
L0_1[1] = L1_1
L0_1[2] = L2_1
L0_1[3] = L3_1
L0_1[4] = L4_1
L0_1[5] = L5_1
L0_1[6] = L6_1
sub_ids = L0_1
L0_1 = {}
L1_1 = {}
L0_1["2200101"] = L1_1
L1_1 = {}
L0_1["2200102"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = -1
L4_1 = -1
L5_1 = -1
L6_1 = -1
L7_1 = -1
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L1_1.quest_var = L2_1
L0_1["2200103"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = -1
L4_1 = -1
L5_1 = -1
L6_1 = -1
L7_1 = -1
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L1_1.quest_var = L2_1
L0_1["2200106"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = -1
L4_1 = -1
L5_1 = -1
L6_1 = -1
L7_1 = -1
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L1_1.quest_var = L2_1
L0_1["2200104"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = -1
L4_1 = -1
L5_1 = -1
L6_1 = -1
L7_1 = -1
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L1_1.quest_var = L2_1
L0_1["2200105"] = L1_1
rewind_data = L0_1
L0_1 = {}
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 203001
L3_1.alias = "Npc203001"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q22000FeiSpawn"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 203101
L4_1.alias = "Npc203101"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q22000MengSpawn"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 207401
L5_1.alias = "Npc207401"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q22000LuluSpawn"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L0_1["2200101"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 203001
L3_1.alias = "Npc203001"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q22001FeiSpawn"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 203101
L4_1.alias = "Npc203101"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q22001MengSpawn"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 207401
L5_1.alias = "Npc207401"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q22001LuluSpawn"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 203001
L6_1.alias = "Npc203001"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q22001FeiSpawn2"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 203101
L7_1.alias = "Npc203101"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.pos = "Q22001MengSpawn2"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 5
L8_1 = {}
L8_1.id = 207401
L8_1.alias = "Npc207401"
L8_1.script = "Actor/Npc/TempNPC"
L8_1.pos = "Q22001LuluSpawn2"
L8_1.scene_id = 3
L8_1.room_id = 0
L8_1.data_index = 6
L9_1 = {}
L9_1.id = 203001
L9_1.alias = "Npc203001"
L9_1.script = "Actor/Npc/TempNPC"
L9_1.pos = "Q22001FeiSpawn3"
L9_1.scene_id = 3
L9_1.room_id = 0
L9_1.data_index = 7
L10_1 = {}
L10_1.id = 203101
L10_1.alias = "Npc203101"
L10_1.script = "Actor/Npc/TempNPC"
L10_1.pos = "Q22001MengSpawn3"
L10_1.scene_id = 3
L10_1.room_id = 0
L10_1.data_index = 8
L11_1 = {}
L11_1.id = 207401
L11_1.alias = "Npc207401"
L11_1.script = "Actor/Npc/TempNPC"
L11_1.pos = "Q22001LuluSpawn3"
L11_1.scene_id = 3
L11_1.room_id = 0
L11_1.data_index = 9
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L2_1[7] = L9_1
L2_1[8] = L10_1
L2_1[9] = L11_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.point_id = 1
L3_1.scene_id = 3
L3_1.pos = "Q22001AvatarSpawn"
L4_1 = {}
L4_1.point_id = 2
L4_1.scene_id = 3
L4_1.pos = "Q22001AvatarSpawn2"
L5_1 = {}
L5_1.point_id = 3
L5_1.scene_id = 3
L5_1.pos = "Q22001AvatarSpawn3"
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.transmit_points = L2_1
L0_1["2200102"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 203001
L3_1.alias = "Npc203001"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q22001FeiSpawn"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 203101
L4_1.alias = "Npc203101"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q22001MengSpawn"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 207401
L5_1.alias = "Npc207401"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q22001LuluSpawn"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 203001
L6_1.alias = "Npc203001"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q22001FeiSpawn2"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 203101
L7_1.alias = "Npc203101"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.pos = "Q22001MengSpawn2"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 5
L8_1 = {}
L8_1.id = 207401
L8_1.alias = "Npc207401"
L8_1.script = "Actor/Npc/TempNPC"
L8_1.pos = "Q22001LuluSpawn2"
L8_1.scene_id = 3
L8_1.room_id = 0
L8_1.data_index = 6
L9_1 = {}
L9_1.id = 203001
L9_1.alias = "Npc203001"
L9_1.script = "Actor/Npc/TempNPC"
L9_1.pos = "Q22001FeiSpawn3"
L9_1.scene_id = 3
L9_1.room_id = 0
L9_1.data_index = 7
L10_1 = {}
L10_1.id = 203101
L10_1.alias = "Npc203101"
L10_1.script = "Actor/Npc/TempNPC"
L10_1.pos = "Q22001MengSpawn3"
L10_1.scene_id = 3
L10_1.room_id = 0
L10_1.data_index = 8
L11_1 = {}
L11_1.id = 207401
L11_1.alias = "Npc207401"
L11_1.script = "Actor/Npc/TempNPC"
L11_1.pos = "Q22001LuluSpawn3"
L11_1.scene_id = 3
L11_1.room_id = 0
L11_1.data_index = 9
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L2_1[7] = L9_1
L2_1[8] = L10_1
L2_1[9] = L11_1
L1_1.npcs = L2_1
L0_1["2200103"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 203001
L3_1.alias = "Npc203001"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q22001Route6"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 203101
L4_1.alias = "Npc203101"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q22001MengSpawn"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 207401
L5_1.alias = "Npc207401"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q22001LuluSpawn"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 203001
L6_1.alias = "Npc203001"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q22001Route16"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 203101
L7_1.alias = "Npc203101"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.pos = "Q22001MengSpawn2"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 5
L8_1 = {}
L8_1.id = 207401
L8_1.alias = "Npc207401"
L8_1.script = "Actor/Npc/TempNPC"
L8_1.pos = "Q22001LuluSpawn2"
L8_1.scene_id = 3
L8_1.room_id = 0
L8_1.data_index = 6
L9_1 = {}
L9_1.id = 203001
L9_1.alias = "Npc203001"
L9_1.script = "Actor/Npc/TempNPC"
L9_1.pos = "Q22001Route26"
L9_1.scene_id = 3
L9_1.room_id = 0
L9_1.data_index = 7
L10_1 = {}
L10_1.id = 203101
L10_1.alias = "Npc203101"
L10_1.script = "Actor/Npc/TempNPC"
L10_1.pos = "Q22001MengSpawn3"
L10_1.scene_id = 3
L10_1.room_id = 0
L10_1.data_index = 8
L11_1 = {}
L11_1.id = 207401
L11_1.alias = "Npc207401"
L11_1.script = "Actor/Npc/TempNPC"
L11_1.pos = "Q22001LuluSpawn3"
L11_1.scene_id = 3
L11_1.room_id = 0
L11_1.data_index = 9
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L2_1[7] = L9_1
L2_1[8] = L10_1
L2_1[9] = L11_1
L1_1.npcs = L2_1
L0_1["2200106"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 203001
L3_1.alias = "Npc203001"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q22001Route6"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 203101
L4_1.alias = "Npc203101"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q22001MengSpawn"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 207401
L5_1.alias = "Npc207401"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q22001LuluSpawn"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 203001
L6_1.alias = "Npc203001"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q22001Route16"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 203101
L7_1.alias = "Npc203101"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.pos = "Q22001MengSpawn2"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 5
L8_1 = {}
L8_1.id = 207401
L8_1.alias = "Npc207401"
L8_1.script = "Actor/Npc/TempNPC"
L8_1.pos = "Q22001LuluSpawn2"
L8_1.scene_id = 3
L8_1.room_id = 0
L8_1.data_index = 6
L9_1 = {}
L9_1.id = 203001
L9_1.alias = "Npc203001"
L9_1.script = "Actor/Npc/TempNPC"
L9_1.pos = "Q22001Route26"
L9_1.scene_id = 3
L9_1.room_id = 0
L9_1.data_index = 7
L10_1 = {}
L10_1.id = 203101
L10_1.alias = "Npc203101"
L10_1.script = "Actor/Npc/TempNPC"
L10_1.pos = "Q22001MengSpawn3"
L10_1.scene_id = 3
L10_1.room_id = 0
L10_1.data_index = 8
L11_1 = {}
L11_1.id = 207401
L11_1.alias = "Npc207401"
L11_1.script = "Actor/Npc/TempNPC"
L11_1.pos = "Q22001LuluSpawn3"
L11_1.scene_id = 3
L11_1.room_id = 0
L11_1.data_index = 9
L12_1 = {}
L12_1.id = 1005
L12_1.alias = "Paimon"
L12_1.script = "Actor/Quest/Q352/Paimon"
L12_1.pos = "Q22001LuluSpawn"
L12_1.scene_id = 3
L12_1.room_id = 0
L12_1.data_index = 10
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L2_1[7] = L9_1
L2_1[8] = L10_1
L2_1[9] = L11_1
L2_1[10] = L12_1
L1_1.npcs = L2_1
L0_1["2200104"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 203001
L3_1.alias = "Npc203001"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q22001Route6"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 203101
L4_1.alias = "Npc203101"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q22001MengSpawn"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 207401
L5_1.alias = "Npc207401"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q22001LuluSpawn"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 203001
L6_1.alias = "Npc203001"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q22001Route16"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 203101
L7_1.alias = "Npc203101"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.pos = "Q22001MengSpawn2"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 5
L8_1 = {}
L8_1.id = 207401
L8_1.alias = "Npc207401"
L8_1.script = "Actor/Npc/TempNPC"
L8_1.pos = "Q22001LuluSpawn2"
L8_1.scene_id = 3
L8_1.room_id = 0
L8_1.data_index = 6
L9_1 = {}
L9_1.id = 203001
L9_1.alias = "Npc203001"
L9_1.script = "Actor/Npc/TempNPC"
L9_1.pos = "Q22001Route26"
L9_1.scene_id = 3
L9_1.room_id = 0
L9_1.data_index = 7
L10_1 = {}
L10_1.id = 203101
L10_1.alias = "Npc203101"
L10_1.script = "Actor/Npc/TempNPC"
L10_1.pos = "Q22001MengSpawn3"
L10_1.scene_id = 3
L10_1.room_id = 0
L10_1.data_index = 8
L11_1 = {}
L11_1.id = 207401
L11_1.alias = "Npc207401"
L11_1.script = "Actor/Npc/TempNPC"
L11_1.pos = "Q22001LuluSpawn3"
L11_1.scene_id = 3
L11_1.room_id = 0
L11_1.data_index = 9
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L2_1[7] = L9_1
L2_1[8] = L10_1
L2_1[9] = L11_1
L1_1.npcs = L2_1
L0_1["2200105"] = L1_1
quest_data = L0_1
L0_1 = {}
finish_action = L0_1
L0_1 = {}
fail_action = L0_1
L0_1 = {}
cancel_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L2_1 = {}
L1_1.QUEST_EXEC_REFRESH_GROUP_SUITE = L2_1
L2_1 = {}
L1_1.QUEST_EXEC_DEL_ALL_SPECIFIC_PACK_ITEM = L2_1
L0_1.SERVER = L1_1
cancel_action = L0_1