mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
48 lines
735 B
Lua
48 lines
735 B
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
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L0_1 = {}
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L0_1.group_id = 155008034
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L4_1 = {}
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L5_1 = {}
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L6_1 = {}
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monsters = L6_1
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L6_1 = {}
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npcs = L6_1
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L6_1 = {}
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gadgets = L6_1
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L6_1 = {}
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regions = L6_1
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L6_1 = {}
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triggers = L6_1
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L6_1 = {}
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L7_1 = {}
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L7_1.configId = 1
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L7_1.name = "gameplayState"
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L7_1.value = 0
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L7_1.no_refresh = true
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L6_1[1] = L7_1
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variables = L6_1
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L6_1 = {}
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L6_1.suite = 1
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L6_1.end_suite = 0
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L6_1.rand_suite = false
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init_config = L6_1
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L6_1 = {}
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L7_1 = {}
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L8_1 = {}
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L7_1.monsters = L8_1
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L8_1 = {}
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L7_1.gadgets = L8_1
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L8_1 = {}
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L7_1.regions = L8_1
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L8_1 = {}
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L7_1.triggers = L8_1
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L7_1.rand_weight = 100
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L6_1[1] = L7_1
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suites = L6_1
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L6_1 = require
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L7_1 = "V2_4/EnvState"
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L6_1(L7_1)
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