Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133209057.lua
2022-04-29 16:40:51 +02:00

1350 lines
27 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1
L0_1 = {}
L0_1.group_id = 133209057
L1_1 = {}
L2_1 = {}
L2_1.config_id = 57001
L2_1.monster_id = 20060101
L3_1 = {}
L3_1.x = -2753.966
L3_1.y = 225.32
L3_1.z = -4475.81
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L2_1.drop_id = 1000100
L2_1.pose_id = 101
L2_1.area_id = 11
L3_1 = {}
L3_1.config_id = 57002
L3_1.monster_id = 20060101
L4_1 = {}
L4_1.x = -2753.59
L4_1.y = 226.119
L4_1.z = -4479.186
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.drop_id = 1000100
L3_1.pose_id = 101
L3_1.area_id = 11
L4_1 = {}
L4_1.config_id = 57003
L4_1.monster_id = 20060101
L5_1 = {}
L5_1.x = -2757.003
L5_1.y = 225.42
L5_1.z = -4477.525
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.drop_id = 1000100
L4_1.pose_id = 101
L4_1.area_id = 11
L5_1 = {}
L5_1.config_id = 57004
L5_1.monster_id = 20060301
L6_1 = {}
L6_1.x = -2752.052
L6_1.y = 228.004
L6_1.z = -4485.853
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L5_1.drop_id = 1000100
L5_1.pose_id = 101
L5_1.area_id = 11
L6_1 = {}
L6_1.config_id = 57005
L6_1.monster_id = 20060301
L7_1 = {}
L7_1.x = -2763.529
L7_1.y = 226.112
L7_1.z = -4479.975
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 0.0
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L6_1.drop_id = 1000100
L6_1.pose_id = 101
L6_1.area_id = 11
L7_1 = {}
L7_1.config_id = 57006
L7_1.monster_id = 20060301
L8_1 = {}
L8_1.x = -2755.423
L8_1.y = 225.42
L8_1.z = -4464.91
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 0.0
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 1
L7_1.drop_id = 1000100
L7_1.pose_id = 101
L7_1.area_id = 11
L8_1 = {}
L8_1.config_id = 57015
L8_1.monster_id = 20060101
L9_1 = {}
L9_1.x = -2753.59
L9_1.y = 226.119
L9_1.z = -4477.476
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 0.0
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 1
L8_1.drop_id = 1000100
L8_1.pose_id = 101
L8_1.area_id = 11
L9_1 = {}
L9_1.config_id = 57022
L9_1.monster_id = 20060101
L10_1 = {}
L10_1.x = -2757.003
L10_1.y = 225.42
L10_1.z = -4475.815
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 0.0
L10_1.y = 0.0
L10_1.z = 0.0
L9_1.rot = L10_1
L9_1.level = 1
L9_1.drop_id = 1000100
L9_1.pose_id = 101
L9_1.area_id = 11
L10_1 = {}
L10_1.config_id = 57023
L10_1.monster_id = 20060301
L11_1 = {}
L11_1.x = -2752.052
L11_1.y = 228.004
L11_1.z = -4484.143
L10_1.pos = L11_1
L11_1 = {}
L11_1.x = 0.0
L11_1.y = 0.0
L11_1.z = 0.0
L10_1.rot = L11_1
L10_1.level = 1
L10_1.drop_id = 1000100
L10_1.pose_id = 101
L10_1.area_id = 11
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
L1_1[9] = L10_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 57007
L2_1.gadget_id = 70330064
L3_1 = {}
L3_1.x = -2757.931
L3_1.y = 226.863
L3_1.z = -4485.404
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L2_1.interact_id = 35
L2_1.area_id = 11
L3_1 = {}
L3_1.config_id = 57008
L3_1.gadget_id = 70290096
L4_1 = {}
L4_1.x = -2739.796
L4_1.y = 232.367
L4_1.z = -4485.899
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 10.0
L4_1.y = 20.0
L4_1.z = 10.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.isOneoff = true
L3_1.persistent = true
L3_1.area_id = 11
L4_1 = {}
L4_1.config_id = 57009
L4_1.gadget_id = 70290096
L5_1 = {}
L5_1.x = -2766.605
L5_1.y = 227.561
L5_1.z = -4501.934
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 45.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.isOneoff = true
L4_1.persistent = true
L4_1.area_id = 11
L5_1 = {}
L5_1.config_id = 57010
L5_1.gadget_id = 70290096
L6_1 = {}
L6_1.x = -2761.916
L6_1.y = 225.823
L6_1.z = -4475.847
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L5_1.isOneoff = true
L5_1.persistent = true
L5_1.area_id = 11
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
gadgets = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 57011
L3_1 = RegionShape
L3_1 = L3_1.SPHERE
L2_1.shape = L3_1
L2_1.radius = 40
L3_1 = {}
L3_1.x = -2760.753
L3_1.y = 226.531
L3_1.z = -4483.791
L2_1.pos = L3_1
L2_1.area_id = 11
L3_1 = {}
L3_1.config_id = 57020
L4_1 = RegionShape
L4_1 = L4_1.SPHERE
L3_1.shape = L4_1
L3_1.radius = 40
L4_1 = {}
L4_1.x = -2760.753
L4_1.y = 226.531
L4_1.z = -4483.791
L3_1.pos = L4_1
L3_1.area_id = 11
L4_1 = {}
L4_1.config_id = 57021
L5_1 = RegionShape
L5_1 = L5_1.SPHERE
L4_1.shape = L5_1
L4_1.radius = 40
L5_1 = {}
L5_1.x = -2760.753
L5_1.y = 226.531
L5_1.z = -4483.791
L4_1.pos = L5_1
L4_1.area_id = 11
L5_1 = {}
L5_1.config_id = 57026
L6_1 = RegionShape
L6_1 = L6_1.SPHERE
L5_1.shape = L6_1
L5_1.radius = 40
L6_1 = {}
L6_1.x = -2760.753
L6_1.y = 226.531
L6_1.z = -4483.791
L5_1.pos = L6_1
L5_1.area_id = 11
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1057011
L2_1.name = "ENTER_REGION_57011"
L3_1 = EventType
L3_1 = L3_1.EVENT_ENTER_REGION
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ENTER_REGION_57011"
L2_1.action = "action_EVENT_ENTER_REGION_57011"
L2_1.trigger_count = 0
L3_1 = {}
L3_1.config_id = 1057012
L3_1.name = "GADGET_STATE_CHANGE_57012"
L4_1 = EventType
L4_1 = L4_1.EVENT_GADGET_STATE_CHANGE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_57012"
L3_1.action = "action_EVENT_GADGET_STATE_CHANGE_57012"
L3_1.trigger_count = 3
L3_1.tag = "901"
L4_1 = {}
L4_1.config_id = 1057013
L4_1.name = "VARIABLE_CHANGE_57013"
L5_1 = EventType
L5_1 = L5_1.EVENT_VARIABLE_CHANGE
L4_1.event = L5_1
L4_1.source = ""
L4_1.condition = "condition_EVENT_VARIABLE_CHANGE_57013"
L4_1.action = "action_EVENT_VARIABLE_CHANGE_57013"
L5_1 = {}
L5_1.config_id = 1057014
L5_1.name = "ANY_MONSTER_DIE_57014"
L6_1 = EventType
L6_1 = L6_1.EVENT_ANY_MONSTER_DIE
L5_1.event = L6_1
L5_1.source = ""
L5_1.condition = "condition_EVENT_ANY_MONSTER_DIE_57014"
L5_1.action = "action_EVENT_ANY_MONSTER_DIE_57014"
L6_1 = {}
L6_1.config_id = 1057016
L6_1.name = "VARIABLE_CHANGE_57016"
L7_1 = EventType
L7_1 = L7_1.EVENT_VARIABLE_CHANGE
L6_1.event = L7_1
L6_1.source = ""
L6_1.condition = "condition_EVENT_VARIABLE_CHANGE_57016"
L6_1.action = "action_EVENT_VARIABLE_CHANGE_57016"
L7_1 = {}
L7_1.config_id = 1057017
L7_1.name = "VARIABLE_CHANGE_57017"
L8_1 = EventType
L8_1 = L8_1.EVENT_VARIABLE_CHANGE
L7_1.event = L8_1
L7_1.source = ""
L7_1.condition = "condition_EVENT_VARIABLE_CHANGE_57017"
L7_1.action = "action_EVENT_VARIABLE_CHANGE_57017"
L8_1 = {}
L8_1.config_id = 1057018
L8_1.name = "VARIABLE_CHANGE_57018"
L9_1 = EventType
L9_1 = L9_1.EVENT_VARIABLE_CHANGE
L8_1.event = L9_1
L8_1.source = ""
L8_1.condition = "condition_EVENT_VARIABLE_CHANGE_57018"
L8_1.action = "action_EVENT_VARIABLE_CHANGE_57018"
L9_1 = {}
L9_1.config_id = 1057019
L9_1.name = "CHALLENGE_FAIL_57019"
L10_1 = EventType
L10_1 = L10_1.EVENT_CHALLENGE_FAIL
L9_1.event = L10_1
L9_1.source = "101"
L9_1.condition = "condition_EVENT_CHALLENGE_FAIL_57019"
L9_1.action = "action_EVENT_CHALLENGE_FAIL_57019"
L10_1 = {}
L10_1.config_id = 1057020
L10_1.name = "ENTER_REGION_57020"
L11_1 = EventType
L11_1 = L11_1.EVENT_ENTER_REGION
L10_1.event = L11_1
L10_1.source = ""
L10_1.condition = "condition_EVENT_ENTER_REGION_57020"
L10_1.action = "action_EVENT_ENTER_REGION_57020"
L10_1.trigger_count = 0
L11_1 = {}
L11_1.config_id = 1057021
L11_1.name = "ENTER_REGION_57021"
L12_1 = EventType
L12_1 = L12_1.EVENT_ENTER_REGION
L11_1.event = L12_1
L11_1.source = ""
L11_1.condition = "condition_EVENT_ENTER_REGION_57021"
L11_1.action = "action_EVENT_ENTER_REGION_57021"
L11_1.trigger_count = 0
L12_1 = {}
L12_1.config_id = 1057024
L12_1.name = "ANY_MONSTER_DIE_57024"
L13_1 = EventType
L13_1 = L13_1.EVENT_ANY_MONSTER_DIE
L12_1.event = L13_1
L12_1.source = ""
L12_1.condition = "condition_EVENT_ANY_MONSTER_DIE_57024"
L12_1.action = "action_EVENT_ANY_MONSTER_DIE_57024"
L13_1 = {}
L13_1.config_id = 1057025
L13_1.name = "CHALLENGE_FAIL_57025"
L14_1 = EventType
L14_1 = L14_1.EVENT_CHALLENGE_FAIL
L13_1.event = L14_1
L13_1.source = "101"
L13_1.condition = "condition_EVENT_CHALLENGE_FAIL_57025"
L13_1.action = "action_EVENT_CHALLENGE_FAIL_57025"
L14_1 = {}
L14_1.config_id = 1057026
L14_1.name = "ENTER_REGION_57026"
L15_1 = EventType
L15_1 = L15_1.EVENT_ENTER_REGION
L14_1.event = L15_1
L14_1.source = ""
L14_1.condition = "condition_EVENT_ENTER_REGION_57026"
L14_1.action = "action_EVENT_ENTER_REGION_57026"
L15_1 = {}
L15_1.config_id = 1057027
L15_1.name = "ANY_MONSTER_DIE_57027"
L16_1 = EventType
L16_1 = L16_1.EVENT_ANY_MONSTER_DIE
L15_1.event = L16_1
L15_1.source = ""
L15_1.condition = "condition_EVENT_ANY_MONSTER_DIE_57027"
L15_1.action = "action_EVENT_ANY_MONSTER_DIE_57027"
L15_1.trigger_count = 9
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
L1_1[9] = L10_1
L1_1[10] = L11_1
L1_1[11] = L12_1
L1_1[12] = L13_1
L1_1[13] = L14_1
L1_1[14] = L15_1
triggers = L1_1
L1_1 = {}
L2_1 = {}
L2_1.configId = 1
L2_1.name = "flag"
L2_1.value = 0
L2_1.no_refresh = true
L3_1 = {}
L3_1.configId = 2
L3_1.name = "PuzzleFinish"
L3_1.value = 0
L3_1.no_refresh = true
L4_1 = {}
L4_1.configId = 3
L4_1.name = "number"
L4_1.value = 3
L4_1.no_refresh = true
L5_1 = {}
L5_1.configId = 4
L5_1.name = "challenge"
L5_1.value = 0
L5_1.no_refresh = true
L6_1 = {}
L6_1.configId = 5
L6_1.name = "monster"
L6_1.value = 9
L6_1.no_refresh = true
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 4
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 57007
L5_1 = 57008
L6_1 = 57009
L7_1 = 57010
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L2_1.gadgets = L3_1
L3_1 = {}
L4_1 = 57011
L5_1 = 57020
L6_1 = 57021
L7_1 = 57026
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ENTER_REGION_57011"
L5_1 = "GADGET_STATE_CHANGE_57012"
L6_1 = "VARIABLE_CHANGE_57013"
L7_1 = "ANY_MONSTER_DIE_57014"
L8_1 = "VARIABLE_CHANGE_57016"
L9_1 = "VARIABLE_CHANGE_57017"
L10_1 = "VARIABLE_CHANGE_57018"
L11_1 = "CHALLENGE_FAIL_57019"
L12_1 = "ENTER_REGION_57020"
L13_1 = "ENTER_REGION_57021"
L14_1 = "CHALLENGE_FAIL_57025"
L15_1 = "ENTER_REGION_57026"
L16_1 = "ANY_MONSTER_DIE_57027"
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L3_1[7] = L10_1
L3_1[8] = L11_1
L3_1[9] = L12_1
L3_1[10] = L13_1
L3_1[11] = L14_1
L3_1[12] = L15_1
L3_1[13] = L16_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L5_1 = 57001
L6_1 = 57002
L7_1 = 57003
L8_1 = 57004
L9_1 = 57005
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L4_1[5] = L9_1
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L5_1 = "ANY_MONSTER_DIE_57024"
L4_1[1] = L5_1
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L4_1 = {}
L5_1 = {}
L6_1 = 57006
L7_1 = 57015
L8_1 = 57022
L9_1 = 57023
L5_1[1] = L6_1
L5_1[2] = L7_1
L5_1[3] = L8_1
L5_1[4] = L9_1
L4_1.monsters = L5_1
L5_1 = {}
L4_1.gadgets = L5_1
L5_1 = {}
L4_1.regions = L5_1
L5_1 = {}
L4_1.triggers = L5_1
L4_1.rand_weight = 100
L5_1 = {}
L6_1 = {}
L5_1.monsters = L6_1
L6_1 = {}
L5_1.gadgets = L6_1
L6_1 = {}
L5_1.regions = L6_1
L6_1 = {}
L5_1.triggers = L6_1
L5_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = A1_2.param1
if L2_2 ~= 57011 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetRegionEntityCount
L3_2 = A0_2
L4_2 = {}
L5_2 = A1_2.source_eid
L4_2.region_eid = L5_2
L5_2 = EntityType
L5_2 = L5_2.AVATAR
L4_2.entity_type = L5_2
L2_2 = L2_2(L3_2, L4_2)
if L2_2 < 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ENTER_REGION_57011 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "PuzzleFinish"
L2_2 = L2_2(L3_2, L4_2)
if 0 == L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.ExpeditionChallengeEnterRegion
L3_2 = A0_2
L4_2 = false
L2_2(L3_2, L4_2)
else
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "PuzzleFinish"
L2_2 = L2_2(L3_2, L4_2)
if 1 == L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.ExpeditionChallengeEnterRegion
L3_2 = A0_2
L4_2 = true
L2_2(L3_2, L4_2)
end
end
L2_2 = 0
return L2_2
end
action_EVENT_ENTER_REGION_57011 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = A1_2.param2
if 57008 == L2_2 then
L2_2 = GadgetState
L2_2 = L2_2.GearStart
L3_2 = A1_2.param1
if L2_2 == L3_2 then
L2_2 = GadgetState
L2_2 = L2_2.Default
L3_2 = A1_2.param3
if L2_2 == L3_2 then
L2_2 = true
return L2_2
end
end
else
L2_2 = A1_2.param2
if 57009 == L2_2 then
L2_2 = GadgetState
L2_2 = L2_2.GearStart
L3_2 = A1_2.param1
if L2_2 == L3_2 then
L2_2 = GadgetState
L2_2 = L2_2.Default
L3_2 = A1_2.param3
if L2_2 == L3_2 then
L2_2 = true
return L2_2
end
end
else
L2_2 = A1_2.param2
if 57010 == L2_2 then
L2_2 = GadgetState
L2_2 = L2_2.GearStart
L3_2 = A1_2.param1
if L2_2 == L3_2 then
L2_2 = GadgetState
L2_2 = L2_2.Default
L3_2 = A1_2.param3
if L2_2 == L3_2 then
L2_2 = true
return L2_2
end
end
end
end
end
L2_2 = false
return L2_2
end
condition_EVENT_GADGET_STATE_CHANGE_57012 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.ChangeGroupVariableValue
L3_2 = A0_2
L4_2 = "flag"
L5_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : change_GroupVariable"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_GADGET_STATE_CHANGE_57012 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = A1_2.param1
L3_2 = A1_2.param2
if L2_2 == L3_2 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "flag"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 3 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_VARIABLE_CHANGE_57013 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupVariableValue
L3_2 = A0_2
L4_2 = "PuzzleFinish"
L5_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_groupVariable"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.AddExtraGroupSuite
L3_2 = A0_2
L4_2 = 133209057
L5_2 = 2
L2_2(L3_2, L4_2, L5_2)
L2_2 = 0
return L2_2
end
action_EVENT_VARIABLE_CHANGE_57013 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCountByGroupId
L3_2 = A0_2
L4_2 = 133209057
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_57014 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.FinishExpeditionChallenge
L3_2 = A0_2
L2_2(L3_2)
L2_2 = ScriptLib
L2_2 = L2_2.GoToGroupSuite
L3_2 = A0_2
L4_2 = 133209057
L5_2 = 4
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_57014 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = A1_2.param1
L3_2 = A1_2.param2
if L2_2 == L3_2 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "flag"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_VARIABLE_CHANGE_57016 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupVariableValue
L3_2 = A0_2
L4_2 = "number"
L5_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_groupVariable"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_VARIABLE_CHANGE_57016 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = A1_2.param1
L3_2 = A1_2.param2
if L2_2 == L3_2 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "flag"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_VARIABLE_CHANGE_57017 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupVariableValue
L3_2 = A0_2
L4_2 = "number"
L5_2 = 2
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_groupVariable"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_VARIABLE_CHANGE_57017 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = A1_2.param1
L3_2 = A1_2.param2
if L2_2 == L3_2 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "flag"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 3 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_VARIABLE_CHANGE_57018 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupVariableValue
L3_2 = A0_2
L4_2 = "number"
L5_2 = 0
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_groupVariable"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_VARIABLE_CHANGE_57018 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "PuzzleFinish"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_CHALLENGE_FAIL_57019 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupVariableValue
L3_2 = A0_2
L4_2 = "challenge"
L5_2 = 2
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_groupVariable"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_CHALLENGE_FAIL_57019 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = A1_2.param1
if L2_2 ~= 57020 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetRegionEntityCount
L3_2 = A0_2
L4_2 = {}
L5_2 = A1_2.source_eid
L4_2.region_eid = L5_2
L5_2 = EntityType
L5_2 = L5_2.AVATAR
L4_2.entity_type = L5_2
L2_2 = L2_2(L3_2, L4_2)
if L2_2 < 1 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "PuzzleFinish"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "challenge"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ENTER_REGION_57020 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2
L2_2 = nil
L3_2 = ScriptLib
L3_2 = L3_2.GetGroupVariableValueByGroup
L4_2 = A0_2
L5_2 = "number"
L6_2 = 133209057
L3_2 = L3_2(L4_2, L5_2, L6_2)
i = L3_2
L3_2 = ScriptLib
L3_2 = L3_2.CreateFatherChallenge
L4_2 = A0_2
L5_2 = 101
L6_2 = 111175
L7_2 = 9999
L8_2 = {}
L8_2.success = 1
L8_2.fail = 1
L8_2.fail_on_wipe = true
L3_2(L4_2, L5_2, L6_2, L7_2, L8_2)
L3_2 = ScriptLib
L3_2 = L3_2.AttachChildChallenge
L4_2 = A0_2
L5_2 = 101
L6_2 = 202
L7_2 = 111174
L8_2 = {}
L9_2 = 7
L10_2 = 901
L11_2 = i
L8_2[1] = L9_2
L8_2[2] = L10_2
L8_2[3] = L11_2
L9_2 = {}
L10_2 = {}
L10_2.success = 0
L10_2.fail = 0
L3_2(L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2)
L3_2 = ScriptLib
L3_2 = L3_2.AttachChildChallenge
L4_2 = A0_2
L5_2 = 101
L6_2 = 201
L7_2 = 111173
L8_2 = {}
L9_2 = 133209057
L10_2 = 9
L8_2[1] = L9_2
L8_2[2] = L10_2
L9_2 = {}
L10_2 = {}
L10_2.success = 1
L10_2.fail = 1
L3_2(L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2)
L3_2 = ScriptLib
L3_2 = L3_2.StartFatherChallenge
L4_2 = A0_2
L5_2 = 101
L3_2(L4_2, L5_2)
L3_2 = ScriptLib
L3_2 = L3_2.SetGroupVariableValue
L4_2 = A0_2
L5_2 = "challenge"
L6_2 = 1
L3_2 = L3_2(L4_2, L5_2, L6_2)
if 0 ~= L3_2 then
L3_2 = ScriptLib
L3_2 = L3_2.PrintContextLog
L4_2 = A0_2
L5_2 = "@@ LUA_WARNING : set_groupVariable"
L3_2(L4_2, L5_2)
L3_2 = -1
return L3_2
end
L3_2 = 0
return L3_2
end
action_EVENT_ENTER_REGION_57020 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = A1_2.param1
if L2_2 ~= 57021 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetRegionEntityCount
L3_2 = A0_2
L4_2 = {}
L5_2 = A1_2.source_eid
L4_2.region_eid = L5_2
L5_2 = EntityType
L5_2 = L5_2.AVATAR
L4_2.entity_type = L5_2
L2_2 = L2_2(L3_2, L4_2)
if L2_2 < 1 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "PuzzleFinish"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 1 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "challenge"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ENTER_REGION_57021 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2
L2_2 = nil
L3_2 = ScriptLib
L3_2 = L3_2.GetGroupVariableValueByGroup
L4_2 = A0_2
L5_2 = "monster"
L6_2 = 133209057
L3_2 = L3_2(L4_2, L5_2, L6_2)
j = L3_2
L3_2 = ScriptLib
L3_2 = L3_2.CreateFatherChallenge
L4_2 = A0_2
L5_2 = 102
L6_2 = 111175
L7_2 = 9999
L8_2 = {}
L8_2.success = 1
L8_2.fail = 1
L8_2.fail_on_wipe = true
L3_2(L4_2, L5_2, L6_2, L7_2, L8_2)
L3_2 = ScriptLib
L3_2 = L3_2.AttachChildChallenge
L4_2 = A0_2
L5_2 = 102
L6_2 = 203
L7_2 = 111173
L8_2 = {}
L9_2 = 133209057
L10_2 = j
L8_2[1] = L9_2
L8_2[2] = L10_2
L9_2 = {}
L10_2 = {}
L10_2.success = 1
L10_2.fail = 1
L3_2(L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2)
L3_2 = ScriptLib
L3_2 = L3_2.StartFatherChallenge
L4_2 = A0_2
L5_2 = 102
L3_2(L4_2, L5_2)
L3_2 = ScriptLib
L3_2 = L3_2.AddExtraGroupSuite
L4_2 = A0_2
L5_2 = 133209057
L6_2 = 2
L3_2(L4_2, L5_2, L6_2)
L3_2 = 0
return L3_2
end
action_EVENT_ENTER_REGION_57021 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCountByGroupId
L3_2 = A0_2
L4_2 = 133209057
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_57024 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.AddExtraGroupSuite
L3_2 = A0_2
L4_2 = 133209057
L5_2 = 3
L2_2(L3_2, L4_2, L5_2)
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_57024 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "PuzzleFinish"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_CHALLENGE_FAIL_57025 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupVariableValue
L3_2 = A0_2
L4_2 = "challenge"
L5_2 = 0
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_groupVariable"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_CHALLENGE_FAIL_57025 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = A1_2.param1
if L2_2 ~= 57026 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetRegionEntityCount
L3_2 = A0_2
L4_2 = {}
L5_2 = A1_2.source_eid
L4_2.region_eid = L5_2
L5_2 = EntityType
L5_2 = L5_2.AVATAR
L4_2.entity_type = L5_2
L2_2 = L2_2(L3_2, L4_2)
if L2_2 < 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ENTER_REGION_57026 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.MarkPlayerAction
L3_2 = A0_2
L4_2 = 7006
L5_2 = 3
L6_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : mark_playerAction"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ENTER_REGION_57026 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 57001 ~= L2_2 then
L2_2 = A1_2.param1
if 57002 ~= L2_2 then
L2_2 = A1_2.param1
if 57003 ~= L2_2 then
L2_2 = A1_2.param1
if 57004 ~= L2_2 then
L2_2 = A1_2.param1
if 57005 ~= L2_2 then
L2_2 = A1_2.param1
if 57006 ~= L2_2 then
L2_2 = A1_2.param1
if 57015 ~= L2_2 then
L2_2 = A1_2.param1
if 57022 ~= L2_2 then
L2_2 = A1_2.param1
if 57023 ~= L2_2 then
goto lbl_30
end
end
end
end
end
end
end
end
end
L2_2 = true
do return L2_2 end
::lbl_30::
L2_2 = false
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_57027 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.ChangeGroupVariableValue
L3_2 = A0_2
L4_2 = "monster"
L5_2 = -1
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : change_GroupVariable"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_57027 = L1_1