2022-04-29 16:40:51 +02:00

387 lines
6.9 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
main_id = 20023
L0_1 = {}
L1_1 = 2002301
L2_1 = 2002302
L3_1 = 2002303
L4_1 = 2002304
L5_1 = 2002305
L6_1 = 2002306
L7_1 = 2002307
L8_1 = 2002308
L0_1[1] = L1_1
L0_1[2] = L2_1
L0_1[3] = L3_1
L0_1[4] = L4_1
L0_1[5] = L5_1
L0_1[6] = L6_1
L0_1[7] = L7_1
L0_1[8] = L8_1
sub_ids = L0_1
L0_1 = {}
rewind_data = L0_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 147101
L3_1.alias = "Npc147101"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Event22600NPCSpawn3"
L3_1.scene_id = 3
L3_1.room_id = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["2002301"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 146101
L3_1.alias = "Npc146101"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Event22600Spawn1"
L3_1.scene_id = 1009
L3_1.room_id = 1
L4_1 = {}
L4_1.id = 147101
L4_1.alias = "Npc147101"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Event22600NPCSpawn3"
L4_1.scene_id = 3
L4_1.room_id = 0
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = -1
L4_1 = 1
L5_1 = -1
L6_1 = -1
L7_1 = -1
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L1_1.quest_var = L2_1
L0_1["2002302"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 146101
L3_1.alias = "Npc146101"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Event22600Spawn1"
L3_1.scene_id = 1009
L3_1.room_id = 1
L4_1 = {}
L4_1.id = 147101
L4_1.alias = "Npc147101"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Event22600NPCSpawn3"
L4_1.scene_id = 3
L4_1.room_id = 0
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = -1
L4_1 = 1
L5_1 = -1
L6_1 = -1
L7_1 = -1
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L1_1.quest_var = L2_1
L0_1["2002303"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 146101
L3_1.alias = "Npc146101"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Event22600Spawn1"
L3_1.scene_id = 1009
L3_1.room_id = 1
L4_1 = {}
L4_1.id = 147101
L4_1.alias = "Npc147101"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Event22600NPCSpawn3"
L4_1.scene_id = 3
L4_1.room_id = 0
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = -1
L4_1 = 1
L5_1 = -1
L6_1 = -1
L7_1 = -1
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L1_1.quest_var = L2_1
L0_1["2002304"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 146101
L3_1.alias = "Npc146101"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Event22600Spawn1"
L3_1.scene_id = 1009
L3_1.room_id = 1
L4_1 = {}
L4_1.id = 147101
L4_1.alias = "Npc147101"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Event22600NPCSpawn3"
L4_1.scene_id = 3
L4_1.room_id = 0
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = -1
L4_1 = 1
L5_1 = -1
L6_1 = -1
L7_1 = -1
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L1_1.quest_var = L2_1
L0_1["2002305"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 146101
L3_1.alias = "Npc146101"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Event22600NPCSpawn2"
L3_1.scene_id = 3
L3_1.room_id = 0
L4_1 = {}
L4_1.id = 147101
L4_1.alias = "Npc147101"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Event22600NPCSpawn3"
L4_1.scene_id = 3
L4_1.room_id = 0
L5_1 = {}
L5_1.id = 140301
L5_1.alias = "Npc140301"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Event22600NPCSpawn1"
L5_1.scene_id = 3
L5_1.room_id = 0
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = -1
L4_1 = 2
L5_1 = -1
L6_1 = -1
L7_1 = -1
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L1_1.quest_var = L2_1
L0_1["2002306"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 146101
L3_1.alias = "Npc146101"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Event22600NPCSpawn2"
L3_1.scene_id = 3
L3_1.room_id = 0
L4_1 = {}
L4_1.id = 147101
L4_1.alias = "Npc147101"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Event22600NPCSpawn3"
L4_1.scene_id = 3
L4_1.room_id = 0
L5_1 = {}
L5_1.id = 140301
L5_1.alias = "Npc140301"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Event22600NPCSpawn1"
L5_1.scene_id = 3
L5_1.room_id = 0
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = -1
L4_1 = 2
L5_1 = -1
L6_1 = -1
L7_1 = -1
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L1_1.quest_var = L2_1
L0_1["2002307"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 146101
L3_1.alias = "Npc146101"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Event22600NPCSpawn2"
L3_1.scene_id = 3
L3_1.room_id = 0
L4_1 = {}
L4_1.id = 147101
L4_1.alias = "Npc147101"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Event22600NPCSpawn3"
L4_1.scene_id = 3
L4_1.room_id = 0
L5_1 = {}
L5_1.id = 140301
L5_1.alias = "Npc140301"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Event22600NPCSpawn1"
L5_1.scene_id = 3
L5_1.room_id = 0
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = -1
L4_1 = 2
L5_1 = -1
L6_1 = -1
L7_1 = -1
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L1_1.quest_var = L2_1
L0_1["2002308"] = L1_1
L0_1 = {}
quest_data = L0_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 147101
L3_1.alias = "Npc147101"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Event22600NPCSpawn3"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 146101
L4_1.alias = "Npc146101"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Event22600Spawn1"
L4_1.scene_id = 1009
L4_1.room_id = 1
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 146101
L5_1.alias = "Npc146101"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Event22600NPCSpawn2"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 2
L6_1 = {}
L6_1.id = 140301
L6_1.alias = "Npc140301"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Event22600NPCSpawn1"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.npcs = L2_1
L0_1["2002301"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 70710037
L3_1.pos = "Q20023Winebowl"
L3_1.alias = "Q20023WinebowlShell"
L3_1.scene_id = 1009
L3_1.room_id = 1
L3_1.is_show_cutscene = false
L3_1.chest_drop_id = 0
L2_1[1] = L3_1
L1_1.gadgets = L2_1
L0_1["2002302"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 70710037
L3_1.pos = "Q20023Winebowl"
L3_1.alias = "Q20023WinebowlShell"
L3_1.scene_id = 1009
L3_1.room_id = 1
L3_1.is_show_cutscene = false
L3_1.chest_drop_id = 0
L4_1 = {}
L4_1.id = 70710028
L4_1.pos = "Q20023Winebowl"
L4_1.alias = "Q20023Winebowl"
L4_1.scene_id = 1009
L4_1.room_id = 1
L4_1.is_show_cutscene = false
L4_1.chest_drop_id = 0
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.gadgets = L2_1
L0_1["2002303"] = L1_1
L0_1 = {}
finish_action = L0_1
L0_1 = {}
fail_action = L0_1
L0_1 = {}
cancel_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L2_1 = {}
L1_1.QUEST_EXEC_REFRESH_GROUP_SUITE = L2_1
L2_1 = {}
L1_1.QUEST_EXEC_DEL_ALL_SPECIFIC_PACK_ITEM = L2_1
L0_1.SERVER = L1_1
cancel_action = L0_1