Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133212243.lua
2022-04-29 16:40:51 +02:00

172 lines
3.1 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
L0_1 = {}
L0_1.group_id = 133212243
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.config_id = 243001
L3_1.monster_id = 25100301
L4_1 = {}
L4_1.x = -3538.372
L4_1.y = 200.024
L4_1.z = -2435.924
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 238.323
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 27
L3_1.drop_tag = "\233\171\152\233\152\182\230\173\166\229\163\171"
L4_1 = {}
L5_1 = 1101
L4_1[1] = L5_1
L3_1.affix = L4_1
L3_1.pose_id = 1
L3_1.area_id = 13
L4_1 = {}
L4_1.config_id = 243008
L4_1.monster_id = 25100401
L5_1 = {}
L5_1.x = -3542.26
L5_1.y = 198.978
L5_1.z = -2428.398
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 144.611
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 27
L4_1.drop_tag = "\233\171\152\233\152\182\230\173\166\229\163\171"
L5_1 = {}
L6_1 = 1101
L5_1[1] = L6_1
L4_1.affix = L5_1
L4_1.pose_id = 1
L4_1.area_id = 13
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.monsters = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 243002
L3_1.gadget_id = 70900394
L4_1 = {}
L4_1.x = -3543.142
L4_1.y = 200.116
L4_1.z = -2433.447
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 359.839
L4_1.y = 10.782
L4_1.z = 348.024
L3_1.rot = L4_1
L3_1.level = 27
L3_1.area_id = 13
L4_1 = {}
L4_1.config_id = 243003
L4_1.gadget_id = 70360001
L5_1 = {}
L5_1.x = -3543.06
L5_1.y = 200.162
L5_1.z = -2433.41
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 27
L4_1.area_id = 13
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.gadgets = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 1243005
L3_1.name = "GADGET_CREATE_243005"
L4_1 = EventType
L4_1 = L4_1.EVENT_GADGET_CREATE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_GADGET_CREATE_243005"
L3_1.action = "action_EVENT_GADGET_CREATE_243005"
L3_1.trigger_count = 0
L4_1 = {}
L4_1.config_id = 1243006
L4_1.name = "SELECT_OPTION_243006"
L5_1 = EventType
L5_1 = L5_1.EVENT_SELECT_OPTION
L4_1.event = L5_1
L4_1.source = ""
L4_1.condition = "condition_EVENT_SELECT_OPTION_243006"
L4_1.action = "action_EVENT_SELECT_OPTION_243006"
L4_1.trigger_count = 0
L5_1 = {}
L5_1.config_id = 1243007
L5_1.name = "ANY_MONSTER_DIE_243007"
L6_1 = EventType
L6_1 = L6_1.EVENT_ANY_MONSTER_DIE
L5_1.event = L6_1
L5_1.source = ""
L5_1.condition = "condition_EVENT_ANY_MONSTER_DIE_243007"
L5_1.action = "action_EVENT_ANY_MONSTER_DIE_243007"
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.triggers = L2_1
garbages = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 3
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L4_1 = {}
L5_1 = {}
L4_1.monsters = L5_1
L5_1 = {}
L4_1.gadgets = L5_1
L5_1 = {}
L4_1.regions = L5_1
L5_1 = {}
L4_1.triggers = L5_1
L4_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
suites = L1_1