2022-07-12 13:03:35 +05:30

673 lines
13 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1
main_id = 12029
L0_1 = {}
L1_1 = 1202901
L2_1 = 1202903
L3_1 = 1202910
L4_1 = 1202907
L5_1 = 1202908
L6_1 = 1202902
L7_1 = 1202911
L8_1 = 1202915
L9_1 = 1202914
L10_1 = 1202913
L11_1 = 1202912
L12_1 = 1202904
L13_1 = 1202909
L14_1 = 1202905
L15_1 = 1202906
L0_1[1] = L1_1
L0_1[2] = L2_1
L0_1[3] = L3_1
L0_1[4] = L4_1
L0_1[5] = L5_1
L0_1[6] = L6_1
L0_1[7] = L7_1
L0_1[8] = L8_1
L0_1[9] = L9_1
L0_1[10] = L10_1
L0_1[11] = L11_1
L0_1[12] = L12_1
L0_1[13] = L13_1
L0_1[14] = L14_1
L0_1[15] = L15_1
sub_ids = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
finish_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
fail_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
cancel_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1["1202901"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 12366
L3_1.alias = "Npc12366"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1202903_T1202903_N12366"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12368
L4_1.alias = "Npc12368"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q1202907_N12368"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 12405
L5_1.alias = "Npc12405"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q1202907_N12405"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 12369
L6_1.alias = "Npc12369"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q1202908_N12369"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.npcs = L2_1
L0_1["1202902"] = L1_1
L1_1 = {}
L0_1["1202903"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1034
L3_1.alias = "Npc1034"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1202911_N1034"
L3_1.scene_id = 1066
L3_1.room_id = 1
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12368
L4_1.alias = "Npc12368"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q1202907_N12368"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 12405
L5_1.alias = "Npc12405"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q1202907_N12405"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 12369
L6_1.alias = "Npc12369"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q1202908_N12369"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 3032
L7_1.alias = "Npc3032"
L7_1.script = "Actor/Npc/NpcFSMBehaviour"
L7_1.pos = "Q1202915_N3032"
L7_1.scene_id = 1066
L7_1.room_id = 1
L7_1.data_index = 6
L8_1 = {}
L8_1.id = 12435
L8_1.alias = "Npc12435"
L8_1.script = "Actor/Npc/TempNPC"
L8_1.pos = "Q1202915_N12435"
L8_1.scene_id = 1066
L8_1.room_id = 1
L8_1.data_index = 7
L9_1 = {}
L9_1.id = 3033
L9_1.alias = "Npc3033"
L9_1.script = "Actor/Npc/NpcFSMBehaviour"
L9_1.pos = "Q1202915_N3033"
L9_1.scene_id = 1066
L9_1.room_id = 1
L9_1.data_index = 8
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L2_1[7] = L9_1
L1_1.npcs = L2_1
L0_1["1202904"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 12366
L3_1.alias = "Npc12366"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1202903_T1202903_N12366"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12368
L4_1.alias = "Npc12368"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q1202907_N12368"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 12405
L5_1.alias = "Npc12405"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q1202907_N12405"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 12369
L6_1.alias = "Npc12369"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q1202908_N12369"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.npcs = L2_1
L0_1["1202905"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 12368
L3_1.alias = "Npc12368"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1202906_N12368"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 2
L4_1 = {}
L4_1.id = 12405
L4_1.alias = "Npc12405"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q1202906_N12405"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 3
L5_1 = {}
L5_1.id = 12369
L5_1.alias = "Npc12369"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q1202906_N12369"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 4
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L0_1["1202906"] = L1_1
L1_1 = {}
L0_1["1202907"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 12366
L3_1.alias = "Npc12366"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1202903_T1202903_N12366"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12368
L4_1.alias = "Npc12368"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q1202907_N12368"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 12405
L5_1.alias = "Npc12405"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q1202907_N12405"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 12369
L6_1.alias = "Npc12369"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q1202908_N12369"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.npcs = L2_1
L0_1["1202908"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 12368
L3_1.alias = "Npc12368"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1202907_N12368"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12405
L4_1.alias = "Npc12405"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q1202907_N12405"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 12369
L5_1.alias = "Npc12369"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q1202908_N12369"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L0_1["1202909"] = L1_1
L1_1 = {}
L0_1["1202910"] = L1_1
L1_1 = {}
L0_1["1202911"] = L1_1
rewind_data = L0_1
L0_1 = {}
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1034
L3_1.alias = "Npc1034"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1202901_T1202901_N1034"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1202901"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1034
L3_1.alias = "Npc1034"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1202902_T1202902_N1034"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1202902"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 12366
L3_1.alias = "Npc12366"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1202903_T1202903_N12366"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12368
L4_1.alias = "Npc12368"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q1202907_N12368"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 12405
L5_1.alias = "Npc12405"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q1202907_N12405"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 12369
L6_1.alias = "Npc12369"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q1202908_N12369"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.npcs = L2_1
L0_1["1202903"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 3029
L3_1.alias = "Npc3029"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1202901_T1202901_N3029"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12366
L4_1.alias = "Npc12366"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q1202903_T1202903_N12366"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["1202904"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 3029
L3_1.alias = "Npc3029"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1202901_T1202901_N3029"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 3032
L4_1.alias = "Npc3032"
L4_1.script = "Actor/Npc/NpcFSMBehaviour"
L4_1.pos = "Q1202915_N12435"
L4_1.scene_id = 1066
L4_1.room_id = 1
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 3033
L5_1.alias = "Npc3033"
L5_1.script = "Actor/Npc/NpcFSMBehaviour"
L5_1.pos = "Q1202915_N3033"
L5_1.scene_id = 1066
L5_1.room_id = 1
L5_1.data_index = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L0_1["1202905"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1034
L3_1.alias = "Npc1034"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1202902_T1202902_N1034"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12366
L4_1.alias = "Npc12366"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q1202906_N12366"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 3029
L5_1.alias = "Npc3029"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q1202901_T1202901_N3029"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 3032
L6_1.alias = "Npc3032"
L6_1.script = "Actor/Npc/NpcFSMBehaviour"
L6_1.pos = "Q1202915_N12435"
L6_1.scene_id = 1066
L6_1.room_id = 1
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 3033
L7_1.alias = "Npc3033"
L7_1.script = "Actor/Npc/NpcFSMBehaviour"
L7_1.pos = "Q1202915_N3033"
L7_1.scene_id = 1066
L7_1.room_id = 1
L7_1.data_index = 5
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L1_1.npcs = L2_1
L0_1["1202906"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 12366
L3_1.alias = "Npc12366"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1202903_T1202903_N12366"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12368
L4_1.alias = "Npc12368"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q1202907_N12368"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 12405
L5_1.alias = "Npc12405"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q1202907_N12405"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 12369
L6_1.alias = "Npc12369"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q1202908_N12369"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.npcs = L2_1
L0_1["1202907"] = L1_1
L1_1 = {}
L0_1["1202908"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1034
L3_1.alias = "Npc1034"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1202902_T1202902_N1034"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12366
L4_1.alias = "Npc12366"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q1202903_T1202903_N12366"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 3029
L5_1.alias = "Npc3029"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q1202901_T1202901_N3029"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 3032
L6_1.alias = "Npc3032"
L6_1.script = "Actor/Npc/NpcFSMBehaviour"
L6_1.pos = "Q1202915_N12435"
L6_1.scene_id = 1066
L6_1.room_id = 1
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 3033
L7_1.alias = "Npc3033"
L7_1.script = "Actor/Npc/NpcFSMBehaviour"
L7_1.pos = "Q1202915_N3033"
L7_1.scene_id = 1066
L7_1.room_id = 1
L7_1.data_index = 5
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L1_1.npcs = L2_1
L0_1["1202909"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 12366
L3_1.alias = "Npc12366"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1202903_T1202903_N12366"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12368
L4_1.alias = "Npc12368"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q1202907_N12368"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 12405
L5_1.alias = "Npc12405"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q1202907_N12405"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 12369
L6_1.alias = "Npc12369"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q1202908_N12369"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.npcs = L2_1
L0_1["1202910"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1034
L3_1.alias = "Npc1034"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1202911_N1034"
L3_1.scene_id = 1066
L3_1.room_id = 1
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 3032
L4_1.alias = "Npc3032"
L4_1.script = "Actor/Npc/NpcFSMBehaviour"
L4_1.pos = "Q1202915_N12435"
L4_1.scene_id = 1066
L4_1.room_id = 1
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 12435
L5_1.alias = "Npc12435"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q1202915_N12435"
L5_1.scene_id = 1066
L5_1.room_id = 1
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 3033
L6_1.alias = "Npc3033"
L6_1.script = "Actor/Npc/NpcFSMBehaviour"
L6_1.pos = "Q1202915_N3033"
L6_1.scene_id = 1066
L6_1.room_id = 1
L6_1.data_index = 4
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.id = 70710646
L3_1.alias = "Gadget70710646"
L3_1.pos = "Q1202911_gadget"
L3_1.scene_id = 1066
L3_1.room_id = 1
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.gadgets = L2_1
L0_1["1202911"] = L1_1
L1_1 = {}
L0_1["1202912"] = L1_1
L1_1 = {}
L0_1["1202913"] = L1_1
L1_1 = {}
L0_1["1202914"] = L1_1
L1_1 = {}
L0_1["1202915"] = L1_1
quest_data = L0_1