Grasscutter_Resources/Resources/Scripts/Scene/5/scene5_group155008034.lua
2022-04-29 16:40:51 +02:00

48 lines
735 B
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
L0_1 = {}
L0_1.group_id = 155008034
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = {}
L5_1 = {}
L6_1 = {}
monsters = L6_1
L6_1 = {}
npcs = L6_1
L6_1 = {}
gadgets = L6_1
L6_1 = {}
regions = L6_1
L6_1 = {}
triggers = L6_1
L6_1 = {}
L7_1 = {}
L7_1.configId = 1
L7_1.name = "gameplayState"
L7_1.value = 0
L7_1.no_refresh = true
L6_1[1] = L7_1
variables = L6_1
L6_1 = {}
L6_1.suite = 1
L6_1.end_suite = 0
L6_1.rand_suite = false
init_config = L6_1
L6_1 = {}
L7_1 = {}
L8_1 = {}
L7_1.monsters = L8_1
L8_1 = {}
L7_1.gadgets = L8_1
L8_1 = {}
L7_1.regions = L8_1
L8_1 = {}
L7_1.triggers = L8_1
L7_1.rand_weight = 100
L6_1[1] = L7_1
suites = L6_1
L6_1 = require
L7_1 = "V2_4/EnvState"
L6_1(L7_1)