2022-04-29 16:40:51 +02:00

277 lines
4.9 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
main_id = 20704
L0_1 = {}
L1_1 = 2070401
L2_1 = 2070402
L3_1 = 2070403
L4_1 = 2070404
L5_1 = 2070405
L6_1 = 2070406
L7_1 = 2070407
L8_1 = 2070408
L0_1[1] = L1_1
L0_1[2] = L2_1
L0_1[3] = L3_1
L0_1[4] = L4_1
L0_1[5] = L5_1
L0_1[6] = L6_1
L0_1[7] = L7_1
L0_1[8] = L8_1
sub_ids = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
finish_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
fail_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = "100527"
L3_1[1] = L4_1
L4_1 = {}
L5_1 = "100526"
L4_1[1] = L5_1
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.QUEST_EXEC_DEL_ALL_SPECIFIC_PACK_ITEM = L2_1
L2_1 = {}
L3_1 = {}
L4_1 = "3"
L5_1 = "133107096,1"
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1[1] = L3_1
L1_1.QUEST_EXEC_REFRESH_GROUP_SUITE = L2_1
L2_1 = {}
L3_1 = {}
L4_1 = "3"
L5_1 = "133107097,1"
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1[1] = L3_1
L1_1.QUEST_EXEC_REFRESH_GROUP_SUITE = L2_1
L0_1.SERVER = L1_1
cancel_action = L0_1
L0_1 = {}
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 2093
L3_1.alias = "Npc2093"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q20704_Start"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["2070401"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 2093
L3_1.alias = "Npc2093"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q20704_Start"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["2070402"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 2093
L3_1.alias = "Npc2093"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q20704_Start"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["2070403"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 2093
L3_1.alias = "Npc2093"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q20704_Start"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["2070404"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 2093
L3_1.alias = "Npc2093"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q20704_Start"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["2070405"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 2093
L3_1.alias = "Npc2093"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q20704_Start"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["2070406"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 2093
L3_1.alias = "Npc2093"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q20704_Start"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["2070407"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 2093
L3_1.alias = "Npc2093"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q20704_Start"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["2070408"] = L1_1
rewind_data = L0_1
L0_1 = {}
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 2093
L3_1.alias = "Npc2093"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q20704_Start"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["2070401"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 2093
L3_1.alias = "Npc2093"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q20704_Start"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["2070402"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 2093
L3_1.alias = "Npc2093"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q20704_Start"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["2070403"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 2093
L3_1.alias = "Npc2093"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q20704_Start"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["2070404"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 2093
L3_1.alias = "Npc2093"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q20704_Start"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["2070405"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 2093
L3_1.alias = "Npc2093"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q20704_Start"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["2070406"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 2093
L3_1.alias = "Npc2093"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q20704_Start"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["2070407"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 2093
L3_1.alias = "Npc2093"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q20704_Start"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["2070408"] = L1_1
quest_data = L0_1