Grasscutter_Resources/Resources/Scripts/Scene/4/scene4_group144002095.lua
2022-04-29 16:40:51 +02:00

280 lines
5.0 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
L0_1 = {}
L0_1.group_id = 144002095
L1_1 = {}
L2_1 = {}
L2_1.config_id = 95001
L2_1.monster_id = 21010201
L3_1 = {}
L3_1.x = 555.822
L3_1.y = 202.424
L3_1.z = -113.183
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 294.89
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 20
L2_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L2_1.disableWander = true
L2_1.pose_id = 9003
L2_1.area_id = 102
L3_1 = {}
L3_1.config_id = 95004
L3_1.monster_id = 21020201
L4_1 = {}
L4_1.x = 556.653
L4_1.y = 202.516
L4_1.z = -117.542
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 301.99
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 21
L3_1.drop_tag = "\228\184\152\228\184\152\230\154\180\229\190\146"
L3_1.pose_id = 401
L3_1.area_id = 102
L4_1 = {}
L4_1.config_id = 95005
L4_1.monster_id = 21010401
L5_1 = {}
L5_1.x = 555.75
L5_1.y = 202.533
L5_1.z = -115.127
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 307.17
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 21
L4_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
L4_1.area_id = 102
L5_1 = {}
L5_1.config_id = 95006
L5_1.monster_id = 21010401
L6_1 = {}
L6_1.x = 554.525
L6_1.y = 202.533
L6_1.z = -116.087
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 300.67
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 21
L5_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
L5_1.pose_id = 9013
L5_1.area_id = 102
L6_1 = {}
L6_1.config_id = 95007
L6_1.monster_id = 21010901
L7_1 = {}
L7_1.x = 562.859
L7_1.y = 206.04
L7_1.z = -104.55
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 356.866
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 21
L6_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
L6_1.area_id = 102
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 95002
L2_1.gadget_id = 70211002
L3_1 = {}
L3_1.x = 561.778
L3_1.y = 202.526
L3_1.z = -119.026
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 304.21
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 16
L2_1.chest_drop_id = 1002000
L2_1.drop_count = 1
L3_1 = GadgetState
L3_1 = L3_1.ChestLocked
L2_1.state = L3_1
L2_1.isOneoff = true
L2_1.persistent = true
L3_1 = {}
L3_1.name = "chest"
L3_1.exp = 1
L2_1.explore = L3_1
L2_1.area_id = 102
L3_1 = {}
L3_1.config_id = 95008
L3_1.gadget_id = 70310006
L4_1 = {}
L4_1.x = 566.187
L4_1.y = 202.436
L4_1.z = -115.647
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.area_id = 102
L4_1 = {}
L4_1.config_id = 95009
L4_1.gadget_id = 70220026
L5_1 = {}
L5_1.x = 562.919
L5_1.y = 202.443
L5_1.z = -114.096
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.area_id = 102
L5_1 = {}
L5_1.config_id = 95010
L5_1.gadget_id = 70220013
L6_1 = {}
L6_1.x = 565.306
L6_1.y = 202.351
L6_1.z = -118.087
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 314.34
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L5_1.area_id = 102
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1095003
L2_1.name = "ANY_MONSTER_DIE_95003"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_95003"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_95003"
L1_1[1] = L2_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 95001
L5_1 = 95004
L6_1 = 95005
L7_1 = 95006
L8_1 = 95007
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 95002
L5_1 = 95008
L6_1 = 95009
L7_1 = 95010
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_DIE_95003"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCount
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_95003 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 95002
L5_2 = GadgetState
L5_2 = L5_2.Default
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.MarkPlayerAction
L3_2 = A0_2
L4_2 = 4000
L5_2 = 3
L6_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : mark_playerAction"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_95003 = L1_1