mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
411 lines
7.7 KiB
Lua
411 lines
7.7 KiB
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1
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main_id = 20029
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L0_1 = {}
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L1_1 = 2002901
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L2_1 = 2002902
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L3_1 = 2002903
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L4_1 = 2002904
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L5_1 = 2002905
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L6_1 = 2002906
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L7_1 = 2002907
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L8_1 = 2002908
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L9_1 = 2002909
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L0_1[1] = L1_1
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L0_1[2] = L2_1
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L0_1[3] = L3_1
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L0_1[4] = L4_1
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L0_1[5] = L5_1
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L0_1[6] = L6_1
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L0_1[7] = L7_1
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L0_1[8] = L8_1
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L0_1[9] = L9_1
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sub_ids = L0_1
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L0_1 = {}
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L1_1 = {}
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L0_1.CLIENT = L1_1
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L1_1 = {}
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L0_1.SERVER = L1_1
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finish_action = L0_1
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L0_1 = {}
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L1_1 = {}
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L0_1.CLIENT = L1_1
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L1_1 = {}
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L0_1.SERVER = L1_1
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fail_action = L0_1
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L0_1 = {}
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L1_1 = {}
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L0_1.CLIENT = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L4_1 = "133004060"
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L5_1 = ""
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L2_1[1] = L3_1
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L1_1.QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = L2_1
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L2_1 = {}
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L3_1 = {}
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L4_1 = "101678"
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L3_1[1] = L4_1
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L4_1 = {}
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L5_1 = "101676"
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L4_1[1] = L5_1
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L5_1 = {}
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L6_1 = "101677"
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L5_1[1] = L6_1
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L2_1[1] = L3_1
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L2_1[2] = L4_1
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L2_1[3] = L5_1
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L1_1.QUEST_EXEC_DEL_ALL_SPECIFIC_PACK_ITEM = L2_1
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L0_1.SERVER = L1_1
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cancel_action = L0_1
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L0_1 = {}
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L1_1 = {}
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L0_1["2002901"] = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L3_1.id = 1599
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L3_1.alias = "Npc1599"
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L3_1.script = "Actor/Npc/TempNPC"
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L3_1.pos = "Q2002901_N1599"
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L3_1.scene_id = 3
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L3_1.room_id = 0
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L3_1.data_index = 1
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L4_1 = {}
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L4_1.id = 1517
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L4_1.alias = "Npc1517"
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L4_1.script = "Actor/Npc/NpcFSMBehaviour"
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L4_1.pos = "Q2002901_N1517"
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L4_1.scene_id = 1008
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L4_1.room_id = 1
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L4_1.data_index = 2
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L5_1 = {}
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L5_1.id = 1600
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L5_1.alias = "Npc1600"
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L5_1.script = "Actor/Npc/NpcFSMBehaviour"
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L5_1.pos = "Q2002901_N1600"
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L5_1.scene_id = 3
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L5_1.room_id = 0
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L5_1.data_index = 3
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L2_1[1] = L3_1
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L2_1[2] = L4_1
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L2_1[3] = L5_1
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L1_1.npcs = L2_1
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L0_1["2002902"] = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L3_1.id = 1435
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L3_1.alias = "Npc1435"
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L3_1.script = "Actor/Npc/TempNPC"
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L3_1.pos = "Q2002902_N1435"
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L3_1.scene_id = 3
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L3_1.room_id = 0
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L3_1.data_index = 1
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L4_1 = {}
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L4_1.id = 1599
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L4_1.alias = "Npc1599"
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L4_1.script = "Actor/Npc/TempNPC"
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L4_1.pos = "Q2002901_N1599"
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L4_1.scene_id = 3
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L4_1.room_id = 0
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L4_1.data_index = 2
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L5_1 = {}
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L5_1.id = 1517
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L5_1.alias = "Npc1517"
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L5_1.script = "Actor/Npc/NpcFSMBehaviour"
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L5_1.pos = "Q2002901_N1517"
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L5_1.scene_id = 1008
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L5_1.room_id = 1
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L5_1.data_index = 3
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L6_1 = {}
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L6_1.id = 1600
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L6_1.alias = "Npc1600"
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L6_1.script = "Actor/Npc/NpcFSMBehaviour"
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L6_1.pos = "Q2002901_N1600"
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L6_1.scene_id = 3
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L6_1.room_id = 0
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L6_1.data_index = 4
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L2_1[1] = L3_1
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L2_1[2] = L4_1
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L2_1[3] = L5_1
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L2_1[4] = L6_1
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L1_1.npcs = L2_1
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L0_1["2002903"] = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L3_1.id = 1435
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L3_1.alias = "Npc1435"
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L3_1.script = "Actor/Npc/TempNPC"
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L3_1.pos = "Q2002902_N1435"
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L3_1.scene_id = 3
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L3_1.room_id = 0
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L3_1.data_index = 1
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L4_1 = {}
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L4_1.id = 1573
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L4_1.alias = "Npc1573"
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L4_1.script = "Actor/Npc/TempNPC"
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L4_1.pos = "Q2002903_N1573"
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L4_1.scene_id = 3
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L4_1.room_id = 0
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L4_1.data_index = 2
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L5_1 = {}
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L5_1.id = 1599
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L5_1.alias = "Npc1599"
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L5_1.script = "Actor/Npc/TempNPC"
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L5_1.pos = "Q2002901_N1599"
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L5_1.scene_id = 3
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L5_1.room_id = 0
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L5_1.data_index = 3
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L6_1 = {}
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L6_1.id = 1517
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L6_1.alias = "Npc1517"
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L6_1.script = "Actor/Npc/NpcFSMBehaviour"
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L6_1.pos = "Q2002901_N1517"
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L6_1.scene_id = 1008
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L6_1.room_id = 1
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L6_1.data_index = 4
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L7_1 = {}
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L7_1.id = 1600
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L7_1.alias = "Npc1600"
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L7_1.script = "Actor/Npc/NpcFSMBehaviour"
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L7_1.pos = "Q2002901_N1600"
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L7_1.scene_id = 3
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L7_1.room_id = 0
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L7_1.data_index = 5
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L2_1[1] = L3_1
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L2_1[2] = L4_1
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L2_1[3] = L5_1
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L2_1[4] = L6_1
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L2_1[5] = L7_1
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L1_1.npcs = L2_1
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L0_1["2002905"] = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L3_1.id = 1435
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L3_1.alias = "Npc1435"
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L3_1.script = "Actor/Npc/TempNPC"
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L3_1.pos = "Q2002902_N1435"
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L3_1.scene_id = 3
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L3_1.room_id = 0
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L3_1.data_index = 1
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L4_1 = {}
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L4_1.id = 1573
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L4_1.alias = "Npc1573"
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L4_1.script = "Actor/Npc/TempNPC"
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L4_1.pos = "Q2002903_N1573"
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L4_1.scene_id = 3
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L4_1.room_id = 0
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L4_1.data_index = 2
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L5_1 = {}
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L5_1.id = 1599
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L5_1.alias = "Npc1599"
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L5_1.script = "Actor/Npc/TempNPC"
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L5_1.pos = "Q2002901_N1599"
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L5_1.scene_id = 3
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L5_1.room_id = 0
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L5_1.data_index = 3
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L6_1 = {}
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L6_1.id = 1517
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L6_1.alias = "Npc1517"
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L6_1.script = "Actor/Npc/NpcFSMBehaviour"
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L6_1.pos = "Q2002901_N1517"
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L6_1.scene_id = 1008
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L6_1.room_id = 1
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L6_1.data_index = 4
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L7_1 = {}
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L7_1.id = 1600
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L7_1.alias = "Npc1600"
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L7_1.script = "Actor/Npc/NpcFSMBehaviour"
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L7_1.pos = "Q2002901_N1600"
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L7_1.scene_id = 3
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L7_1.room_id = 0
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L7_1.data_index = 5
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L2_1[1] = L3_1
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L2_1[2] = L4_1
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L2_1[3] = L5_1
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L2_1[4] = L6_1
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L2_1[5] = L7_1
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L1_1.npcs = L2_1
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L0_1["2002906"] = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L3_1.id = 1599
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L3_1.alias = "Npc1599"
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L3_1.script = "Actor/Npc/TempNPC"
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L3_1.pos = "Q2002901_N1599"
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L3_1.scene_id = 3
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L3_1.room_id = 0
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L3_1.data_index = 1
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L4_1 = {}
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L4_1.id = 1517
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L4_1.alias = "Npc1517"
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L4_1.script = "Actor/Npc/NpcFSMBehaviour"
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L4_1.pos = "Q2002901_N1517"
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L4_1.scene_id = 1008
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L4_1.room_id = 1
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L4_1.data_index = 2
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L5_1 = {}
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L5_1.id = 1600
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L5_1.alias = "Npc1600"
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L5_1.script = "Actor/Npc/NpcFSMBehaviour"
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L5_1.pos = "Q2002901_N1600"
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L5_1.scene_id = 3
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L5_1.room_id = 0
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L5_1.data_index = 3
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L2_1[1] = L3_1
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L2_1[2] = L4_1
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L2_1[3] = L5_1
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L1_1.npcs = L2_1
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L0_1["2002907"] = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L3_1.id = 1599
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L3_1.alias = "Npc1599"
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L3_1.script = "Actor/Npc/TempNPC"
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L3_1.pos = "Q2002901_N1599"
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L3_1.scene_id = 3
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L3_1.room_id = 0
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L3_1.data_index = 1
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L4_1 = {}
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L4_1.id = 1517
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L4_1.alias = "Npc1517"
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L4_1.script = "Actor/Npc/NpcFSMBehaviour"
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L4_1.pos = "Q2002901_N1517"
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L4_1.scene_id = 1008
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L4_1.room_id = 1
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L4_1.data_index = 2
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L5_1 = {}
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L5_1.id = 1600
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L5_1.alias = "Npc1600"
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L5_1.script = "Actor/Npc/NpcFSMBehaviour"
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L5_1.pos = "Q2002901_N1600"
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L5_1.scene_id = 3
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L5_1.room_id = 0
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L5_1.data_index = 3
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L2_1[1] = L3_1
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L2_1[2] = L4_1
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L2_1[3] = L5_1
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L1_1.npcs = L2_1
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L0_1["2002908"] = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L3_1.id = 1599
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L3_1.alias = "Npc1599"
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L3_1.script = "Actor/Npc/TempNPC"
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L3_1.pos = "Q2002901_N1599"
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L3_1.scene_id = 3
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L3_1.room_id = 0
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L3_1.data_index = 1
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L4_1 = {}
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L4_1.id = 1517
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L4_1.alias = "Npc1517"
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L4_1.script = "Actor/Npc/NpcFSMBehaviour"
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L4_1.pos = "Q2002901_N1517"
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L4_1.scene_id = 1008
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L4_1.room_id = 1
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L4_1.data_index = 2
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L5_1 = {}
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L5_1.id = 1600
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L5_1.alias = "Npc1600"
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L5_1.script = "Actor/Npc/NpcFSMBehaviour"
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L5_1.pos = "Q2002901_N1600"
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L5_1.scene_id = 3
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L5_1.room_id = 0
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L5_1.data_index = 3
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L2_1[1] = L3_1
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L2_1[2] = L4_1
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L2_1[3] = L5_1
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L1_1.npcs = L2_1
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L0_1["2002909"] = L1_1
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rewind_data = L0_1
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L0_1 = {}
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L3_1.id = 1599
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L3_1.alias = "Npc1599"
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L3_1.script = "Actor/Npc/TempNPC"
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L3_1.pos = "Q2002901_N1599"
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L3_1.scene_id = 3
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L3_1.room_id = 0
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L3_1.data_index = 1
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L4_1 = {}
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L4_1.id = 1517
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L4_1.alias = "Npc1517"
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L4_1.script = "Actor/Npc/NpcFSMBehaviour"
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L4_1.pos = "Q2002901_N1517"
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L4_1.scene_id = 1008
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L4_1.room_id = 1
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L4_1.data_index = 2
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L5_1 = {}
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L5_1.id = 1600
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L5_1.alias = "Npc1600"
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L5_1.script = "Actor/Npc/NpcFSMBehaviour"
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L5_1.pos = "Q2002901_N1600"
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L5_1.scene_id = 3
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L5_1.room_id = 0
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L5_1.data_index = 3
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L2_1[1] = L3_1
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L2_1[2] = L4_1
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L2_1[3] = L5_1
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L1_1.npcs = L2_1
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L0_1["2002901"] = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L3_1.id = 1435
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L3_1.alias = "Npc1435"
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L3_1.script = "Actor/Npc/TempNPC"
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L3_1.pos = "Q2002902_N1435"
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L3_1.scene_id = 3
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L3_1.room_id = 0
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L3_1.data_index = 1
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L2_1[1] = L3_1
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L1_1.npcs = L2_1
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L0_1["2002902"] = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L3_1.id = 1573
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L3_1.alias = "Npc1573"
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L3_1.script = "Actor/Npc/TempNPC"
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L3_1.pos = "Q2002903_N1573"
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L3_1.scene_id = 3
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L3_1.room_id = 0
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L3_1.data_index = 1
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L2_1[1] = L3_1
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L1_1.npcs = L2_1
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L0_1["2002903"] = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L3_1.id = 1573
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L3_1.alias = "Npc1573"
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L3_1.script = "Actor/Npc/TempNPC"
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L3_1.pos = "Q2002903_N1573"
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L3_1.scene_id = 3
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L3_1.room_id = 0
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L3_1.data_index = 1
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L2_1[1] = L3_1
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L1_1.npcs = L2_1
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L0_1["2002904"] = L1_1
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L1_1 = {}
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L0_1["2002905"] = L1_1
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L1_1 = {}
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L0_1["2002906"] = L1_1
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L1_1 = {}
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L0_1["2002907"] = L1_1
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L1_1 = {}
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L0_1["2002908"] = L1_1
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L1_1 = {}
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L0_1["2002909"] = L1_1
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quest_data = L0_1
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