Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133210087.lua
2022-04-29 16:40:51 +02:00

603 lines
11 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1
L0_1 = {}
L0_1.group_id = 133210087
L1_1 = {}
L2_1 = {}
L2_1.config_id = 87001
L2_1.monster_id = 25010201
L3_1 = {}
L3_1.x = -3704.816
L3_1.y = 128.232
L3_1.z = -998.166
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 244.076
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 32
L2_1.drop_id = 1000100
L2_1.disableWander = true
L2_1.pose_id = 9002
L2_1.area_id = 17
L3_1 = {}
L3_1.config_id = 87004
L3_1.monster_id = 25010201
L4_1 = {}
L4_1.x = -3721.763
L4_1.y = 127.409
L4_1.z = -1007.463
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 285.297
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 30
L3_1.drop_id = 1000100
L3_1.disableWander = true
L3_1.pose_id = 2
L3_1.area_id = 17
L4_1 = {}
L4_1.config_id = 87005
L4_1.monster_id = 25020201
L5_1 = {}
L5_1.x = -3712.719
L5_1.y = 128.194
L5_1.z = -1007.423
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 292.389
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 30
L4_1.drop_id = 1000100
L4_1.disableWander = true
L4_1.pose_id = 9004
L4_1.area_id = 17
L5_1 = {}
L5_1.config_id = 87006
L5_1.monster_id = 25010301
L6_1 = {}
L6_1.x = -3697.985
L6_1.y = 128.558
L6_1.z = -997.892
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 248.603
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 30
L5_1.drop_id = 1000100
L5_1.disableWander = true
L5_1.pose_id = 4
L5_1.area_id = 17
L6_1 = {}
L6_1.config_id = 87007
L6_1.monster_id = 25010501
L7_1 = {}
L7_1.x = -3721.254
L7_1.y = 128.337
L7_1.z = -1014.841
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 319.937
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 30
L6_1.drop_id = 1000100
L6_1.disableWander = true
L6_1.pose_id = 4
L6_1.area_id = 17
L7_1 = {}
L7_1.config_id = 87008
L7_1.monster_id = 25020201
L8_1 = {}
L8_1.x = -3716.781
L8_1.y = 128.205
L8_1.z = -1010.273
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 334.702
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 30
L7_1.drop_id = 1000100
L7_1.disableWander = true
L7_1.pose_id = 4
L7_1.area_id = 17
L8_1 = {}
L8_1.config_id = 87009
L8_1.monster_id = 25020201
L9_1 = {}
L9_1.x = -3710.516
L9_1.y = 128.152
L9_1.z = -1003.735
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 235.97
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 30
L8_1.drop_id = 1000100
L8_1.disableWander = true
L8_1.pose_id = 4
L8_1.area_id = 17
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 87002
L2_1.gadget_id = 70211012
L3_1 = {}
L3_1.x = -3705.96
L3_1.y = 128.348
L3_1.z = -1001.186
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 3.05
L3_1.y = 285.974
L3_1.z = 357.326
L2_1.rot = L3_1
L2_1.level = 26
L2_1.drop_tag = "\230\136\152\230\150\151\228\184\173\231\186\167\231\168\187\229\166\187"
L3_1 = GadgetState
L3_1 = L3_1.ChestLocked
L2_1.state = L3_1
L2_1.isOneoff = true
L2_1.persistent = true
L3_1 = {}
L3_1.name = "chest"
L3_1.exp = 1
L2_1.explore = L3_1
L2_1.area_id = 17
L1_1[1] = L2_1
gadgets = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 87012
L3_1 = RegionShape
L3_1 = L3_1.SPHERE
L2_1.shape = L3_1
L2_1.radius = 30
L3_1 = {}
L3_1.x = -3709.378
L3_1.y = 127.449
L3_1.z = -1007.892
L2_1.pos = L3_1
L2_1.area_id = 17
L1_1[1] = L2_1
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1087003
L2_1.name = "ANY_MONSTER_DIE_87003"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_87003"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_87003"
L3_1 = {}
L3_1.config_id = 1087010
L3_1.name = "ANY_MONSTER_DIE_87010"
L4_1 = EventType
L4_1 = L4_1.EVENT_ANY_MONSTER_DIE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_87010"
L3_1.action = "action_EVENT_ANY_MONSTER_DIE_87010"
L4_1 = {}
L4_1.config_id = 1087011
L4_1.name = "QUEST_START_87011"
L5_1 = EventType
L5_1 = L5_1.EVENT_QUEST_START
L4_1.event = L5_1
L4_1.source = "7215202"
L4_1.condition = ""
L4_1.action = "action_EVENT_QUEST_START_87011"
L4_1.trigger_count = 0
L5_1 = {}
L5_1.config_id = 1087012
L5_1.name = "ENTER_REGION_87012"
L6_1 = EventType
L6_1 = L6_1.EVENT_ENTER_REGION
L5_1.event = L6_1
L5_1.source = ""
L5_1.condition = "condition_EVENT_ENTER_REGION_87012"
L5_1.action = "action_EVENT_ENTER_REGION_87012"
L6_1 = {}
L6_1.config_id = 1087013
L6_1.name = "GADGET_STATE_CHANGE_87013"
L7_1 = EventType
L7_1 = L7_1.EVENT_GADGET_STATE_CHANGE
L6_1.event = L7_1
L6_1.source = ""
L6_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_87013"
L6_1.action = "action_EVENT_GADGET_STATE_CHANGE_87013"
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.io_type = 1
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "QUEST_START_87011"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L3_1 = {}
L2_1.npcs = L3_1
L3_1 = {}
L2_1.variables = L3_1
L1_1[1] = L2_1
L2_1 = {}
L3_1 = {}
L4_1 = {}
L4_1.config_id = 87002
L4_1.state = 101
L3_1[1] = L4_1
L2_1.gadgets = L3_1
L3_1 = {}
L4_1 = {}
L4_1.config_id = 87001
L5_1 = {}
L5_1.config_id = 87004
L6_1 = {}
L6_1.config_id = 87005
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 87012
L3_1[1] = L4_1
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_DIE_87003"
L5_1 = "ENTER_REGION_87012"
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.triggers = L3_1
L3_1 = {}
L2_1.npcs = L3_1
L3_1 = {}
L2_1.variables = L3_1
L1_1[2] = L2_1
L2_1 = {}
L3_1 = {}
L4_1 = {}
L4_1.config_id = 87002
L4_1.state = 101
L3_1[1] = L4_1
L2_1.gadgets = L3_1
L3_1 = {}
L4_1 = {}
L4_1.config_id = 87006
L5_1 = {}
L5_1.config_id = 87007
L6_1 = {}
L6_1.config_id = 87008
L7_1 = {}
L7_1.config_id = 87009
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L2_1.monsters = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_DIE_87010"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L3_1 = {}
L2_1.npcs = L3_1
L3_1 = {}
L2_1.variables = L3_1
L1_1[3] = L2_1
L2_1 = {}
L3_1 = {}
L4_1 = {}
L4_1.config_id = 87002
L4_1.state = 0
L3_1[1] = L4_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "GADGET_STATE_CHANGE_87013"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L3_1 = {}
L2_1.npcs = L3_1
L3_1 = {}
L2_1.variables = L3_1
L1_1[4] = L2_1
suite_disk = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "QUEST_START_87011"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L5_1 = 87001
L6_1 = 87004
L7_1 = 87005
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L3_1.monsters = L4_1
L4_1 = {}
L5_1 = 87002
L4_1[1] = L5_1
L3_1.gadgets = L4_1
L4_1 = {}
L5_1 = 87012
L4_1[1] = L5_1
L3_1.regions = L4_1
L4_1 = {}
L5_1 = "ANY_MONSTER_DIE_87003"
L6_1 = "ENTER_REGION_87012"
L4_1[1] = L5_1
L4_1[2] = L6_1
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L4_1 = {}
L5_1 = {}
L6_1 = 87006
L7_1 = 87007
L8_1 = 87008
L9_1 = 87009
L5_1[1] = L6_1
L5_1[2] = L7_1
L5_1[3] = L8_1
L5_1[4] = L9_1
L4_1.monsters = L5_1
L5_1 = {}
L6_1 = 87002
L5_1[1] = L6_1
L4_1.gadgets = L5_1
L5_1 = {}
L4_1.regions = L5_1
L5_1 = {}
L6_1 = "ANY_MONSTER_DIE_87010"
L5_1[1] = L6_1
L4_1.triggers = L5_1
L4_1.rand_weight = 100
L5_1 = {}
L6_1 = {}
L5_1.monsters = L6_1
L6_1 = {}
L7_1 = 87002
L6_1[1] = L7_1
L5_1.gadgets = L6_1
L6_1 = {}
L5_1.regions = L6_1
L6_1 = {}
L7_1 = "GADGET_STATE_CHANGE_87013"
L6_1[1] = L7_1
L5_1.triggers = L6_1
L5_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCount
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_87003 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.GoToFlowSuite
L3_2 = A0_2
L4_2 = 133210087
L5_2 = 3
L2_2(L3_2, L4_2, L5_2)
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_87003 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCount
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_87010 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.MarkPlayerAction
L3_2 = A0_2
L4_2 = 4001
L5_2 = 3
L6_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : mark_playerAction"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.ShowReminder
L3_2 = A0_2
L4_2 = 32100149
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : active_reminder_ui"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GoToFlowSuite
L3_2 = A0_2
L4_2 = 133210087
L5_2 = 4
L2_2(L3_2, L4_2, L5_2)
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_87010 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.GoToFlowSuite
L3_2 = A0_2
L4_2 = 133210087
L5_2 = 2
L2_2(L3_2, L4_2, L5_2)
L2_2 = 0
return L2_2
end
action_EVENT_QUEST_START_87011 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = A1_2.param1
if L2_2 ~= 87012 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetRegionEntityCount
L3_2 = A0_2
L4_2 = {}
L5_2 = A1_2.source_eid
L4_2.region_eid = L5_2
L5_2 = EntityType
L5_2 = L5_2.AVATAR
L4_2.entity_type = L5_2
L2_2 = L2_2(L3_2, L4_2)
if L2_2 < 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ENTER_REGION_87012 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.ShowReminder
L3_2 = A0_2
L4_2 = 32100148
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : active_reminder_ui"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ENTER_REGION_87012 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = A1_2.param2
if 87002 == L2_2 then
L2_2 = GadgetState
L2_2 = L2_2.ChestOpened
L3_2 = A1_2.param1
if L2_2 == L3_2 then
goto lbl_11
end
end
L2_2 = false
do return L2_2 end
::lbl_11::
L2_2 = true
return L2_2
end
condition_EVENT_GADGET_STATE_CHANGE_87013 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "7215202"
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : add_quest_progress"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_GADGET_STATE_CHANGE_87013 = L1_1