2022-04-29 16:40:51 +02:00

683 lines
13 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1
main_id = 20063
L0_1 = {}
L1_1 = 2006301
L2_1 = 2006302
L3_1 = 2006303
L4_1 = 2006304
L5_1 = 2006305
L6_1 = 2006306
L7_1 = 2006307
L8_1 = 2006308
L9_1 = 2006309
L10_1 = 2006310
L0_1[1] = L1_1
L0_1[2] = L2_1
L0_1[3] = L3_1
L0_1[4] = L4_1
L0_1[5] = L5_1
L0_1[6] = L6_1
L0_1[7] = L7_1
L0_1[8] = L8_1
L0_1[9] = L9_1
L0_1[10] = L10_1
sub_ids = L0_1
L0_1 = {}
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 141101
L3_1.alias = "Npc141101"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q20063StanleyBorn"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L4_1 = {}
L4_1.id = 140901
L4_1.alias = "Npc140901"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q20063CyrusBorn"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 1
L5_1 = {}
L5_1.id = 141301
L5_1.alias = "Npc141301"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q20063JackBorn"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L0_1["2006301"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 141101
L3_1.alias = "Npc141101"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q20063StanleyBorn"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L4_1 = {}
L4_1.id = 140901
L4_1.alias = "Npc140901"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q20063CyrusBorn"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 1
L5_1 = {}
L5_1.id = 141301
L5_1.alias = "Npc141301"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q20063JackBorn"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L0_1["2006302"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 141101
L3_1.alias = "Npc141101"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q20063StanleyBorn"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L4_1 = {}
L4_1.id = 140901
L4_1.alias = "Npc140901"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q20063CyrusBorn"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 1
L5_1 = {}
L5_1.id = 141301
L5_1.alias = "Npc141301"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q20063JackBorn"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L0_1["2006303"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 141101
L3_1.alias = "Npc141101"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q20063StanleyBorn"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L4_1 = {}
L4_1.id = 140901
L4_1.alias = "Npc140901"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q20063CyrusBorn"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 1
L5_1 = {}
L5_1.id = 141301
L5_1.alias = "Npc141301"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q20063JackBorn"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L0_1["2006304"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 141101
L3_1.alias = "Npc141101"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q20063StanleyBorn"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L4_1 = {}
L4_1.id = 140901
L4_1.alias = "Npc140901"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q20063CyrusBorn"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 1
L5_1 = {}
L5_1.id = 141301
L5_1.alias = "Npc141301"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q20063JackBorn"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L0_1["2006305"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 141101
L3_1.alias = "Npc141101"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q20063StanleyBorn"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L4_1 = {}
L4_1.id = 140901
L4_1.alias = "Npc140901"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q20063CyrusBorn"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 1
L5_1 = {}
L5_1.id = 141301
L5_1.alias = "Npc141301"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q20063JackBorn"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L0_1["2006306"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 141101
L3_1.alias = "Npc141101"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q20063StanleyBorn"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L4_1 = {}
L4_1.id = 140901
L4_1.alias = "Npc140901"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q20063CyrusBorn"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 1
L5_1 = {}
L5_1.id = 141301
L5_1.alias = "Npc141301"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q20063JackBorn"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L0_1["2006307"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 141101
L3_1.alias = "Npc141101"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q20063StanleyBorn"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L4_1 = {}
L4_1.id = 140901
L4_1.alias = "Npc140901"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q20063CyrusBorn"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 1
L5_1 = {}
L5_1.id = 141301
L5_1.alias = "Npc141301"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q20063JackBorn"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L0_1["2006308"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 141101
L3_1.alias = "Npc141101"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q20063StanleyBorn"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L4_1 = {}
L4_1.id = 140901
L4_1.alias = "Npc140901"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q20063CyrusBorn"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 1
L5_1 = {}
L5_1.id = 141301
L5_1.alias = "Npc141301"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q20063JackBorn"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L0_1["2006309"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 141101
L3_1.alias = "Npc141101"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q20063StanleyBorn"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L4_1 = {}
L4_1.id = 140901
L4_1.alias = "Npc140901"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q20063CyrusBorn"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 1
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["2006310"] = L1_1
rewind_data = L0_1
L0_1 = {}
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 141101
L3_1.alias = "Npc141101"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q20063StanleyBorn"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L4_1 = {}
L4_1.id = 140901
L4_1.alias = "Npc140901"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q20063CyrusBorn"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 1
L5_1 = {}
L5_1.id = 141301
L5_1.alias = "Npc141301"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q20063JackBorn"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L0_1["2006301"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 141101
L3_1.alias = "Npc141101"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q20063StanleyBorn"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L4_1 = {}
L4_1.id = 140901
L4_1.alias = "Npc140901"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q20063CyrusBorn"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 1
L5_1 = {}
L5_1.id = 141301
L5_1.alias = "Npc141301"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q20063JackBorn"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L0_1["2006302"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 141101
L3_1.alias = "Npc141101"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q20063StanleyBorn"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L4_1 = {}
L4_1.id = 140901
L4_1.alias = "Npc140901"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q20063CyrusBorn"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 1
L5_1 = {}
L5_1.id = 141301
L5_1.alias = "Npc141301"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q20063JackBorn"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L0_1["2006303"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 141101
L3_1.alias = "Npc141101"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q20063StanleyBorn"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L4_1 = {}
L4_1.id = 140901
L4_1.alias = "Npc140901"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q20063CyrusBorn"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 1
L5_1 = {}
L5_1.id = 141301
L5_1.alias = "Npc141301"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q20063JackBorn"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L0_1["2006304"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 141101
L3_1.alias = "Npc141101"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q20063StanleyBorn"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L4_1 = {}
L4_1.id = 140901
L4_1.alias = "Npc140901"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q20063CyrusBorn"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 1
L5_1 = {}
L5_1.id = 141301
L5_1.alias = "Npc141301"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q20063JackBorn"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L0_1["2006305"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 141101
L3_1.alias = "Npc141101"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q20063StanleyBorn"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L4_1 = {}
L4_1.id = 140901
L4_1.alias = "Npc140901"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q20063CyrusBorn"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 1
L5_1 = {}
L5_1.id = 141301
L5_1.alias = "Npc141301"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q20063JackBorn"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L0_1["2006306"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 141101
L3_1.alias = "Npc141101"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q20063StanleyBorn"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L4_1 = {}
L4_1.id = 140901
L4_1.alias = "Npc140901"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q20063CyrusBorn"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 1
L5_1 = {}
L5_1.id = 141301
L5_1.alias = "Npc141301"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q20063JackBorn"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L0_1["2006307"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 141101
L3_1.alias = "Npc141101"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q20063StanleyBorn"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L4_1 = {}
L4_1.id = 140901
L4_1.alias = "Npc140901"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q20063CyrusBorn"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 1
L5_1 = {}
L5_1.id = 141301
L5_1.alias = "Npc141301"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q20063JackBorn"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L0_1["2006308"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 141101
L3_1.alias = "Npc141101"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q20063StanleyBorn"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L4_1 = {}
L4_1.id = 140901
L4_1.alias = "Npc140901"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q20063CyrusBorn"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 1
L5_1 = {}
L5_1.id = 141301
L5_1.alias = "Npc141301"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q20063JackBorn"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L0_1["2006309"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 141101
L3_1.alias = "Npc141101"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q20063StanleyBorn"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L4_1 = {}
L4_1.id = 140901
L4_1.alias = "Npc140901"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q20063CyrusBorn"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 1
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["2006310"] = L1_1
quest_data = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = "3"
L5_1 = "133003408,1"
L3_1[1] = L4_1
L3_1[2] = L5_1
L4_1 = {}
L5_1 = "3"
L6_1 = "133001231,1"
L4_1[1] = L5_1
L4_1[2] = L6_1
L5_1 = {}
L6_1 = "3"
L7_1 = "133002233,1"
L5_1[1] = L6_1
L5_1[2] = L7_1
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.QUEST_EXEC_REFRESH_GROUP_SUITE = L2_1
L0_1.SERVER = L1_1
finish_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = "3"
L5_1 = "133003408,1"
L3_1[1] = L4_1
L3_1[2] = L5_1
L4_1 = {}
L5_1 = "3"
L6_1 = "133001231,1"
L4_1[1] = L5_1
L4_1[2] = L6_1
L5_1 = {}
L6_1 = "3"
L7_1 = "133002233,1"
L5_1[1] = L6_1
L5_1[2] = L7_1
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.QUEST_EXEC_REFRESH_GROUP_SUITE = L2_1
L0_1.SERVER = L1_1
cancel_action = L0_1