2022-04-29 16:40:51 +02:00

624 lines
12 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1
main_id = 19065
L0_1 = {}
L1_1 = 1906510
L2_1 = 1906513
L3_1 = 1906501
L4_1 = 1906511
L5_1 = 1906502
L6_1 = 1906503
L7_1 = 1906512
L8_1 = 1906504
L9_1 = 1906505
L10_1 = 1906506
L11_1 = 1906507
L12_1 = 1906508
L13_1 = 1906509
L0_1[1] = L1_1
L0_1[2] = L2_1
L0_1[3] = L3_1
L0_1[4] = L4_1
L0_1[5] = L5_1
L0_1[6] = L6_1
L0_1[7] = L7_1
L0_1[8] = L8_1
L0_1[9] = L9_1
L0_1[10] = L10_1
L0_1[11] = L11_1
L0_1[12] = L12_1
L0_1[13] = L13_1
sub_ids = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = "3"
L5_1 = "133004446,1"
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1[1] = L3_1
L1_1.QUEST_EXEC_REFRESH_GROUP_SUITE = L2_1
L2_1 = {}
L3_1 = {}
L4_1 = "133004447"
L3_1[1] = L4_1
L2_1[1] = L3_1
L1_1.QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = L2_1
L0_1.SERVER = L1_1
finish_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
fail_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = "3"
L5_1 = "133004446,1"
L3_1[1] = L4_1
L3_1[2] = L5_1
L4_1 = {}
L5_1 = "3"
L6_1 = "133004451,1"
L4_1[1] = L5_1
L4_1[2] = L6_1
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.QUEST_EXEC_REFRESH_GROUP_SUITE = L2_1
L2_1 = {}
L3_1 = {}
L4_1 = "133004452"
L5_1 = ""
L3_1[1] = L4_1
L3_1[2] = L5_1
L4_1 = {}
L5_1 = "133004447"
L6_1 = ""
L4_1[1] = L5_1
L4_1[2] = L6_1
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = L2_1
L0_1.SERVER = L1_1
cancel_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1["1906501"] = L1_1
L1_1 = {}
L0_1["1906502"] = L1_1
L1_1 = {}
L0_1["1906503"] = L1_1
L1_1 = {}
L0_1["1906504"] = L1_1
L1_1 = {}
L0_1["1906505"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1027
L3_1.alias = "Npc1027"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q19065ChallengeMidNoel"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1906506"] = L1_1
L1_1 = {}
L0_1["1906507"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 11002
L3_1.alias = "Npc11002"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q19067RescuePos"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 3
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1906509"] = L1_1
L1_1 = {}
L0_1["1906510"] = L1_1
rewind_data = L0_1
L0_1 = {}
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1027
L3_1.alias = "Npc1027"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q19065ChallengeMidNoel"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1027
L4_1.alias = "Npc1027"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q19067RescueNoel"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 11002
L5_1.alias = "Npc11002"
L5_1.script = "Actor/Npc/NpcFSMBehaviour"
L5_1.pos = "Q19067RescuePos"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L0_1["1906501"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1027
L3_1.alias = "Npc1027"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q19065ChallengeMidNoel"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1027
L4_1.alias = "Npc1027"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q19067RescueNoel"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 11002
L5_1.alias = "Npc11002"
L5_1.script = "Actor/Npc/NpcFSMBehaviour"
L5_1.pos = "Q19067RescuePos"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L0_1["1906502"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1027
L3_1.alias = "Npc1027"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q19065ChallengeMidNoel"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1027
L4_1.alias = "Npc1027"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q19067RescueNoel"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 11002
L5_1.alias = "Npc11002"
L5_1.script = "Actor/Npc/NpcFSMBehaviour"
L5_1.pos = "Q19067RescuePos"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L0_1["1906503"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1027
L3_1.alias = "Npc1027"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q19065ChallengeMidNoel"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1027
L4_1.alias = "Npc1027"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q19067RescueNoel"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 11002
L5_1.alias = "Npc11002"
L5_1.script = "Actor/Npc/NpcFSMBehaviour"
L5_1.pos = "Q19067RescuePos"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.point_id = 1
L3_1.scene_id = 3
L3_1.pos = "Q19065ChallengeMidPlayer"
L2_1[1] = L3_1
L1_1.transmit_points = L2_1
L0_1["1906504"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1027
L3_1.alias = "Npc1027"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q19065ChallengeMidNoel"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1027
L4_1.alias = "Npc1027"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q19067RescueNoel"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 11002
L5_1.alias = "Npc11002"
L5_1.script = "Actor/Npc/NpcFSMBehaviour"
L5_1.pos = "Q19067RescuePos"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.point_id = 1
L3_1.scene_id = 3
L3_1.pos = "Q19065ChallengeMidPlayer"
L2_1[1] = L3_1
L1_1.transmit_points = L2_1
L0_1["1906505"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1027
L3_1.alias = "Npc1027"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q19065ChallengeMidNoel"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1027
L4_1.alias = "Npc1027"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q19067RescueNoel"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 11002
L5_1.alias = "Npc11002"
L5_1.script = "Actor/Npc/NpcFSMBehaviour"
L5_1.pos = "Q19067RescuePos"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L0_1["1906506"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1027
L3_1.alias = "Npc1027"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q19065ChallengeMidNoel"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1027
L4_1.alias = "Npc1027"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q19067RescueNoel"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 11002
L5_1.alias = "Npc11002"
L5_1.script = "Actor/Npc/NpcFSMBehaviour"
L5_1.pos = "Q19067RescuePos"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L0_1["1906507"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1027
L3_1.alias = "Npc1027"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q19065ChallengeMidNoel"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1027
L4_1.alias = "Npc1027"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q19067RescueNoel"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 11002
L5_1.alias = "Npc11002"
L5_1.script = "Actor/Npc/NpcFSMBehaviour"
L5_1.pos = "Q19067RescuePos"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L0_1["1906508"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1027
L3_1.alias = "Npc1027"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q19065ChallengeMidNoel"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1027
L4_1.alias = "Npc1027"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q19067RescueNoel"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 11002
L5_1.alias = "Npc11002"
L5_1.script = "Actor/Npc/NpcFSMBehaviour"
L5_1.pos = "Q19067RescuePos"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L0_1["1906509"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1027
L3_1.alias = "Npc1027"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q19065ChallengeMidNoel"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1027
L4_1.alias = "Npc1027"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q19067RescueNoel"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 11002
L5_1.alias = "Npc11002"
L5_1.script = "Actor/Npc/NpcFSMBehaviour"
L5_1.pos = "Q19067RescuePos"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 1027
L6_1.alias = "Npc1027"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q19065AddedNoel"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 1005
L7_1.alias = "Paimon"
L7_1.script = "Actor/Quest/Q352/Paimon"
L7_1.pos = "Q19065AddedPaimon"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 5
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L1_1.npcs = L2_1
L0_1["1906510"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1027
L3_1.alias = "Npc1027"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q19065ChallengeMidNoel"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1027
L4_1.alias = "Npc1027"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q19067RescueNoel"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 11002
L5_1.alias = "Npc11002"
L5_1.script = "Actor/Npc/NpcFSMBehaviour"
L5_1.pos = "Q19067RescuePos"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 1027
L6_1.alias = "Npc1027"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q19065AddedNoel"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 1005
L7_1.alias = "Paimon"
L7_1.script = "Actor/Quest/Q352/Paimon"
L7_1.pos = "Q19065AddedPaimon"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 5
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L1_1.npcs = L2_1
L0_1["1906511"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1027
L3_1.alias = "Npc1027"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q19065ChallengeMidNoel"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1027
L4_1.alias = "Npc1027"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q19067RescueNoel"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 11002
L5_1.alias = "Npc11002"
L5_1.script = "Actor/Npc/NpcFSMBehaviour"
L5_1.pos = "Q19067RescuePos"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 1027
L6_1.alias = "Npc1027"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q19065AddedNoel"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 1005
L7_1.alias = "Paimon"
L7_1.script = "Actor/Quest/Q352/Paimon"
L7_1.pos = "Q19065AddedPaimon"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 5
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L1_1.npcs = L2_1
L0_1["1906512"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1027
L3_1.alias = "Npc1027"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q19065ChallengeMidNoel"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1027
L4_1.alias = "Npc1027"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q19067RescueNoel"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 11002
L5_1.alias = "Npc11002"
L5_1.script = "Actor/Npc/NpcFSMBehaviour"
L5_1.pos = "Q19067RescuePos"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 1027
L6_1.alias = "Npc1027"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q19065AddedNoel"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 1005
L7_1.alias = "Paimon"
L7_1.script = "Actor/Quest/Q352/Paimon"
L7_1.pos = "Q19065AddedPaimon"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 5
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L1_1.npcs = L2_1
L0_1["1906513"] = L1_1
quest_data = L0_1