2022-04-29 16:40:51 +02:00

381 lines
6.9 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1
main_id = 20009
L0_1 = {}
L1_1 = 2000901
L2_1 = 2000902
L3_1 = 2000903
L4_1 = 2000904
L5_1 = 2000905
L6_1 = 2000906
L7_1 = 2000907
L8_1 = 2000908
L9_1 = 2000909
L10_1 = 2000910
L11_1 = 2000911
L12_1 = 2000912
L13_1 = 2000913
L14_1 = 2000914
L15_1 = 2000915
L0_1[1] = L1_1
L0_1[2] = L2_1
L0_1[3] = L3_1
L0_1[4] = L4_1
L0_1[5] = L5_1
L0_1[6] = L6_1
L0_1[7] = L7_1
L0_1[8] = L8_1
L0_1[9] = L9_1
L0_1[10] = L10_1
L0_1[11] = L11_1
L0_1[12] = L12_1
L0_1[13] = L13_1
L0_1[14] = L14_1
L0_1[15] = L15_1
sub_ids = L0_1
L0_1 = {}
rewind_data = L0_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 156501
L3_1.alias = "Npc156501"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q20009NPC01"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L4_1 = {}
L4_1.id = 20025
L4_1.alias = "Npc20025"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q20009Hili01"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 1
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["2000909"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 156501
L3_1.alias = "Npc156501"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q20009NPC01"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L4_1 = {}
L4_1.id = 20025
L4_1.alias = "Npc20025"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q20009Hili01"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 1
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["2000901"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L0_1["2000902"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 156501
L3_1.alias = "Npc156501"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q20009NPC04"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L4_1 = {}
L4_1.id = 20025
L4_1.alias = "Npc20025"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q20009Hili01"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 1
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["2000903"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L0_1["2000904"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 156501
L3_1.alias = "Npc156501"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q20009NPC05"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["2000905"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 156501
L3_1.alias = "Npc156501"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q20009NPC05"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["2000906"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L0_1["2000907"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L0_1["2000908"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 156501
L3_1.alias = "Npc156501"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q20009NPC05"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L4_1 = {}
L4_1.id = 20025
L4_1.alias = "Npc20025"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q20009Hili01"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 1
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["2000915"] = L1_1
L0_1 = {}
quest_data = L0_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 156501
L3_1.alias = "Npc156501"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q20009NPC01"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L4_1 = {}
L4_1.id = 20025
L4_1.alias = "Npc20025"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q20009Hili01"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 1
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["2000909"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 156501
L3_1.alias = "Npc156501"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q20009NPC01"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L4_1 = {}
L4_1.id = 20025
L4_1.alias = "Npc20025"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q20009Hili01"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 1
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["2000901"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 156501
L3_1.alias = "Npc156501"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q20009NPC01"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L4_1 = {}
L4_1.id = 20025
L4_1.alias = "Npc20025"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q20009Hili01"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 1
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["2000902"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 156501
L3_1.alias = "Npc156501"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q20009NPC04"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L4_1 = {}
L4_1.id = 20025
L4_1.alias = "Npc20025"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q20009Hili01"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 1
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["2000903"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 156501
L3_1.alias = "Npc156501"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q20009NPC05"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L4_1 = {}
L4_1.id = 20025
L4_1.alias = "Npc20025"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q20009Hili01"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 1
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.point_id = 1
L3_1.scene_id = 3
L3_1.pos = "Q20009PlayerPos"
L2_1[1] = L3_1
L1_1.transmit_points = L2_1
L0_1["2000908"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 156501
L3_1.alias = "Npc156501"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q20009NPC05"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["2000905"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 156501
L3_1.alias = "Npc156501"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q20009NPC05"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L4_1 = {}
L4_1.id = 20025
L4_1.alias = "Npc20025"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q20009Hili01"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 1
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["2000906"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 156501
L3_1.alias = "Npc156501"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q20009NPC05"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L4_1 = {}
L4_1.id = 20025
L4_1.alias = "Npc20025"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q20009Hili01"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 1
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["2000915"] = L1_1
L0_1 = {}
finish_action = L0_1
L0_1 = {}
fail_action = L0_1
L0_1 = {}
cancel_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L2_1 = {}
L1_1.QUEST_EXEC_REFRESH_GROUP_SUITE = L2_1
L0_1.SERVER = L1_1
finish_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = "3"
L5_1 = "133001073,1"
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1[1] = L3_1
L1_1.QUEST_EXEC_REFRESH_GROUP_SUITE = L2_1
L0_1.SERVER = L1_1
cancel_action = L0_1