Grasscutter_Resources/Resources/Scripts/Scene/7/scene7_group177003012.lua
2022-04-29 16:40:51 +02:00

258 lines
4.3 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1
L0_1 = {}
L0_1.group_id = 177003012
L1_1 = {}
L2_1 = {}
L2_1.config_id = 12002
L2_1.monster_id = 22070102
L3_1 = {}
L3_1.x = 1276.41
L3_1.y = 235.748
L3_1.z = -757.544
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 36
L2_1.drop_id = 212000001
L3_1 = {}
L4_1 = 5135
L5_1 = 1006
L6_1 = 1007
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.affix = L3_1
L2_1.pose_id = 9001
L2_1.area_id = 210
L3_1 = {}
L3_1.config_id = 12003
L3_1.monster_id = 22070302
L4_1 = {}
L4_1.x = 1280.337
L4_1.y = 236.124
L4_1.z = -756.334
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 280.862
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 36
L3_1.drop_id = 212000001
L3_1.disableWander = true
L4_1 = {}
L5_1 = 5135
L6_1 = 1006
L7_1 = 1007
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L3_1.affix = L4_1
L3_1.pose_id = 101
L3_1.area_id = 210
L1_1[1] = L2_1
L1_1[2] = L3_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 12001
L2_1.gadget_id = 70211022
L3_1 = {}
L3_1.x = 1277.427
L3_1.y = 235.822
L3_1.z = -754.408
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 280.216
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 26
L2_1.chest_drop_id = 212000004
L2_1.drop_count = 1
L3_1 = GadgetState
L3_1 = L3_1.ChestLocked
L2_1.state = L3_1
L2_1.isOneoff = true
L2_1.persistent = true
L3_1 = {}
L3_1.name = "chest"
L3_1.exp = 1
L2_1.explore = L3_1
L2_1.area_id = 210
L3_1 = {}
L3_1.config_id = 12005
L3_1.gadget_id = 70220048
L4_1 = {}
L4_1.x = 1280.647
L4_1.y = 236.067
L4_1.z = -745.638
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 36
L3_1.area_id = 210
L4_1 = {}
L4_1.config_id = 12006
L4_1.gadget_id = 70220048
L5_1 = {}
L5_1.x = 1282.299
L5_1.y = 236.171
L5_1.z = -746.126
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 36
L4_1.area_id = 210
L5_1 = {}
L5_1.config_id = 12007
L5_1.gadget_id = 70220048
L6_1 = {}
L6_1.x = 1276.519
L6_1.y = 236.689
L6_1.z = -772.213
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 36
L5_1.area_id = 210
L6_1 = {}
L6_1.config_id = 12008
L6_1.gadget_id = 70220014
L7_1 = {}
L7_1.x = 1276.05
L7_1.y = 236.168
L7_1.z = -762.006
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 0.0
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 36
L6_1.area_id = 210
L7_1 = {}
L7_1.config_id = 12009
L7_1.gadget_id = 70220014
L8_1 = {}
L8_1.x = 1275.755
L8_1.y = 236.25
L8_1.z = -763.047
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 0.0
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 36
L7_1.area_id = 210
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1012004
L2_1.name = "ANY_MONSTER_DIE_12004"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_12004"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_12004"
L1_1[1] = L2_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 12002
L5_1 = 12003
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 12001
L5_1 = 12005
L6_1 = 12006
L7_1 = 12007
L8_1 = 12008
L9_1 = 12009
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_DIE_12004"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCount
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_12004 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 12001
L5_2 = GadgetState
L5_2 = L5_2.Default
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_12004 = L1_1