Grasscutter_Resources/Resources/Scripts/Scene/5/scene5_group155005164.lua
2022-04-29 16:40:51 +02:00

115 lines
2.0 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
L0_1 = {}
L0_1.group_id = 155005164
L1_1 = {}
L2_1 = {}
L2_1.config_id = 164001
L2_1.monster_id = 21010101
L3_1 = {}
L3_1.x = 531.585
L3_1.y = 183.356
L3_1.z = 880.452
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 131.973
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 36
L2_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L2_1.pose_id = 9016
L2_1.area_id = 200
L3_1 = {}
L3_1.config_id = 164003
L3_1.monster_id = 21010201
L4_1 = {}
L4_1.x = 529.723
L4_1.y = 182.787
L4_1.z = 880.114
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 106.414
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 36
L3_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L3_1.pose_id = 9012
L3_1.area_id = 200
L4_1 = {}
L4_1.config_id = 164004
L4_1.monster_id = 21010301
L5_1 = {}
L5_1.x = 531.713
L5_1.y = 183.319
L5_1.z = 882.524
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 162.239
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 36
L4_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L4_1.pose_id = 9012
L4_1.area_id = 200
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 164002
L2_1.gadget_id = 70210101
L3_1 = {}
L3_1.x = 532.051
L3_1.y = 183.516
L3_1.z = 879.596
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 330.858
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 16
L2_1.drop_tag = "\230\144\156\229\136\174\231\130\185\232\167\163\232\176\156\233\128\154\231\148\168\231\168\187\229\166\187"
L2_1.isOneoff = true
L2_1.persistent = true
L2_1.area_id = 200
L1_1[1] = L2_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 164001
L5_1 = 164003
L6_1 = 164004
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 164002
L3_1[1] = L4_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1