2022-04-29 16:40:51 +02:00

169 lines
3.0 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
main_id = 19085
L0_1 = {}
L1_1 = 1908501
L2_1 = 1908502
L3_1 = 1908504
L4_1 = 1908503
L5_1 = 1908505
L6_1 = 1908506
L7_1 = 1908507
L8_1 = 1908508
L0_1[1] = L1_1
L0_1[2] = L2_1
L0_1[3] = L3_1
L0_1[4] = L4_1
L0_1[5] = L5_1
L0_1[6] = L6_1
L0_1[7] = L7_1
L0_1[8] = L8_1
sub_ids = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
finish_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
fail_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
cancel_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1["1908501"] = L1_1
L1_1 = {}
L0_1["1908502"] = L1_1
rewind_data = L0_1
L0_1 = {}
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1027
L3_1.alias = "Npc1027"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1908501Noel"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 151201
L4_1.alias = "Npc151201"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q18000kaiselin"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["1908501"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1027
L3_1.alias = "Npc1027"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1908502Noel"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 140901
L4_1.alias = "Npc140901"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q1908502selius"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["1908502"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 140901
L3_1.alias = "Npc140901"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1908502selius"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1908503"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 140901
L3_1.alias = "Npc140901"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1908502selius"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1908504"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 140901
L3_1.alias = "Npc140901"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1908502selius"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1908505"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 140901
L3_1.alias = "Npc140901"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1908502selius"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1908506"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 140901
L3_1.alias = "Npc140901"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1908502selius"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1908507"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 140901
L3_1.alias = "Npc140901"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1908502selius"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1908508"] = L1_1
quest_data = L0_1