Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133223452.lua
2022-04-29 16:40:51 +02:00

381 lines
7.1 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1
L0_1 = {}
L0_1.group_id = 133223452
L1_1 = {}
L1_1.group_id = 133223452
L1_1.isRandom = false
L2_1 = {}
L1_1.child_group = L2_1
L1_1.notifyQuest = true
L1_1.hasChild = false
L1_1.selfSuiteId = 2
L1_1.hasMultiStatues = false
L2_1 = {}
L2_1[10001] = 2
L1_1.statuesMap = L2_1
defs = L1_1
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 452001
L2_1.gadget_id = 70290160
L3_1 = {}
L3_1.x = -5977.773
L3_1.y = 235.293
L3_1.z = -2595.689
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 348.644
L3_1.y = 88.317
L3_1.z = 0.332
L2_1.rot = L3_1
L2_1.level = 33
L3_1 = GadgetState
L3_1 = L3_1.GearStart
L2_1.state = L3_1
L2_1.persistent = true
L2_1.area_id = 18
L3_1 = {}
L3_1.config_id = 452002
L3_1.gadget_id = 70230046
L4_1 = {}
L4_1.x = -5958.679
L4_1.y = 239.136
L4_1.z = -2577.777
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 87.118
L4_1.y = 236.533
L4_1.z = 313.726
L3_1.rot = L4_1
L3_1.level = 33
L4_1 = GadgetState
L4_1 = L4_1.GearStop
L3_1.state = L4_1
L3_1.persistent = true
L3_1.area_id = 18
L4_1 = {}
L4_1.config_id = 452003
L4_1.gadget_id = 70230048
L5_1 = {}
L5_1.x = -5958.679
L5_1.y = 239.352
L5_1.z = -2578.789
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 64.989
L5_1.y = 150.099
L5_1.z = 216.415
L4_1.rot = L5_1
L4_1.level = 33
L5_1 = GadgetState
L5_1 = L5_1.GearStart
L4_1.state = L5_1
L4_1.persistent = true
L4_1.area_id = 18
L5_1 = {}
L5_1.config_id = 452004
L5_1.gadget_id = 70230045
L6_1 = {}
L6_1.x = -5959.833
L6_1.y = 239.974
L6_1.z = -2581.346
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 74.618
L6_1.y = 127.382
L6_1.z = 192.335
L5_1.rot = L6_1
L5_1.level = 33
L6_1 = GadgetState
L6_1 = L6_1.GearStart
L5_1.state = L6_1
L5_1.persistent = true
L5_1.area_id = 18
L6_1 = {}
L6_1.config_id = 452005
L6_1.gadget_id = 70230049
L7_1 = {}
L7_1.x = -5960.891
L7_1.y = 239.945
L7_1.z = -2581.569
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 74.618
L7_1.y = 127.382
L7_1.z = 192.335
L6_1.rot = L7_1
L6_1.level = 33
L7_1 = GadgetState
L7_1 = L7_1.GearStart
L6_1.state = L7_1
L6_1.persistent = true
L6_1.area_id = 18
L7_1 = {}
L7_1.config_id = 452006
L7_1.gadget_id = 70230044
L8_1 = {}
L8_1.x = -5961.155
L8_1.y = 240.796
L8_1.z = -2584.591
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 71.602
L8_1.y = 138.102
L8_1.z = 203.531
L7_1.rot = L8_1
L7_1.level = 33
L8_1 = GadgetState
L8_1 = L8_1.GearStop
L7_1.state = L8_1
L7_1.persistent = true
L7_1.area_id = 18
L8_1 = {}
L8_1.config_id = 452007
L8_1.gadget_id = 70230050
L9_1 = {}
L9_1.x = -5961.985
L9_1.y = 240.706
L9_1.z = -2584.986
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 71.602
L9_1.y = 138.102
L9_1.z = 203.531
L8_1.rot = L9_1
L8_1.level = 33
L9_1 = GadgetState
L9_1 = L9_1.GearStart
L8_1.state = L9_1
L8_1.persistent = true
L8_1.area_id = 18
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1452008
L2_1.name = "VARIABLE_CHANGE_452008"
L3_1 = EventType
L3_1 = L3_1.EVENT_VARIABLE_CHANGE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_VARIABLE_CHANGE_452008"
L2_1.action = "action_EVENT_VARIABLE_CHANGE_452008"
L3_1 = {}
L3_1.config_id = 1452009
L3_1.name = "TIME_AXIS_PASS_452009"
L4_1 = EventType
L4_1 = L4_1.EVENT_TIME_AXIS_PASS
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_TIME_AXIS_PASS_452009"
L3_1.action = "action_EVENT_TIME_AXIS_PASS_452009"
L1_1[1] = L2_1
L1_1[2] = L3_1
triggers = L1_1
L1_1 = {}
L2_1 = {}
L2_1.configId = 1
L2_1.name = "Seed"
L2_1.value = 0
L2_1.no_refresh = true
L3_1 = {}
L3_1.configId = 2
L3_1.name = "Notified"
L3_1.value = 0
L3_1.no_refresh = false
L1_1[1] = L2_1
L1_1[2] = L3_1
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 452001
L3_1[1] = L4_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "VARIABLE_CHANGE_452008"
L5_1 = "TIME_AXIS_PASS_452009"
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L5_1 = 452002
L6_1 = 452003
L7_1 = 452004
L8_1 = 452005
L9_1 = 452006
L10_1 = 452007
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L4_1[5] = L9_1
L4_1[6] = L10_1
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = A1_2.param1
L3_2 = A1_2.param2
if L2_2 == L3_2 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "Notified"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_VARIABLE_CHANGE_452008 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2
L2_2 = {}
L2_2.x = -5959.833
L2_2.y = 239.974
L2_2.z = -2581.346
L3_2 = {}
L3_2.x = 0
L3_2.y = 0
L3_2.z = 0
L4_2 = ScriptLib
L4_2 = L4_2.BeginCameraSceneLook
L5_2 = A0_2
L6_2 = {}
L6_2.look_pos = L2_2
L6_2.is_allow_input = false
L6_2.duration = 4
L6_2.is_force = true
L6_2.is_broadcast = false
L6_2.is_recover_keep_current = true
L6_2.delay = 0
L6_2.is_set_follow_pos = false
L6_2.follow_pos = L3_2
L6_2.is_force_walk = false
L6_2.is_change_play_mode = false
L6_2.is_set_screen_XY = false
L6_2.screen_x = 0
L6_2.screen_y = 0
L4_2 = L4_2(L5_2, L6_2)
if 0 ~= L4_2 then
L4_2 = ScriptLib
L4_2 = L4_2.PrintContextLog
L5_2 = A0_2
L6_2 = "@@ LUA_WARNING : active_cameraLook_Begin"
L4_2(L5_2, L6_2)
L4_2 = -1
return L4_2
end
L4_2 = ScriptLib
L4_2 = L4_2.InitTimeAxis
L5_2 = A0_2
L6_2 = "Camera_Look"
L7_2 = {}
L8_2 = 3
L7_2[1] = L8_2
L8_2 = false
L4_2(L5_2, L6_2, L7_2, L8_2)
L4_2 = 0
return L4_2
end
action_EVENT_VARIABLE_CHANGE_452008 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.source_name
if "Camera_Look" == L2_2 then
L2_2 = A1_2.param1
if 1 == L2_2 then
goto lbl_9
end
end
L2_2 = false
do return L2_2 end
::lbl_9::
L2_2 = true
return L2_2
end
condition_EVENT_TIME_AXIS_PASS_452009 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = {}
L2_2.x = -5992
L2_2.y = 248
L2_2.z = -2537
L3_2 = {}
L3_2.x = 0
L3_2.y = 0
L3_2.z = 0
L4_2 = ScriptLib
L4_2 = L4_2.BeginCameraSceneLook
L5_2 = A0_2
L6_2 = {}
L6_2.look_pos = L2_2
L6_2.is_allow_input = false
L6_2.duration = 3
L6_2.is_force = true
L6_2.is_broadcast = false
L6_2.is_recover_keep_current = true
L6_2.delay = 0
L6_2.is_set_follow_pos = false
L6_2.follow_pos = L3_2
L6_2.is_force_walk = false
L6_2.is_change_play_mode = false
L6_2.is_set_screen_XY = false
L6_2.screen_x = 0
L6_2.screen_y = 0
L4_2 = L4_2(L5_2, L6_2)
if 0 ~= L4_2 then
L4_2 = ScriptLib
L4_2 = L4_2.PrintContextLog
L5_2 = A0_2
L6_2 = "@@ LUA_WARNING : active_cameraLook_Begin"
L4_2(L5_2, L6_2)
L4_2 = -1
return L4_2
end
L4_2 = 0
return L4_2
end
action_EVENT_TIME_AXIS_PASS_452009 = L1_1
L1_1 = require
L2_1 = "V2_2/TsurumiBirdFather"
L1_1(L2_1)