Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133107235.lua
2022-04-29 16:40:51 +02:00

350 lines
6.4 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1
L0_1 = {}
L0_1.group_id = 133107235
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 235001
L2_1.gadget_id = 70710609
L3_1 = {}
L3_1.x = -76.025
L3_1.y = 268.175
L3_1.z = 90.043
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 123.45
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L2_1.area_id = 7
L3_1 = {}
L3_1.config_id = 235002
L3_1.gadget_id = 70710609
L4_1 = {}
L4_1.x = -72.381
L4_1.y = 268.217
L4_1.z = 95.898
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 344.14
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.area_id = 7
L4_1 = {}
L4_1.config_id = 235003
L4_1.gadget_id = 70710609
L5_1 = {}
L5_1.x = -77.898
L5_1.y = 268.405
L5_1.z = 94.869
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 194.9
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.area_id = 7
L5_1 = {}
L5_1.config_id = 235004
L5_1.gadget_id = 70710609
L6_1 = {}
L6_1.x = -67.372
L6_1.y = 267.999
L6_1.z = 98.482
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 279.9
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L5_1.area_id = 7
L6_1 = {}
L6_1.config_id = 235005
L6_1.gadget_id = 70710610
L7_1 = {}
L7_1.x = -75.344
L7_1.y = 268.454
L7_1.z = 98.128
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 291.17
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L6_1.area_id = 7
L7_1 = {}
L7_1.config_id = 235006
L7_1.gadget_id = 70710610
L8_1 = {}
L8_1.x = -66.136
L8_1.y = 268.301
L8_1.z = 94.768
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 0.0
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 1
L7_1.area_id = 7
L8_1 = {}
L8_1.config_id = 235007
L8_1.gadget_id = 70710610
L9_1 = {}
L9_1.x = -74.465
L9_1.y = 268.211
L9_1.z = 93.082
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 249.91
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 1
L8_1.area_id = 7
L9_1 = {}
L9_1.config_id = 235008
L9_1.gadget_id = 70710610
L10_1 = {}
L10_1.x = -70.262
L10_1.y = 267.967
L10_1.z = 101.233
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 0.0
L10_1.y = 0.0
L10_1.z = 0.0
L9_1.rot = L10_1
L9_1.level = 1
L9_1.area_id = 7
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1235009
L2_1.name = "ANY_GADGET_DIE_235009"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_GADGET_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_GADGET_DIE_235009"
L2_1.action = "action_EVENT_ANY_GADGET_DIE_235009"
L3_1 = {}
L3_1.config_id = 1235010
L3_1.name = "ANY_GADGET_DIE_235010"
L4_1 = EventType
L4_1 = L4_1.EVENT_ANY_GADGET_DIE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_ANY_GADGET_DIE_235010"
L3_1.action = "action_EVENT_ANY_GADGET_DIE_235010"
L3_1.trigger_count = 4
L4_1 = {}
L4_1.config_id = 1235011
L4_1.name = "QUEST_FINISH_235011"
L5_1 = EventType
L5_1 = L5_1.EVENT_QUEST_FINISH
L4_1.event = L5_1
L4_1.source = "1904717"
L4_1.condition = ""
L4_1.action = "action_EVENT_QUEST_FINISH_235011"
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 2
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 235001
L5_1 = 235002
L6_1 = 235003
L7_1 = 235004
L8_1 = 235005
L9_1 = 235006
L10_1 = 235007
L11_1 = 235008
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L3_1[7] = L10_1
L3_1[8] = L11_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_GADGET_DIE_235009"
L5_1 = "ANY_GADGET_DIE_235010"
L6_1 = "QUEST_FINISH_235011"
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 235005 ~= L2_2 then
L2_2 = A1_2.param1
if 235006 ~= L2_2 then
L2_2 = A1_2.param1
if 235007 ~= L2_2 then
L2_2 = A1_2.param1
if 235008 ~= L2_2 then
goto lbl_15
end
end
end
end
L2_2 = true
do return L2_2 end
::lbl_15::
L2_2 = false
return L2_2
end
condition_EVENT_ANY_GADGET_DIE_235009 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "1331072352"
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : add_quest_progress"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_GADGET_DIE_235009 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 235001 ~= L2_2 then
L2_2 = A1_2.param1
if 235002 ~= L2_2 then
L2_2 = A1_2.param1
if 235003 ~= L2_2 then
L2_2 = A1_2.param1
if 235004 ~= L2_2 then
goto lbl_15
end
end
end
end
L2_2 = true
do return L2_2 end
::lbl_15::
L2_2 = false
return L2_2
end
condition_EVENT_ANY_GADGET_DIE_235010 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "1331072351"
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : add_quest_progress"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_GADGET_DIE_235010 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.KillGroupEntity
L3_2 = A0_2
L4_2 = {}
L4_2.group_id = 133107235
L5_2 = GroupKillPolicy
L5_2 = L5_2.GROUP_KILL_GADGET
L4_2.kill_policy = L5_2
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : kill_gadget_by_group"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.RefreshGroup
L3_2 = A0_2
L4_2 = {}
L4_2.group_id = 133107235
L4_2.suite = 1
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : refresh_group_to_suite"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_QUEST_FINISH_235011 = L1_1